Novashell is a high-level 2D game maker that tries to handle all the hard work behind the scenes allowing you to whip up sweet games using path finding, dialog, persistent dynamically sized maps with construction/deconstruction, save anywhere, and especially features that adventure and RPG type games would use. It's also built to allow easy sharing of games you make and modding of them. The underlying concept is everything is cut and pastable and can be added and removed even during play.
Overview
The worlds/games/mods it makes can be played under Windows, OS X, and Linux without changes.
Free to use and distribute stand-alone games.
Open source under a zlib/libpng license.
Well, this is late, but I just uploaded a Christmas gift :D
It is that he beta is now public! This also means that Beta 3 cycle is over.
Ok, new stuff on Beta 4
Fixed several minor bugs
Now you cannot heal yourself for free using the fast power (it still heals you, but you need balls)
Finished fixing the new menus, now everything have tooltips, the options menu positioning of items improved, and the fullscreen button actually saves the option.
Sound was added to the time powers, so you can notice that you activated them when nothing on the screen is moving.
Now you can return to the menu, and later return to the game from where you left it, instead of quitting the level reloading the game and you having to return to the level start.
You cannot press the resume button anymore when you should not be pressing it anyway.
The power items had their value tripled, this will make the make a big easier and the power items more important.
The energy levels had power items added to them.
The ball is slower on the invader level, making that level a bit easier and more fun.
Switched the order of the levels, to make some harder levels be later.
Also the icon of the game got updated :D
Ok, the thing that matter, the download link:
(Note: if you are using Firefox, it may try to "display" instead of download the file, if this happen, right-click the link and ask it to save-as instead)
Windows download
Windows mirror
Mac version thanks to Jam, he compiled, converted the icons, packed the dmg and uploaded to mediafire :D
Also the IRC server is being rather active, visit us on irc: Irc.agfgames.com
And we made some forums (that still have lots of work to be done, but they work already): Forums.agfgames.com
And the donation link: Indiegogo.com
Beta has started read to know how to join, first competition (a contest to make logo) also started, and finally information on how to help and on the...
We made a really cool new shiny trailer featuring the redesigned interface and the new blocks and level design... Just to convince you to vote on us!
More updates can be done, instead of this long radio silence, but help is needed from the community, read this article to know how to do it, and what...
Paddle Wars: Hit The Wall is a game about breaking bricks in two sides of the screen at the same time, using really cool powers, like explosive plasma...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Can I and my friends make a game using this engine?
Sorry, I stil don't understood IndieDB system, so it ate the summary... (and I wonder where all images that I posted on the formulary went...)
So, what more information do you wanted?
i miss information
but it sounds cool so i give it a 8