Wintermute Engine Development Kit is a set of tools for creating and running graphical point and click adventure games, both in traditional 2D and 2.5D (3D characters on 2D backgrounds). The kit includes the runtime interpreter and GUI editors for managing and creating the game content as well as the documentation, demonstration data and prefabricated templates.
UI:
- Updated icons of the items of the Second Chapter.
- Added special letters for Czech and French
- Added a full layout for Georgian
Development:
- 100% of text and logic added to Chapter 1
- 100% of text and logic added to Chapter 3
- Our development environment is turning into Foxtail Powerhouse tailored to be perfect for developing this specific game.
- Dialog Context Builder
As you know, Foxtail is being translated into multiple languages. Translating a big body of text with branching dialogs and conditions and complicated context is always a difficult task for both developers and translators.
We're now getting descriptions like "In Backyard: Axe + Knife or Hammer (1st time)" and "Leah + Pie in House when Grandma~sleeping" and "Entering Forest from Oaks when gathering_herbs and before eat_all_raspberry" automatically for every line of dialog in the game. Translators will love this one!
- Transcript mode
A humble little button right next to "Run" that toggles a new dialog mode for testing the game.
Instead of clicking through long dialogs over and over while tweaking text and logic, we can skip spoken lines altogether.
When a dialog line is skipped, it automatically appears in the new "Transcript" tab, so we can still proofread the text while skipping it.
Insane productivity boost!
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Might try it. Looks hard but I'm willing to learn :P
its sad to think this is the engine that was used to make that hideous excuse of a game Limbo of the Lost- still don't let that stop you from using the engine, I've used it and it rates right up there with Adventure Game Studio and the community is extremely helpful (to the point of which they basically programmed all of Limbo without knowing that the guy developing it was stealing their codes and using it in his own game)
If you're gonna use this engine, play nice, respect the community and don't steal other people's content--- else Bethesda Soft will come and sue you too :D. (and possibly Blizzard)
Fantastic that this is up here. Plus, the name? Well, anything with Wintermute is automatically awesome.
Pretty cool to see that the Wintermute Engine is on ModDB now. I wonder if we'll start to see more 2D adventure games.
I'm going to be adding the best ones myself. :-)