• Register

Flying Fortress is a small rail-shooter prototype developed over 2 weeks.
It's dirty. It's simple. It won't look good. But it will be a lot of fun!
To see how much time is left: A.chronus.eu


Quick FAQ

Why? Just why?

I work with Unity for about 2 years now. Mostly on small ideas and concepts I have, but I have not released anything yet. Thats something wich I would like to change, so with Flying Fortress I want to give me a challenge that I'm confident enough my current skills can handle and release a proper Prototype finally. Also I use this project to teach myself what it is to develop under a given goal and timeline, organizing orders and worktime. Also I want to play a small fun game where you shoot planes too.


Planned Features?

Until the time runns out I hope to get following stuff working

  • Multiple turrets usable by the player | DONE
  • Unpossesed turrets will search and shoot for targets autonomous (not precise, more as fire for effect)
  • German BF109 Interceptors as enemy forces
  • Allied B-17 Flying Fortresses in your planes squadron (For atmospheric purposes)
  • A win condition after X amount of time or X grounded german forces
  • A fail condition when your plane gots shot down
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

So, here we are. The Time is almost up, but there is no playable game. I would lie if I say that I'm surprised because I guessed for almost the entire duration I wouldn't make it. The biggest challenge wasnt the gameplay mechanics, it is the AI movement which is quiet a nut.

There is no one to blame or to shame, it was a fun little experiment and I learned a lot about it, which was my primary goal in the first place. Learning by doing, trial and error and having fun. However yesterday I tweeted a small video in which I was playing with Bezier curves for the enemy fighter AI. I doesnt quite work right now and I have to figure out how to get a constant flying path for thoose fighters but that will take some additional time probably.

So yeah, like I said from the very beginning. I'm still eager to finish this prototype until it's fully playable and Im confident to get there. But it will take a while because I have less time for that starting this week.

Best regards

Flying Fortress DevDiary: Day 8-10

Flying Fortress DevDiary: Day 8-10

News

Hi again, so currently I have not much to say. I set up the first basic enemy behaviour so oppenent interceptors are able to aim and shoot at the given...

Flying Fortress DevDiary: Day 6 & 7

Flying Fortress DevDiary: Day 6 & 7

News

Hi folks. There isn't much to say today, so this diary will be probably a bit shorter than usual. I did manage to restrain the turret movements finally...

Flying Fortress DevDiary: Days 4 & 5

Flying Fortress DevDiary: Days 4 & 5

News

Hi there! The last two days I had only very limited time to work on the game. I have still problems with restraining the movement of the turrets to specific...

Flying Fortress DevDiary: Days 2 & 3

Flying Fortress DevDiary: Days 2 & 3

News

Okay here we are again. So the last two days were almost completly searching for ways how to restrain the movement of the weapon two the X- and Y-axis...

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Icon
Flying Fortress
Platforms
Windows
Creator
ricekeks
Engine
Unity
Contact
Send Message
Release date
Game watch
Follow
Share
Style
Theme
War
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @ricekeks

Realization: Making gifs is hard. Loseless-version Imgur.com #screenshotsaturday #unity #indiedev T.co

May 15 2021

Has been some time since I did a thing... but I did a thing. #Gamedev #unity2d #indiedev T.co

Dec 2 2020

Bleh...

May 14 2020

Hey @lieferando ich habe vor über eine Woche etwas bestellt und wurde belastet aber der Lieferauftrag ist nie im Lo… T.co

Apr 17 2020

aggressive little shit T.co

Apr 16 2020

Embed Buttons
Link to Flying Fortress by selecting a button and using the embed code provided more...
Flying Fortress
Statistics
Visits
188 (1 today)
Last Update
Articles
7
You may also like
Silent Escape: Induction
Silent Escape: Induction First Person Shooter
Daish Assault - The Videogame
Daish Assault - The Videogame First Person Shooter
Ravenfield
Ravenfield First Person Shooter
Bot War
Bot War First Person Shooter
Fox`s Game : ZWar
Fox`s Game : ZWar First Person Shooter
Bear Survival
Bear Survival First Person Shooter