Arcadian Atlas is a 2D isometric tactical RPG for Mac/PC/iOS about the choices people make in pursuit of the things they love, and the havoc it wreaks on a kingdom.
Watch your footing & mind the strategic vantage points as you traverse the richly detailed pixel art world of Arcadia -- A turned back or tumble on the battlefield could cost you a friend’s life. Let the moody jazz soundtrack carry you through a thought provoking & ruthless story of love, deceit, murder, companionship & war. Meant to be a modern loveletter to classic tactical RPGs, Arcadian Atlas was designed from the ground up to incorporate more challenging battle strategies, new & balanced job classes, and more cutthroat plot twists that'll leave you wishing you hadn't gotten so attached to "that character."
Featuring dynamic job classes, a rich character driven narrative, strategic grid-based battles and a jazz infused soundtrack, Arcadian Atlas is a lushly handcrafted 2D isometric tactical RPG that takes the rich history of the genre and makes it fresh.
Welcome all you wonderful backers to another action-packed episode of Arcadian Atlas! This time around we've got tons of details from all across the game...
While those backer rewards keep trickling in for equipment and accessories (everything from sandals inspired by the Aloha spirit to a Davy Crockett style...
This time we've got some updates on our Scenario Editor for Arcadian Atlas, the backbone of our transition from the world and cutscenes to battles. ALSO...
It's update time again! This go-round we've got details on the transition from story to fisticuffs - or from the scenes, world, and characters of Arcadian...
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Be quiet and take my money <3
So glad I supported the kickstarter, this is going to be an amazing game!
love to see games that look like this being created thanks for this creationand looking forward to actually playingthis
I love FFT and Disgaea if you could add the hours of monotony that Disgaea offers Id be your #1 fan lol
Love the art *.*
You had me at FF Tactics (and Tactics Ogre!), will this game have a job/class based system?
glad to hear it! and definitely, we are working on a more in-depth and multitiered job class system -- sort of a combo of FFT's classics with Tree of Savior's job branches.
Great news, following you and your sibling on Twitter to keep up to date :D Will be backing as soon as you guys have your kickstarter up and running.