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Play as a crew drawn from your own customized civilization as they struggle to survive in the depths of a procedurally generated universe.

We’re a sci-fi sandbox space station building game with non-linear progression and infinitely generated stories based on the personalities of your characters.

Experience a realistic sci-fi universe, through the eyes of your crew

Inspired by classic sci-fi TV series and films (Star Trek, Battlestar Galactica, Star Wars, Alien, etc.), you build a crew of dynamic characters, brought to life through their unique adventures and reflected in a deep and personalized skill system. There are hundreds of unique traits which combine to define the personalities that crew your Astrobase.

What is your fantasy?

Everything in the universe is either created by you, or procedurally generated. You’re free from the tyranny of scripted content. Your decisions have real consequences that are naturally propagated through the universe as new content is created by the game.

With other games, the player reacts to what he or she sees on the screen. In Astrobase Command you make the choices you want to make, and the game reacts to you.

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Happy Holidays Everybody!

Good news! We are putting out a new Alpha build today!

This build will include things we’ve been working on for the last while.
For more information about what this includes, check out our last two blog posts here and here.
Or check out this video that actually shows what the new features and upgrades look like.

As you might suspect, there is a lot more depth to the features (especially AstroFleet) than is being shown in the video.
We had to cut things down for brevity and plan on making future content where we go in more depth

We’re still in Closed Alpha. So no capturing of content from Astrobase Command just yet!

If you want to play but you don’t have the game you can buy it on our website or on itch.io.
On the other hand, if you’re a Kickstarter backer that backed at beta or lower tier you can upgrade to Alpha at any time. We mailed information about how to do this in the past, if you can’t find that information right now don’t hesitate to get in touch with us.

Want to chat with us or other players about the game? Come join us at discord.gg/jellyfishgames

Interested in supporting the work we’re doing on an ongoing basis? Check out our patreon.com/jellyfishgames

New Astrobase Command Gameplay Trailer Released

New Astrobase Command Gameplay Trailer Released


A VCR tape of Astrobase Command's gameplay has been smuggled at great cost by our Venuxian spies. Whatever you do, don't take a look.

Astrobase Command Gameplay Teaser – 15 Sept 2017

Astrobase Command Gameplay Teaser – 15 Sept 2017


Jellyfish Games has released Astrobase Command's first official gameplay video.

Astrobase Command Closed Alpha Now Accessible To All

Astrobase Command Closed Alpha Now Accessible To All

News 1 comment

We’re happy to announce that the Closed Alpha has officially gone public.

The Big Day is Here: Kickstarter Backer Closed Alpha Launches

The Big Day is Here: Kickstarter Backer Closed Alpha Launches


Astrobase Command begins closed alpha testing today.


how to download or buy

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JellyfishGames Creator

Sorry for the overlong delay in the reply. You can get your hands on the alpha at Itch.io: Jellyfishgames.itch.io

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now add first persino view to walk aorund and id say thumbs up for it lol

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JellyfishGames Creator

Our camera is fairly flexible and does currently allow getting inside the station, but that isn't exactly where we're planning to take the game so far.

Having said that, we're playing with the idea of turning some station layouts into playable levels for some popular FPS if we have the time to get to it.

Would that earn at thumbs up?

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JellyfishGames Creator

Hi pcgeek01: We're leaning heavily on procedural processes for everything from planet generation to item component building and up to creature generation. You should have a unique experience every time you play.

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So how much customization is there? I really enjoy making something unique everytime I play a creative game like minecraft (ect)

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Playable demo?

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JellyfishGames Creator

We're still in early pre-Alpha stage. The various parts work, but aren't tied together by the AI Storyteller yet, and there is not enough content at this stage to warrant getting it out to the community.

We're working hard to bring all of this together. A successful Kickstarter campaign will help us accelerate the process, allowing us to have a playable beta by late Spring 2014.

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Latest tweets from @jellyfish_games

Making Your Crew More Sociable – Astrobase Command Dev Update – March 18th 2019 Astrobasecommand.com

Mar 19 2019

Continuing Backer Rewards – Astrobase Command Dev Update – March 10th 2019 | Astrobasecommand.com

Mar 13 2019

Better Late Than Never – Astrobase Command Dev Update – January 28th 2019 Astrobasecommand.com

Jan 29 2019

A Small Update – Astrobase Command Dev Update – January 13th 2019 Astrobasecommand.com

Jan 16 2019

Starting a New Year – Astrobase Command Dev Update – January 4th 2019 Astrobasecommand.com

Jan 7 2019

RT @jellyfish_games: We've been busy since our last #Alpha update! Find out more in our latest update: Astrobasecommand.com #gamingT.co

Jan 4 2019

We've been busy since our last #Alpha update! Find out more in our latest update: Astrobasecommand.com #gamingT.co

Dec 27 2018

Seasonal Releases – 24th Dec 2018 - Astrobase Command #indiedev update. Find out about all the new features we've a… T.co

Dec 27 2018

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