Blade Ballet is a whirling dance of multiplayer robot destruction. Each character possesses a unique personality and special abilities - use them to claim victory as you spin from one challenging arena to the next, battling for dominance in this action-packed fighting game.
Check out our site! bladeballet.com
Blade Ballet is simple enough for anyone to pick up a controller and jump into the fray, but players must master the timing and unique abilities of each bot to come out on top. This makes the game easily accessible to new players, while allowing for a high skill ceiling to truly compete with your friends. Much of the Blade Ballet gameplay revolves around the innovative “blade spin” mechanic – players control their rotation to sneak past their opponents’ defenses and secure the kill. Each arena also introduces new game mechanics that players must incorporate into their strategies.
Key Features
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Here's our Steam page: Store.steampowered.com
We're on Discord: Discordapp.com
Our website! Bladeballet.com
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And, of course, Twitch: Twitch.tv
Blade Ballet Patch 1.4 is out, new features include a wholly renovated tutorial area, quality settings options, and a variety of "quality of life" improvements...
Programmer and Co-Founder Neil Sveri discusses a new feature of the game and its implications on our future development work.
Excited to share that the PlayStation Blog recently announced Blade Ballet's August 9 launch date!
We had an awesome time at MomoCon in this year! Couldn't have asked for a better turnout to see and play Blade Ballet.
Promising ! You should modify the trailer to show it will be released on PC too.
Thanks! We made our first trailer for the PlayStation blog, but are working on a new trailer that includes PC that we'll be releasing soon.