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An addictive fantasy themed memory game with RPG elements! Casual Fun! Where was that damn Wizard!

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satrio Author
satrio - - 28 comments

Here is a screenshot of the "GameplayManager". This Statemachine is made with "Playmaker", a plugin for Unity that takes the typing out of prototyping/coding. If you have questions about how this statemachine works, please leave a comment and I will try to answer it.

This statemachine handles all that happens when you reveal to bricks/tiles that are the same.Say you trigger the "rat". The Statemachine checks if you have the sword, the shield or a combination of both, then delivers the results. In the case of the "wizard" and the "chest", extensive loot is randomized.

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