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A top-down sandbox adventure game in development with procedurally generated worlds and online multiplayer for up to four players. The game will support features such as dungeon exploration, gathering materials, crafting, building shelters/houses, a story and so on.

Post news Report RSS Grevicor's Project Terrae Dev update #12

Introducing multiplayer and three new character graphics.

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As usual, here is a video overview:

Well, I implemented multiplayer. That’s it. There is hardly anything more I could say about what I’ve been working on lately.

Screen 0

Screen 1


The game will support up to 4 player online coop multiplayer. As usual in coop multiplayer games there will be host and client players. Clients won’t be depended on what host is doing and generally won’t have any limitations of what they can do. Each player will be explore, build, fight whatever they want and when they want.

Screen2

Screen3

Also I’ve added a few more character graphics as you can see on the screenshots. I am planning to implement some kind of character creator soon.

Thanks for reading! :)

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