VIDE stands for Vectorized Image Deformation Engine, and is a powerful bone-based 2D image and vector art animation engine. It is written entirely in Haxe/NME, and so is available on many platforms. While released, the engine will remain proprietary until Fancy Fish Games has made their first game using it and fixed all the kinks.
ADventure Lib has released on Steam, and the players want more! Future Plans and Pun-tastic Screenshots within!
ADventureLib has been greenlit and a Steam release date has been set - prepare for craziness!
ADventure Lib could have been a respectable adventure game, except that it is totally wacky, randomized and full of terrible puns! When everything gets...
Aura is a girl with questions. Her small world is surrounded by an impassible space-time barrier, and she wants to know why. What is beyond the barrier?...
The first 1/3 of the game is complete, we have made our first official trailer, and we successfully submitted Havencall to IndieCade!
A deadline approaches, we have a whole world to complete, but at least Erithos is done!
Development has been kicked into high gear as we prepare for IndieCade and head for a September release! New environments, character art, revisions, animations...
A Holiday update with a special sketch, and details on current development progress.
This development update features new backgrounds/environments, and talks about some important changes we've made recently!
A progress update on what we've been working on since our last update, with behind-the-scenes details focusing on art, animations and writing!
It's been a month since our last update, and things have been progressing quite a bit! Here is some info about what we've been working on.
An update on the art of Havencall, what we’ve been working on recently, and where we are headed!
An early version of Havencall is running, with movement and basic gameplay complete!
Havencall is an exciting new point & click adventure that will take you to new worlds.