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CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.

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Twitter

Latest tweets from @corengine

RT @sfnet_ops: #SourceForge mailing list services online. Work continues 24x7 on file upload, project web, SCM services. Next full update today (7/22).

Jul 22 2015

Download the new version of CorEngine at Sourceforge.net

Jun 27 2015

CorEngine Studio (Beta Preview) is coming soon :)

Nov 17 2014

I'm working hard on the new version of @CorEngine please wait for the new version, will be awesome :)

Nov 17 2014

In this moment, I'm working on a new Core System with some new features, like as resource packaging

Sep 20 2014

I'll try to have a new version for the next month, but I don't promise anything.

Sep 19 2014

Today is another day to work on @CorEngine :)

Sep 18 2014

Well, I put a twitter timeline on CorEngine's homepage :)

Sep 16 2014

New version of CorEngine (rev1409) is released :) DOWNLOAD HERE : CorEngine.sf.net

Sep 2 2014

A new version of @CorEngine is very close :)

Jul 10 2014

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