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Play as a crew drawn from your own customized civilization as they struggle to survive in the depths of a procedurally generated universe.

We’re a sci-fi sandbox space station building game with non-linear progression and infinitely generated stories based on the personalities of your characters.

Experience a realistic sci-fi universe, through the eyes of your crew

Inspired by classic sci-fi TV series and films (Star Trek, Battlestar Galactica, Star Wars, Alien, etc.), you build a crew of dynamic characters, brought to life through their unique adventures and reflected in a deep and personalized skill system. There are hundreds of unique traits which combine to define the personalities that crew your Astrobase.

What is your fantasy?

Everything in the universe is either created by you, or procedurally generated. You’re free from the tyranny of scripted content. Your decisions have real consequences that are naturally propagated through the universe as new content is created by the game.

With other games, the player reacts to what he or she sees on the screen. In Astrobase Command you make the choices you want to make, and the game reacts to you.

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Good news, everyone!

We have finally reached the Astrobase Command Beta phase!

It took a bit longer than we all wanted it to but we think it has been worth it. We think the game is in very good shape for an initial beta launch.

If you play it and think we have succeeded and this is a great beta or that we have failed and it is the worst beta we’d love to hear from you.

In fact we want to hear from you even if you played the game and have any opinion between the two extremes too.

To get this feedback to us you can find a button in the Main Menu and in the Pause Menu that says [SURVEY], as well as a button in each location that says Discord. Click these buttons to fill out our Beta Survey and to join our Discord Community respectively.

We want to take this opportunity to give an especially big thank you to our lovely Kickstarter Beta backers who have waited for so long since so patiently:

Thank you, from the bottom of our hearts! We couldn’t have made it without your support.

Alpha? Beta? What’s the difference?

Depending on who you ask they will have different definitions of Alpha and Beta.

What we mean when we say it is this:
Alpha, a version of the game that runs but is missing major features and will change greatly through the alpha process.
Beta, a version of the game that has all the major features and needs bugfix, polish, and feedback from players.

Additionally our Alpha as well as our Beta are Closed, which is also a term that can mean different things.

So here is our definition of Closed and what it means for the Beta:
You are able to buy Beta Access if you didn’t catch the Kickstarter and play the game right now.
You can not share footage, images, etc of Astrobase Command outside of the designated Beta channel on our Discord.

However, if you are a creator and want to create content as we open up the gates, please get in touch with us at info@jellyfish.games

So with the Astrobase Command Beta phase you can buy (or access if you already backed us at a beta or higher tier) the game and play it right now. But you can’t make videos or other content off of it until we open things up.

Where can I buy it?

You can buy a copy of the game at either our webpage or from our itch page.

If you just want the game you should get the Basic Beta Edition.

If you want more than just the base game (in-game trinkets, the soundtrack, your name in the game, etc) you should get the Beta Edition or the Super Beta Edition and you will receive them when they become available.

Is there a Patreon or something?

Yes, you can go to our Patreon and pledge some long term support to help us bring more projects spawned from creativity to life.

I backed Astrobase Command at a Beta or higher tier on Kickstarter, where’s my copy of the game?

We have just sent out the keys to our Beta backers, to the email used on Kickstarter when backing the campaign.

If you backed us at Beta or higher and haven’t gotten your access, get in touch with us and we will sort things out.

The easiest way to get in touch is through our Discord.

What’s next?

First, we’re going to do the remaining things surrounding putting out the initial Beta.

After that we’re going to keep improving the game while gathering feedback to help guide our work.

Once we’re at a point where we’re happy with the game to be released we’ll put out the full release version.

Want to chat with us or other players about the game? Come join us at discord.gg/jellyfishgames

Interested in supporting the work we’re doing on an ongoing basis? Check out our patreon.com/jellyfishgames

Remember to Wishlist Astrobase Command on Steam if you haven’t already!

What’s In An Emblem? — Astrobase Command Dev Update — 21 May 2019

What’s In An Emblem? — Astrobase Command Dev Update — 21 May 2019


A look at the emblem creator. It is one features you'll have to customize your astrobase with logos that you'll be able to build component by component...

Seasonal Releases – 24th Dec 2018

Seasonal Releases – 24th Dec 2018


We have added major new features to the Astrobase Command Alpha. Loads of new art, GUI & UX improvements, and RPG and exploration components.

New Astrobase Command Gameplay Trailer Released

New Astrobase Command Gameplay Trailer Released


A VCR tape of Astrobase Command's gameplay has been smuggled at great cost by our Venuxian spies. Whatever you do, don't take a look.

Astrobase Command Gameplay Teaser – 15 Sept 2017

Astrobase Command Gameplay Teaser – 15 Sept 2017


Jellyfish Games has released Astrobase Command's first official gameplay video.


how to download or buy

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JellyfishGames Creator

Sorry for the overlong delay in the reply. You can get your hands on the alpha at Itch.io: Jellyfishgames.itch.io

Reply Good karma+2 votes

now add first persino view to walk aorund and id say thumbs up for it lol

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JellyfishGames Creator

Our camera is fairly flexible and does currently allow getting inside the station, but that isn't exactly where we're planning to take the game so far.

Having said that, we're playing with the idea of turning some station layouts into playable levels for some popular FPS if we have the time to get to it.

Would that earn at thumbs up?

Reply Good karma+6 votes
JellyfishGames Creator

Hi pcgeek01: We're leaning heavily on procedural processes for everything from planet generation to item component building and up to creature generation. You should have a unique experience every time you play.

Reply Good karma+1 vote

So how much customization is there? I really enjoy making something unique everytime I play a creative game like minecraft (ect)

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Playable demo?

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JellyfishGames Creator

We're still in early pre-Alpha stage. The various parts work, but aren't tied together by the AI Storyteller yet, and there is not enough content at this stage to warrant getting it out to the community.

We're working hard to bring all of this together. A successful Kickstarter campaign will help us accelerate the process, allowing us to have a playable beta by late Spring 2014.

Reply Good karma+2 votes
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Astrobase Command
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Latest tweets from @jellyfish_games

We just put out a new Beta Update (0.4.6) of Astrobase Command! Better insight into the game and control of game s… T.co

Jun 23 2020

A new Closed Beta Update (0.4.5) for Astrobase Command is now available. Finally you can build a new section in an… T.co

May 5 2020

We just put out the latest Closed Beta Update (0.4.3) for Astrobase Command. Check out the patch notes:… T.co

Mar 20 2020

Astrobase Command Closed Beta 0.4.0 (and hotfix 0.4.1) patch notes out now. Astrobasecommand.com #gamedevT.co

Mar 10 2020

Good News Everyone! We just launched the Beta for Astrobase Command. Read more in our blog post about it:… T.co

Mar 6 2020

Good News Everyone! We just launched the Beta for Astrobase Command. Read more in our blog post about it:… T.co

Mar 5 2020

Summer Shore Leave – Astrobase Command Dev Update – 12 July 2019 Astrobasecommand.com #gamedev #indiedev T.co

Jul 12 2019

New Crew App, Flashy Terminals, and and Refreshing Our Store Front – Astrobase Command Dev Update – 26 June 2019… T.co

Jun 26 2019

Astrobase Command Weekly Update - 10 June 2019 Astrobasecommand.com #indiedev T.co

Jun 11 2019

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