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The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.

Post news Report RSS Spacer Project goes into test on the final version

Since the last Beta publication, a lot of time has passed. Today we are sending Spacer Project in its final version, as it can be found on Steam, to our testers! Which means that in a short time it will be officially available on the broadcast platforms!

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Since the last Beta publication, a lot of time has passed. Today we are sending Spacer Project in its final version, as it can be found on Steam, to our testers!

Which means that in a short time it will be officially available on the broadcast platforms!

About this new update, here is all the new stuff:

- Added a new enemy called "Torpedo"

- Added a new boss called "Station"

- Added a new enemy called "FocuserTo"

- Added a new boss called "EnterOids"

- Addition of "Infinity" mode

- Addition of the "Infinity" score

boss01


EnterOids


Fix:

- Enemies in the background panels are no longer active

- Increase of the firerate of the player ship

- Increase in the probability of item generation

- Increase in the size of item triggers

- Extension of the point of view

In addition, thanks to improvements in this PC version, we will make a small update for the mobile version

EnterOids02


boss2


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