“D.feat the Silence” it’s a 2.5D camera-based action-platformer, beat’em up game with some music and sound-related features. Our main character will be a young musician who will overcome his difficulties and struggles with the power of music, these will be translated into our main game mechanics. The character will use a few instruments that he can play at his will, and this will be his main way of attacking and defending in game. The character will have to fight different types of enemies, depending on the enemy type, only a certain selected instrument will be able to defeat them since each instrument will have a different type of attack. This game is aimed to be a single-player experience like you have never seen with an intriguing story capable of captivating the player's interests with overall good player immersion moments.
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Like we did in the last post, we will show you a tiny video of the Lab and comment on what we will need to improve in it.
The Lab Preview
Here Dylan finds out that his grandfather isn't an old crazy man, he was experimenting on something.
It's here where he will meet the AIs and interact a bit with music.
The player will need to do a little puzzle here to move on to the next area.
Hello Guys! In this article, we will show the house interactions that we have already implemented...
Hello Guys! In this article, we will show a short preview of the house blockout...
Hello Guys! In this article, we will show a full preview of the attack animations...
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