“D.feat the Silence” it’s a 2.5D camera-based action-platformer, beat’em up game with some music and sound-related features. Our main character will be a young musician who will overcome his difficulties and struggles with the power of music, these will be translated into our main game mechanics. The character will use a few instruments that he can play at his will, and this will be his main way of attacking and defending in game. The character will have to fight different types of enemies, depending on the enemy type, only a certain selected instrument will be able to defeat them since each instrument will have a different type of attack. This game is aimed to be a single-player experience like you have never seen with an intriguing story capable of captivating the player's interests with overall good player immersion moments.
Hello Guys! In this article, we will show the Lab, like we showed the House before...
devblog #9 | lab preview
Hello Guys! In this article, we will show the house interactions that we have already implemented...
devblog #8 | testing house interactions
Hello Guys! In this article, we will show a short preview of the house blockout...
devblog #7 | house blockout
Hello Guys! In this article, we will show a full preview of the attack animations...
devblog #6 | attack preview
Hello Guys! In this article, we will show you the concept art so far...
devblog #5 | concept art
Hello Guys! In this article, we will show you the level design and some of the block out we did already...
devblog #4 | level designing
Hello Guys! In this article, we will show you the testings we did after discussing some needed changes...
devblog #3 | different perspectives
Hello Guys! In this article, we will show you the testings we've been doing so far...
devblog #2 | we're implementing some ideas already
Hello Guys! In this article, we will talk about our Team and explain some basic aspects of our Game.
devblog #1 | we don't skip introductions!
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