Manage your boba tea store, recieve orders from customers, make them and deliver them.
Hello IndieDB Community.
In this article we are going to introduce you guys to the mechanics and present the on going prototype!
Because the gameplay will be about managing the boba store the main mechanics will be:
To move around the shop work space.
The player will receive the costumers orders by interacting with a specific place in the work area.
After interacting, an UI with the customers order will appear in the screen
UI Example:
The main objective of the game is making the drinks and food for the orders.
For that to happened we need to interact with the designed objets for the drinks and food.
After Interacting we are presented with a mini game to construct the drink/food.
After making the right drink/food the UI with the order will update.
Mini Game Example:
The same way as the "Receiving the Orders" part we will have a place to interact with in the working area.
After interacting with the designed place we will choose the order we want to deliver and if all the things in the order are checked we can finally deliver the order.
The costumers will have a "Waiting time" for the order to be delivered
Waiting time example:
Every order will give money, with that money you will be able to buy new ingredients and customizables.
Is where you will be able to unlock the ingredients and costumizables with the money you got from the orders
WE ARE WORKING ON MORE MECHANICS FOR THE GAME BUT WE WILL GIVE MORE INFORMATION ABOUT THEM IN THE FUTURE
This are some of the mechanics we have implemented in our prototype
NOTE: this is just a prototype not the final game, things will be changed
And that is everything for the mechanics and prototype!
Hope you guys enjoyed the article
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