An astronaut was searching for crystals to fill a mysterious meteor. Eventually, he spotted a much needed red Crystal near a planet.
Hoping to reach the Crystal, he descended to a place teeming with flamboyant colored structures and spikes. Unfortunately, he eventually got trapped into the vacuum of space-time continuum.
A seahorse creature emerged and claimed it could help him collect the crystal. Team up to help our hero across this peculiar, music-filled place and uncover the secret of the meteor.
Final Scale is a platform game in which you use powers granted by musical instruments to pass the challenges.
Adding over 8000 possible customization combinations.
Original songs that change through the stages as the player collects the instruments.
Use the Jukebox inside the player's ship to play the tracks and enjoy the game's songs.
Each planet visited has stellar shapes throughout the phase that need to be remembered by the player, who upon reaching the end must solve a memory key, placing each shape on the stage in the correct order that appeared to release the crystal of that level.
Seven stages built piece by piece with a variety of challenges across seven planets of the Gah system.
The levels have a system of medals (bronze, silver and gold) that are awarded according to the time taken by the player to finish it. Achieving good medals releases character customization items.
Hallo! Robert here to talk about Final Scale!
This project started in the #musicgamejam a year ago.
The mechanic of Platforms inside a Musical Scale is not easy for players, so the game needed a lot of feedback so anyone could pass even if they don't understand scales.
The movement powers were the most difficult part to program. Player can dash, slow the time and FLY and combine all that while going through the level, with means, bugs! But after a lot of effort on fixing problems, it is well polished and working fine!
Each level has a different Musical Scale, starting with the easiest one, C major.
If the player jump in a platform that is out of scale, he falls! But I need to evolve this mechanic, so I made platforms move in the scale or that make you automatically jump, there are six types of platforms and a bunch of other mechanics.
And there is the challenges mechanics in the levels, like a bunch of lasers, moving spikes, and strange eyes that follows you!
Here is a video to show a bit of Final Scale! Available on Steam.
Thanks!