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“D.feat the Silence” it’s a 2.5D camera-based action-platformer, beat’em up game with some music and sound-related features. Our main character will be a young musician who will overcome his difficulties and struggles with the power of music, these will be translated into our main game mechanics. The character will use a few instruments that he can play at his will, and this will be his main way of attacking and defending in game. The character will have to fight different types of enemies, depending on the enemy type, only a certain selected instrument will be able to defeat them since each instrument will have a different type of attack. This game is aimed to be a single-player experience like you have never seen with an intriguing story capable of captivating the player's interests with overall good player immersion moments.

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DevBlog #9 | Lab Preview

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Lab Preview


Like we did in the last post, we will show you a tiny video of the Lab and comment on what we will need to improve in it.

The Lab Preview


Here Dylan finds out that his grandfather isn't an old crazy man, he was experimenting on something.
It's here where he will meet the AIs and interact a bit with music.

The player will need to do a little puzzle here to move on to the next area.

WIP

  • The body on the ground will represent one of the normal enemies, and it will be the first hint that something dangerous is going to happen.
  • The Interactive Items in this area will be related to the story and mainly focused on experiments and researches.
  • The puzzle is pretty simple because one of the AIs will explain what the player will need to do to progress to the next area.
DevBlog #8 | Testing House Interactions

DevBlog #8 | Testing House Interactions

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Hello Guys! In this article, we will show the house interactions that we have already implemented...

DevBlog #7 | House Blockout

DevBlog #7 | House Blockout

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Hello Guys! In this article, we will show a short preview of the house blockout...

DevBlog #6 | Attack Preview

DevBlog #6 | Attack Preview

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Hello Guys! In this article, we will show a full preview of the attack animations...

DevBlog #5 | Concept Art

DevBlog #5 | Concept Art

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Hello Guys! In this article, we will show you the concept art so far...

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May 17 2021

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Apr 28 2021

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Apr 21 2021

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Apr 21 2021

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Apr 14 2021