Guilds of Gods is a sandbox MMO about building your name through wealth and glory. You play as your adventurers, grooming and refining the land to build and progress your party. But you soon realize the world of Eloria isn’t all that it seems to be.
Many things you do, from what you harm, your decisions in either/or situations, and who you decide to help will apply curses or blessings to your party. Blessings and curses each have their own ability tree which is unlocked the greater your good/evil score is. Becoming devoted to one side can become very powerful.
Guilds of Gods is currently in released alpha, play now on Android and modern browsers at GuildsOfGods.com. However, not all features are complete, and there is depth in graphics, content, gameplay, diplomacy, and PvP to expand. Completed content will be backdropped with a green background, partially completed will be yellow, and not yet started will be white.
Guilds of Gods is a party-based MMORPG Sandbox adventure playable in just about any browser or device. Each character may be controlled completely separately, with their own skill levels, inventory, and equipment. Earning experience in a skill not only unlocks content and increases your efficiency, but also increases the time you may idle. Train over 20 skills effortlessly while playing the content you enjoy!
Play completely for free, right now! Support is voluntary.
Play released alpha at GuildsOfGods.com.
We are still in Alpha, content is always being added. Enjoying the game or have a suggestion? Join our Discord.
- Guilds of Gods is now available on the Google Play Store!
- GoG is now completely free! Permits have been removed to introduce a cosmetic moneybag item to show development support.
- Guilds of Gods Map has been expanded from 100x100 to 200x200.
- You may now craft bags from cloth and a drawstring to extend your inventory.
- New UI design, replaced from old red look.
- Guilds of Gods Underground Update is live! With it, comes a lot of new content. This update includes the first boss, first minigame, and more.
Hello everyone, and welcome to Alpha Patch 55. This patch brings in a few long-awaited features, bug fixes, and other changes. The patch unveiling was also live-streamed on our Twitch, with the full VOD being available on YouTube.
Patreon supporters get some nice perks, from in-game badges in the public chat to sneak previews of upcoming content. One new perk we've added his Patreon NPCs! In short, eligible Patreon supporters fill out a form selecting their NPCs name, hairstyle, attire, and custom interaction messages. These NPCs roam the world as if they are normal NPCs, which can be attacked, spoken to or thieved. Their strength is based on how much their supporter has donated, with the biggest donors having the strongest NPCs.
In the first wave, five Patreoners were eligible for becoming NPCs. These were Sandwich, Redd (Redd500), Thomas (MilkN2Sugars), WeSkillNow (WSM_Orange), and Aiden. Each of their NPCs can now be found roaming the world.
Like music to my ears! Ten full music tracks were added to the game! Explore the various cities and biomes to find all the great music.
The game also has sound effects now! Fight a chicken, mine some ore, or hell even open the bank!
Players get a red skull on their head after doing an illegal act, like thieving. Guards have taken notice, and are now attacking players who enter cities with a red skull. This adds a lot more risk to thieving, which already allows other players to PK you. If you plan to thieve from guards in the city, you'll have to be tanky!
Skeletons have had a visual reword, with new sprites and new animations making it a whole new look!
We still haven't added the spider skeletons though...
When new players play the game, they quite often choose to create a guest account. This flow caused confusion as players did not initially set a password, and instead relied on them finding the "Change Password" option in the in-game display. The new flow gives them a default randomized password that they can change, and the option to be remembered or not. This allows guests to make an account with the same amount of clicks as previously done, while also giving the option for more serious players to set an initial password.
In relation to the Magic Update released on Patch 52, shards now have to be properly balanced. As such, there were some drops added and updated with various MOBS. Balancing is continuing, but note some NPCs such as Skeletons, King Goblin, Alpha Wolf have had their drops changed with regards to shards, and will most likely change again slightly next patch.
Various bug fixes occurred in this patch. A lot of buildings in the newer towns of the map were missing collision walls, some dirt paths had visual blemishes from the map generation tool, as well as the in-game "Register Email" button and "Change Password" buttons were not working correctly. All of these have been fixed this patch.
Welcome Supporters! Roughly a year ago, Guilds of Gods transitioned from pre-alpha to alpha. The last account reset occurred, and it was decided that...
Player owned market stalls have been released! You may now build market stalls and setup buy and sell offers to trade while you're away.
This is one the largest updates ever, featuring an entire underground layer to the map. The first boss, the Alpha Wolf, drops unique tier 5 pelts for...
Guilds of Gods, the indie incremental mmorpg, is hosting a Double XP Weekend event. The event starts later today, Friday March 20th, and ends Sunday March...
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