As usual, here is a video overview:
Well, I implemented multiplayer. That’s it. There is hardly anything more I could say about what I’ve been working on lately.
The game will support up to 4 player online coop multiplayer. As usual in coop multiplayer games there will be host and client players. Clients won’t be depended on what host is doing and generally won’t have any limitations of what they can do. Each player will be explore, build, fight whatever they want and when they want.
Also I’ve added a few more character graphics as you can see on the screenshots. I am planning to implement some kind of character creator soon.
Thanks for reading! :)