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Expansive Civilian Warfare (ECW) is a standalone game that is built off the W3D engine (specifically the version that C&C Renegade used). Based off of the late Roleplay 2, the new ECW team has taken C&C Renegade to a whole new level!

Features:

  • A massive land mass that’s 100,000x150,000 meters to explore. Although a lot of that is water, there are secrets down there...
  • Over 100 different weapons and items for the player to use, each with their own unique features.
  • Over 47 different player controllable vehicles which include: Tanks, Cars, Motorcycles, Boats, Hovercraft, Helicopters, Jets, VTOLs, hot air balloons, and Mechanical Walkers.
  • Fishing, Cashier, Train Conductor, and Police Officer jobs to make it easy for the player to make money.
  • Smart AI that can drive vehicles, form teams, and decide if they like a player or not based on the players actions.
  • Houses that can be bought by the player, and be customized to their liking. Players can also spawn from their house which helps speed up their ability to move around the map.
  • A cell phone system, which is one of the most useful pieces of equipment in ECW. It allows the transfer of money into the bank; the ability to "call" other players; the option to buy houses, vehicles, and weapons; trigger certain weapons; and many other things!
  • An inventory system that C&C Renegade had previously never seen the likes of. There is an inventory size limit which can be expanded by buying a backpack or usage of remote storage (the starting size limit is 10, but can easily be increased to a max of 135). It also allows players to drop weapons and items, as well as set their own favorite weapon for easy purchase at a later time. The inventory system allows the player to carry up to 50 weapons. This system allows for not only a size on the weapons, but their ammo as well. One of the biggest gains of the system is that when a player dies, they keep all of their weapons for thier next life with a 10% ammo redution.(The player however still drops the item they were holding at the time of death).
  • When you get tired of that, a Mutant Assault mode, which comes with its own surprises and fun!
  • And many more things that wouldn't fit this list!


ECW Team:

Team Leader/Lead Producer/Lead Scripter:

Jerad Gray

3d Modeler and Texturer:

Blazea53

Lead Coder/Website Designer:

Brandan Lasley

Public Relations:

Generalcamo

Server Host:

Brandan Lasley

Assorted Slaves Testers:

Admiral666

AgentOrange96

Badas123

Cabal8616

Canadacdn

Ganein14

mario64guy

Nopol10

Scanny

Testement

Former Staff

Napalmic

Canadacdn

SlikRik

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RSS Articles

Patch 1.2.2.2 Released!

News

First patch of the new year brings several new units as well as many improvements! Hope you enjoy!

New Features

  • A Dodge Charger has been added to the civilian unit roster. It is RWD, does 0-60 in about 5 seconds, with a top speed of about 200 MPH. (I wanted to do Mustangs and a few others but the license for these vehicles requires you email Ford to ask permission and I honestly couldn’t be bothered.)

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  • The San Casina Police Force has now upgraded to these Dodge Chargers as well, although they use a slightly older model than the civilian version. Their Charger is AWD, does 0-60 in a little under 5 seconds, and also has a top speed of about 200 MPH so they are almost identical in stats and performance.

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  • A new mech, the Juggernaut, has also been added to the fighting force. This mech has twin gatling guns as well as dual-particle cannons. It can overcharge its weapons as well in addition to its normal mech abilities.

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Fixes and Improvements

  • Fixed a bug in the file hashing making it much slower than it had to be. Hopefully this fixes players who were stuck waiting for long periods of time (to the point of thinking they had crashed on initial load).
  • Removed a bunch of old textures that were no longer in use.
  • Fixed DM_MysteriousForest not ending at game over.
  • Reduced the opacity of vehicle dazzle effects so they are less blinding at daylight times.
  • The AI Police DeLorean no longer has super sight (for some reason it was able to see up to 1000 meters instead of 300).
  • 15 more buildings can now catch fire.
  • Morning and dusk times of the day are now brighter.
  • Check-in streaks now will always work even if the server hasn’t crashed since the player had last earned one.
  • The 3 mech PTs now are re-placed randomly at the 3 locations every time one is bought.

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1.2.2.3 Hotfix

  • Quick fix for the Police Charger's LOD was snuck in, on low LOD it looked like the lights were on.
1.2.1.9 - Sabertruck and new Deathmatch map!

1.2.1.9 - Sabertruck and new Deathmatch map!

News

In this release I’ve added an electric car and a new Death Match Map.

ECW Patch 1.2.1.1

ECW Patch 1.2.1.1

News

This patch adds a new aircraft, job, records, and tons of bug fixes and tweaks!

W3D Hub 2018 Roadmap

W3D Hub 2018 Roadmap

News 10 comments

We've just announced our ambitious community plans for 2018! New tools, new infrastructure initiatives, new updates to all of our games and more! Read...

ECW 1.2.0.5 + 1.2.0.6 now live!

ECW 1.2.0.5 + 1.2.0.6 now live!

News

Added the new nuclear strike disaster, the mobile Flak Truck, the Throwing Spear and the Boomerang. More in the full article!

RSS Files
W3D Hub Launcher

W3D Hub Launcher

Installer Tool 19 comments

The W3D Hub launcher installs and manages all of the most popular mods for Command & Conquer Renegade. Providing game downloads and automatic updates...

ECW Public Beta Release (Installer)

ECW Public Beta Release (Installer)

Full Version 5 comments

Its finally here, after 2.66 years we've made a release!

Comments
Fogbot3
Fogbot3

Amazing game and community,went on thinking it would be a free GTA, but it is so much better with a little bit worse graphics. If you like driving, shooting, texting, talking, flying, swimming, walking, or blowing things up, you'll love this game.

Reply Good karma Bad karma+2 votes
Jerad2142 Creator
Jerad2142

Sorry for not being on much man, been busy, hopefully by next week we will be back in again.

Reply Good karma+1 vote
Rift_Fuze
Rift_Fuze

Is it out yet..

Reply Good karma Bad karma+1 vote
GeneralCamo
GeneralCamo

Sorry if you are watching this page and not receiving any updates. This project is in the last stages of development, so there isn't much stuff to show.

I plan on making an update with a full play-through of one of our new maps soon though: Stay Tuned!

Generalcamo
ECW Public Relations

Reply Good karma Bad karma+1 vote
Jerad2142 Creator
Jerad2142

Last Stages of Development? What are you posting from the future?

Reply Good karma+2 votes
Razzeld
Razzeld

no comments :(

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Expansive Civilian Warfare
Platforms
Windows
Developer & Publisher
W3D Hub
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W3dhub.com
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Style
Theme
Abstract
Players
Multiplayer
Project
Indie
Boxart
Boxart
Series
Roleplay 2
Roleplay 2 Tactical Shooter
Expansive Civilian Warfare
Expansive Civilian Warfare First Person Shooter
Twitter

Latest tweets from @ecw_dev

The new Internal test is out with a bunch of new hidden features / events. Highest FPS was 250 FPS on some maps.

Nov 8 2012

No plecostomus no Youtube.com explains today.

Nov 6 2012

Well, we have something really amazing to show you guys.

Nov 5 2012

Stayin Alive In San Casina (Silkrik 2007) Expansivecivilianwarfare.com

Nov 4 2012

Roleplay 2 Trains (2010 Jerad Gray) Expansivecivilianwarfare.com

Nov 4 2012

Ph33r Teh Ninja (Silkrik 2007) Expansivecivilianwarfare.com

Nov 4 2012

ECW New Tornado System (Brandan) Expansivecivilianwarfare.com

Nov 4 2012

New Staff Members! Expansivecivilianwarfare.com

Nov 4 2012

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