Winners Use Drugs
ArcadeWinners Use Drugs was a game developed by our programmer Joe in under 10 hours as a part of the "10 shitty games" game jam. This game is best described...
The Enigma engine (also called the Blitzkrieg engine) is a game engine developed by Nival Interactive that is used in several real-time tactics video games, including their own games, Blitzkrieg and Blitzkrieg 2.
Graphics deliver realistic 3D rendered isometric terrain and details include seasons, climatic zones and weather conditions which can affect game play. Blood is present although it can be deactivated. The player has the ability to build pontoon bridges, dig trenches, lay mines, resupply and repair units or call in air support but there are no resources apart from warehouses which can be captured present in the game. Virtually everything can be destroyed including buildings and bridges. Forests can be flattened by tanks or artillery. Each unit of a respective nation speaks its own language, adding immensely to the immersion.
Later versions of this engine forgo isometric graphics in favor of true 3D graphics, facilitating true line-of-sight and line-of-fire.
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Winners Use Drugs was a game developed by our programmer Joe in under 10 hours as a part of the "10 shitty games" game jam. This game is best described...
The Enigma engine (also called the Blitzkrieg engine) is a game engine developed by Nival Interactive that is used in several real-time tactics video...
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EXOR Studios' proprietary game engine. X-Morph: Defense is the first game using this engine.
I need a map builder program so I can contribute some maps