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Earthborn Commander is a strategy game, in FPS mode. You have to lead your fleet through the stars, and find a refuge for humanity.

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Gameplay features

  • Managing multiples fleets from the bridge of your command ship
  • Managing your crew (Missions, patrols, outfits, rations, sleep)
  • Flight on multiples vessels : Cruisers, fregates or starfighters
  • Upgrade your ships and equipments



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Hello everybody,

7 months since the last Dev.Log, it's time to communicate.

Who works on Earthborn: Commander ?

Earthborn Commander is currently developped by a single person ... (me). I work on EBC a few nights and some weekends. So, it doesn't move as fast as hoped. If you want to join us, to make EBC progress quickly, contact me.

Earthborn Commander is a strategy game, in FPS view. You have to lead your fleet through the stars, and find a refuge for humanity. The gameplay blends fleets management, Sims, FPS Shooter and spatial simulation.

The alpha version of Earthborn : Commander is coming soon. FPS module, Flying System, and UI interactions are finished ! Need to implement life and sim, and we go.

Sanctuary planet's vicinity. Area where humanity is hidden. (In-game footage)

Sanctuary planet's vicinity. Area where humanity is hidden. (In-game footage)


Sun2

Suns (In-game footage)



What happened since the last dev. log?

The demo takes place in the Orbus spaceship. For release a first playable version, we'll need to achieve :

  1. Design Orbus's interior and exterior : Done 90%
  2. Dynamicaly universe : Done 100%
  3. The FPS module : Done 90%
  4. The Flying system : Done 80%
  5. UI and interactions : Done 80%
  6. Sims and management : 0%
  7. Light quests module : 0%
  8. Light fights module : 0%

Since the beginning in June 2016, I mainly worked on the graphic rendering (ship's design, special render effects) and learning how to work with Unity3d.

The bridge and crew cabins are finished. We are able to visit them with the FPS module.

The bridge (In-game footage)


The travel into a dynamically created universe is finished too. The game can generate a large number of solar systems, each including x suns and n planets. Now, It is possible to travel from one solar system to another with the orbus.


Lightning system (In-game footage)



Warp travel


I also made an early flying system for starfighter. (To improve)

First Flying system


Now, i can focus on the implementation of the last gameplay elements !

Follow us on Twitter: twitter.com/jcNorden

Thanks for your support, and see you soon ;)


Bridge VFF1


Bridge VFF3


Bridge VFF2


Bridge VFF4


Bridge VFF5


Bridge VFF6


Screen


Dev. log #3 Earthborn: Commander - 06/2017 – 6 month later – Sanctuary

Dev. log #3 Earthborn: Commander - 06/2017 – 6 month later – Sanctuary

News

Third dev log. May 2017. Who works on Earthborn : Commander, make a demo and project status.

Dev log #2 Earthborn : Commander - 11/2016 - The commander's room

Dev log #2 Earthborn : Commander - 11/2016 - The commander's room

News

Second dev log. November 2016. Who works on Earthborn : Commander, make a demo and project status.

Dev log #1 Earthborn : Commander - 05/2016 - Making a game is not simple, but it's a great journey

Dev log #1 Earthborn : Commander - 05/2016 - Making a game is not simple, but it's a great journey

News

First dev log. Mai 2016. Who works on Earthborn : Commander, make a demo and project status.

Earthborn Commander

Earthborn Commander

News

synopsis : I wasn't born when the Lords destroyed the Earth. Nearly 150 years ago, we run away and learned to survive on ships of the old world. 17 vessels...

Comments
Darthzilla1987
Darthzilla1987

Nearly time for the demo to come out can't wait. wait i can HA!

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TheVidmaster
TheVidmaster

Looks like "Flagship": Flagshipgame.com

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JCNorden Creator
JCNorden

3 years ago, after playing many space games this last decade (Wing Commander, Freelancer, X2-3-R, Homeworld, Haegemonia, SW Rebellion, Galactica Empire, Battlecruiser, Privateer, Freespace, etc...) I searched for space games with FPS view.

I discovered Flagship, the first screenshots and trailers.

I was excited, that was exactly what I was looking for. I wanted to play immediatly but it was not possible. I wanted to help, but I was not able.

I contacted the Flagship team to know if the game was still in development. I was very excited but with time it was moving away from my vision. I wanted to orientate Earthborn: Commander to fleet and crew management, survival and exploration. While Flaghship seems to be more focused towards strateg, tactics and VR.

So I decided to make my own game. For me, for improve my skills and my knowledge. For fun.

Flagship will be a very good game and I'm really eager to play it

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HungryPixel
HungryPixel

Can't wait to play it. :)

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Darthzilla1987
Darthzilla1987

`5 more months to go according to JC Norden...

well on with the actual comment: earthborn commander's gameplay style (by the look of it) seems really immersive and cool.. being able to control your ships through the bridge. that concept is what i want big companies like EA to do. if big game developing companies ever did make a game like this then can die happy.
(stupid pricks always making sequels/remakes of games that they already made), any way when the playable demo comes out i will write another comment about ho you can improve the game... before i leave i would like to ask: do you actually walk around the ship or is it just cameras and if you can could you see the crew walking around? if so i will be a happy man (and it could make other people happy).

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loketuff
loketuff

wen is the demo out would love to paly it

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JCNorden Creator
JCNorden

Give me 6 more months :)

Reply Good karma+1 vote
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Earthborn : Commander
Platforms
Windows, Mac, Linux
Creator
JCNorden
Engine
Unity
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Sci-Fi
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