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A village building and crafting game where you need to take care of your community at all costs. Deal with other creatures, fight, manage... and profit!

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Soullings - a village building and crafting game about Gods - Today we will talk, briefly (but with many pictures), about how buildings and crafting works. We try to mix realistic behaviors with fantasy ones, trying to making it very fun. It is not too complex, or to simplistic.

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Hello everyone,

Today we will talk, briefly (but with many pictures), about how buildings and crafting works. We try to mix realistic behaviors with fantasy ones, trying to making it very fun. It is not too complex, or to simplistic. At the beginning, I am sure you will figure it out very quickly. But with time, you will need more resources to do more complicated things.

BUILDING A HOUSE / Shop / Warehouse / Library / Road

First we need to know how to build and what are the possibilities. The game is prepared to handle where you can or cannot build/put a prop, either through text messages, sound fx or graphics. The point here, with the entire game actually, is to let everyone happy and to make it easy to use (and I mean for hardcore players and new ones to this genre).

Take a look at the picture below.

soullings_v0.3.2_2.jpg

soullings_v0.3.2_3.jpg

Here you can see that furnishings (or props in our case) can be placed and a small wooden sign will appear, waiting for a builder to build (only builders are able to build ANYTHING). NOTE: building is different than crafting. Many Lings with different professions can craft many items, but only builders can actually build on the ground.

The picture below shows a Ling building a new Cooker Workplace. And at the back, you can see a House been prepared to be built by builders.

soullings_v0.3.2_4.jpg

When constructing a new building (House, Shop, Warehouse, Library, Animal Corral and Roads) your Lings will have to take each resource required by that building, go there, put the item and, after all items are in place, they will start to build. Seems a long process, right? But it is not, it is just very fun and nice to see them working :) (and you will be able to see the progress while building).

soullings_v0.3.2_5.jpg

Crafting works a little bit different (actually, there is many differences). You have a window with all items you will be able to craft. Some items you can only find on quests, on the map or with other Gods. But there are many options for you (the game is planned to have more than 200 items already - 60 already working in our current alpha version).

soullings_v0.3.2_7.jpg

As you can see, there are a few sections for crafting. Each section has many items to craft (you can consider creating new types of meals a "crafting action"). One of the biggest features we consider in our game are the help messages, which will tell you everything you need to know, in all windows, anything 0 just let your mouse over it :)

soullings_v0.3.2_8.jpg

For every item to be crafted, you will need some kind of workbench (your Lings needs a place to work, right?). In example, in the first picture of the crafting window, you can see a "Wood Plate". This item is required for many, any other items to craft. You will need a "Wood Log" (which can be harvested from trees), a Ling with the Lumberjack or Carpenter profession (that's right, we try to be realistic on this point, both professions can handle a Wood Plate, lol). Some items to craft will require an amount of level from your Lings and also will tell if you have a workbench or not. Green texts means you have the required item, while red means you don't have (I guess you knew that, right).

Oh, one last thing: each Ling is capable to know what items they can get while collecting from the ground. Their inventory was expanded in our last version (sorry, not public), meaning they are much faster and intelligent while gathering resources.

soullings_v0.3.2_6.jpg

This is it for now, stay tuned for more soon :)

REMEMBER: YOU CAN FIND MORE IN OUR OFFICIAL BLOG, HERE: T4interactive.wordpress.com

Cheers

Para versão em Português, acesso nosso Blog oficial.


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meganoobmind
meganoobmind - - 23 comments

Nice work guys!!

Some questions,

** How many lings we starts with ?

** Each of them comes with professions or we have to research & assign a roloe for them ?

** Lings mate each other ? If, their babies inherit parents job ?

** Do resources respawn after harvested mean, tress will grow after cut down ?


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t4interactive Author
t4interactive - - 56 comments

Hey meganoobmind

- You start with 300 God Energy, each Ling uses 50 Energy to create, so you can have 6 at the beginning. But these options will be modable, so players can change for whatever they want to.
- Every Ling starts with "Builder" profession, which is the default and most basic one (but it can do a lot of things in the game). Then you need to assign professions for each of then. Some of these professions requires an amount of level (i.e. to be a Carpenter, you need the Ling to have Level 3 in Lumberjack). Also, you need tools, where your Builders can craft with the required resources.
- At the moment, we decided to not use babies or children, once we will have some combat in the game. But we may change in the future, depending on players feedback.
- Resources do NOT respawn, but you can create new trees or plants on your own (I mean, Lings can plant again). Also, some resources can only be found in quests or with other Gods, requiring you to think about your actions.

Remember: all these features/actions are subject to change, because we will still need to balance the game more.

I promise we will have a FAQ in a couple of weeks about the game :)
Cheers

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