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A Giant Problem is a VR game that is slated to come out for the HTC Vive, Oculus Rift, and the Windows Mixed Reality Headset. The final features are still being determined as the game is in early alpha. But we know you want to learn about A Giant Problem and play it even more. So just stay tuned and we’ll have updates for you soon.

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The virtual reality video game is set to release on PC and requires at a minimum a Windows Mixed Reality headset and motion controllers. Though it is designed to be played on the Oculus Rift and HTC Vive as well. The game is set to be released into Early Access on Steam in Q1 2019 and will be available for purchase there as well as Itch.io, the Oculus store, VivePort, and elsewhere in Q2 2019.

A Giant Problem is a first person simulator putting the player in the very big shoes of a giant tasked with defending their home. They’ll fight tooth and nail, okay maybe not tooth, but with their hands and anything they can get them on to fend off the invading forces. Players will marshal their village to stand up for themselves and man the walls in defense. As a giant they’ll sling magic missiles, toss rolling rocks and lob large logs at the oncoming hordes while trying to repair their defenses and protect their own treasures!

Critical Charm is a young team of game developers based in Helsinki, Finland headed up by CEO Marjo Sutinen. Art is the domain of Minna Salminen. Programming is the work of Sebastian Riikonen. While narrative and marketing are the realm of Gregory Pellechi. Together they design and develop out of their studio at Games Factory. The team are also participants in Farm League, the game incubator at Games Factory.

You can find more information about Critical Charm and their game, A Giant Problem at Criticalcharm.com, or follow Critical Charm on Twitter @CharmCritical. Any and all of the team are available for comment, so please feel free to contact Gregory to arrange an interview. Gregory can be reached at greg.pellechi@criticalcharm.com

Working Towards A Giant Problem

Working Towards A Giant Problem

News

Our production timeline is changing, but it's all for the better.

A Giant Problem Is Itching to Go!

A Giant Problem Is Itching to Go!

News

We’re now on Itch.io and proud of it! Cause we’re indie devs!

WISH FOR A GIANT PROBLEM, AND YOU SHALL RECEIVE

WISH FOR A GIANT PROBLEM, AND YOU SHALL RECEIVE

News

A Giant Problem’s store page is now on Steam. So wishlist away!

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A Giant Problem
Platforms
Windows, VR
Developer
Critical Charm
Engine
Unity
Contact
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Release date
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Style
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @charmcritical

You may not know it but having a Chief Happiness Officer is vital to #indiedev. #gamedev is hard and having someone… T.co

Jul 16 2019

And we’re live at Twitch.tv!

Jul 11 2019

Going live with #AGiantProblem in just a couple minutes over on @Twitch. If you love #VR #fantasy #indiegames then… T.co

Jul 11 2019

We’re going live on @Twitch with our new weekly livestream! Join us as we playtest #AGiantProblem our very own #VRT.co

Jul 11 2019

Critical Charm Is Dipping Their Toe Into The Stream and you can watch us on @Twitch or @YouTube. Learn about our pl… T.co

Jul 10 2019

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