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Things are not right. Things are not easy. And now it’s time to pay your taxes. Only this year the King’s troops want everything your village has, not just the gold. You’ve got A Giant Problem. Are you big enough to stand up to them? Of course you are! You’re a freaking giant! Step in to save your town with all the might someone of your size can bring to bear. - Smash, bash and mash your enemies with your mighty fists! Or Make use of the buildings and objects around you to fend off the hordes sent by the king! - Lead from the front! Command the people of your village to mount a valiant defense. Direct counter-attacks or toss your warriors directly into the fray! - Man the wall! It’s once more unto the breach, only you’re there to stop everyone. Repair your village’s defenses and place troops to hold the line! - Utilize the elements! Fire, Lightning, Glue?! Combine the properties and powers of magic with your giant might in surprising ways to protect your treasures!

Post news RSS Working Towards A Giant Problem

Our production timeline is changing, but it's all for the better.

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Our production timeline is changing.

We initially announced our game as coming to Early Access by March 31, 2019, aka the end of Q1. That isn’t going to happen - we’re taking a step back from releasing. We want to make our team and company stronger first. That means we’re recruiting more people and building partnerships.

We made the decision to grow first, so that when Early Access happens, we can bring you an even better game: more content and more fun. It will mean more development time, but overall we think it’s a tradeoff that’s worth it. And we’re sure you’ll agree once you see the game.

A concrete production roadmap is coming. We want to be as transparent as possible, which means we’ll provide a detailed look at the areas we’re focusing on at a particular time. It’ll include our goals, the features we’re building, and most importantly for you - how you can help influence the game.

Thanks for all the excitement and feedback we’ve received already. It’s really heartening and shows us we’re doing something right.

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A Giant Problem
Platforms
Windows, VR
Developer
Critical Charm
Engine
Unity
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Critical Charm Developer & Publisher