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We are two brothers who just happen to make games. Our focus is to make games inspired by ones we have enjoyed since our childhood.

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TAR Feb-March Dev Update

TAR Feb-March Dev Update

The Arcane Relics™ 1 comment

Development for these last two months (Feb & Mar): Castle improvements, Town/etc graphical improvements, Dalwood improvements, Cog Ship, Homestead new...

TAR Dev Update: January's Progress

TAR Dev Update: January's Progress

The Arcane Relics™

Our development update for January 2019: progress on new motor, new buildings, water shader preview, seasonal changes progress, and etc.

Happy New Year! TAR Dev Update: December's Progress

Happy New Year! TAR Dev Update: December's Progress

The Arcane Relics™ 2 comments

Our development, or what we've accomplished last month, December 2018: sky & clouds, starts of seasons?, and more!

TAR Dev Update: November's Progress

TAR Dev Update: November's Progress

The Arcane Relics™ 5 comments

Our development/what we've accomplished in the month of November: harbor progress, new lighthouse, criminal hunt encounter, & more!

4-Year Development Anniversary

4-Year Development Anniversary

The Arcane Relics™

Overview of our development progress over the past year (Nov. 7th 2017-2018).

TAR Update: Up to November

TAR Update: Up to November

The Arcane Relics™

Our development since our last article (in August): Nested prefabs (thus starts of items on store shelves/etc), new area previews, new props, condition...

Chipmonk! Available Now!

Chipmonk! Available Now!

Chipmonk!

Chipmonk! is now available on itch.io for Windows and macOS!

Chipmonk! Release Date Revealed!

Chipmonk! Release Date Revealed!

Chipmonk!

Chipmonk! is coming this Fall to Windows and macOS!

TAR 3 Month Dev Update

TAR 3 Month Dev Update

The Arcane Relics™ 2 comments

Development from May-August: new creature, new building, new potions, reducing physics performance, brief crests preview, some other notable fixes & improvements...

TAR 1st Update of 2018

TAR 1st Update of 2018

The Arcane Relics™

1st 2018 Dev update: preview of preliminary castle, new shaders/graphics, scene transitions, an introduction to fatigue, & more!

TAR Demo v0.1 Release!

TAR Demo v0.1 Release!

The Arcane Relics™ 1 comment

Seasons greetings! Good news, we wrapped up the major bugs/etc for this version, v0.1, and it’s now available for download! Includes a trailer, TAR...

TAR 3-Year Development Anniversary Update

TAR 3-Year Development Anniversary Update

The Arcane Relics™ 1 comment

Today marks our 3rd year anniversary of developing The Arcane Relics! This update will include an overview of changes since last year (on November 7th...

TAR Aug-Sept. Update & Roadmap Released

TAR Aug-Sept. Update & Roadmap Released

The Arcane Relics™ 3 comments

Development Progress (from roughly August 20-September 30): new items, AI/NPC improvements, Settings progress, and our roadmap released!

TAR July-August Dev Update

TAR July-August Dev Update

The Arcane Relics™ 1 comment

Development progress (since July 8th): new weapons, new helm, character customization, NPCs opening doors, Town & Graveyard improvements (new buildings...

TAR June - July Dev Update

TAR June - July Dev Update

The Arcane Relics™ 2 comments

Development Progress (from Jun 4-July 8): new helm & hat, movement speeds, new skill group, new mechanic, crossbow reload, magic stone, next clouds iteration...

TAR May-June Dev Update

TAR May-June Dev Update

The Arcane Relics™

Progress report (from April 30-June 3): control changes, new magic system preview, new buildings, sprinting FOV, respawn system, & more!

TAR April Update

TAR April Update

The Arcane Relics™ 2 comments

This is our development update since the demo's release (Mar 26): Hit animations, hefting update, NPC types & dialog variation, braziers, next weapon...

TAR 1st Public Demo Release!

TAR 1st Public Demo Release!

The Arcane Relics™ 2 comments

Dev Update (Feb 19-Mar 26): New areas, other improvements, demo trailer, & of course the demo links!

TAR 3 Weeks Update, as of Feb 18th

TAR 3 Weeks Update, as of Feb 18th

The Arcane Relics™ 4 comments

Dev progress (from Jan 29-Feb 18): horseback control, traps & locks, items shown in player-select menu, and many other improvements.

TAR 1st Update of 2017

TAR 1st Update of 2017

The Arcane Relics™ 2 comments

Dev progress (from Dec 25, 2016-Jan 28, 2017): new ingredients, NPC improvements, revive potion, retextured items, folded clothes, new pedestals, & more...

Holiday Update From TAR

Holiday Update From TAR

The Arcane Relics™

Dev Progress (Dec 4-24): New items (including Gnome Caps & ingredients), Lockpicking, AI GOAP, Hurt-frame improvement, Audio (music ducking), and more...

TAR Update: New Buildings, NPC progress, & Video

TAR Update: New Buildings, NPC progress, & Video

The Arcane Relics™

Dev Progress (Nov 8-Dec 3): new buildings, NPC progress, and new duel video!

TAR Spooky Update

TAR Spooky Update

The Arcane Relics™

Dev Update (as of Oct 29th): Here are some spooky things and more for this week.

TAR Update : New Buildings & Bartering

TAR Update : New Buildings & Bartering

The Arcane Relics™ 1 comment

Dev progress (Oct 2-22): new buildings in town, starts of bartering, new items & things, beginnings of traps, and more!

TAR Progress, as of Sep 10 : New Items, Dialog, & Skills

TAR Progress, as of Sep 10 : New Items, Dialog, & Skills

The Arcane Relics™ 3 comments

Dev update (from Aug 21-Sep 10): new helms (screenshots), dialog system underway, new weapon (with animations gifs), new skills (Arcane & Cunning), and...

Last 3 Weeks: Magic & Hornet Video!

Last 3 Weeks: Magic & Hornet Video!

The Arcane Relics™ 2 comments

Dev Update (July 31-Aug20): start of magic/abilities, rumbles, beginnings of AI GOAL system, Tavern chandelier, new chainmail items (including dark hood...

TAR Last Two Weeks (Jul 17-30) : Tavern

TAR Last Two Weeks (Jul 17-30) : Tavern

The Arcane Relics™ 2 comments

Dev progress: new building (tavern), new faces, camera offset, independent menu navigation progress, & new item (wizard's hat)!

TAR Progress (June 26-July 16) : Towards the Public Demo

TAR Progress (June 26-July 16) : Towards the Public Demo

The Arcane Relics™ 4 comments

Prgoressing towards the first public demo: Start of independent menu navigation, new animations, pickaxe, shoes, bug fixes, and roadmap now available...

TAR Update (June 12-25) : Hornets!?

TAR Update (June 12-25) : Hornets!?

The Arcane Relics™ 2 comments

Progress: hornets & hive, new hair (including poll for facial hair), swimming improvements, water cave additions, UI progress, and more!

TAR Update (June 5-11) : Lunging Attack

TAR Update (June 5-11) : Lunging Attack

The Arcane Relics™ 4 comments

Progress: lunging attack (gif), haymaker (animation), environment improvements (grasses & ferns), & screenshots!

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