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You assume the role of team leader in the tactical response team of a major city police force. Your work is to plan and carry out tactical entry in barricade and hostage situations with least possible loss of life the desired outcome.

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stevie231
stevie231 - - 79 comments

Sweet! I really liked the lighting. Nice to see that you are doing great with unity.

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SPY-maps
SPY-maps - - 2,906 comments

It does look much better now indeed, also love those dynamic shadows, and it is much more 3D now. You have worked hard, that is clear!
well done,

Leon

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Guest
Guest - - 689,992 comments

This is Genius

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isbeorn Author
isbeorn - - 837 comments

Thank you! It is taking some getting used to for sure, but it feels like things are starting to fall into place with Unity.

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Pe†eR-KuN
Pe†eR-KuN - - 1,785 comments

Whoa sooooo coooool!!!!!!!! its so
3Dish now!!!!!!!!!!!! nice lighting and Effects! and the animation is awesome!!!!
I will forever support this game!!!!

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notaclevername
notaclevername - - 522 comments

Is that bullet time coded into the game like that? It sucks you had to thake those two steps back, but its already paying off. Great work!

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isbeorn Author
isbeorn - - 837 comments

Yes it was really simple to add the bullet time in unity. And it has the added perk of changing the pitch of audio samples continuously, where in my old engine a sound would always play at only the pitch it was started at. In other words now you will be able to hear the gradual slow down (or speeding back up). Expect to see a demo of that soon, it is not in the video above.

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Description

The progress I've made in Unity in what amounts to a few days. More is to come!