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An addictive fantasy themed memory game with RPG elements! Casual Fun! Where was that damn Wizard!

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satrio Author
satrio - - 28 comments

All buttons and GUI elements have been made with NGUI for Unity, a good framework for GUI stuff that also plugs in nicely with Playmaker.

The idea of the shop is that a player "summons" it anytime they like, and a greedy demonic salesman appears and hands out ****** deals that just might save your life or extend your game a bit longer.

Maybe your Torches are running out, You could always sell some "HP limit" to buy a potion or a key. Sell to much and monsters will kill you faster.

When I develop the game further, having a HP limit higher than 10 will be crucial to survive some of the "harder" monsters I will be introducing at later levels.

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