Here is a screenshot of the "SetupBricksManager". This Statemachine is made with "Playmaker", a plugin for Unity that takes the typing out of prototyping/coding. If you have questions about how this statemachine works, please leave a comment and I will try to answer it.
This Statemachine takes variables from the "VariableManager" and creates the different bricks or tiles randomly. Brute force method used, no fancy pants sorting algorithms allowed. Note that only the chest has a "make 3d chest" node. I will make all objects 3D so the player can choose if they want to play 2D or 3D style.
Here is a screenshot of the "SetupBricksManager". This Statemachine is made with "Playmaker", a plugin for Unity that takes the typing out of prototyping/coding. If you have questions about how this statemachine works, please leave a comment and I will try to answer it.
This Statemachine takes variables from the "VariableManager" and creates the different bricks or tiles randomly. Brute force method used, no fancy pants sorting algorithms allowed. Note that only the chest has a "make 3d chest" node. I will make all objects 3D so the player can choose if they want to play 2D or 3D style.