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Known for Noir Syndrome, Thief Town, and more, Glass Knuckle Games is a studio from Boston, MA focused on creating surprisingly entertaining games. From text-GUI rougelikes to arcade shooters, procedurally-generated detective sims to multiplayer Wild West stabbing sprees, Glass Knuckle experiments with a wide variety of game types and aesthetics. Confident retro art direction and rude teen attitudes push us into the future of game development. Glass Knuckle Games is comprised of Dave Gedarovich, Brett Davis, James Johnston, and Owen Watson.

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Heliophobia

Heliophobia

Adventure

Heliophobia is a dark first-person horror/mystery presented with a non-linear narrative. While the game follows a distinct story, the order of levels...

Defragmented

Defragmented

Role Playing

Defragmented is a cyberpunk action-RPG by Dave Gedarovich and James Johnston. Unravel a power struggle for the future of evolution through lightning-fast...

Nauticalith

Nauticalith

Adventure

Nauticalith, by Glass Knuckle Games, is a procedurally-generated ocean exploration and survival game. It was originally made in one week for both the...

Thief Town

Thief Town

Stealth

The greatest wild west themed multiplayer stealth party the world will ever know.

Noir Syndrome

Noir Syndrome

Adventure

Noir Syndrome is a procedurally generated Detective Murder-Mystery with a new story every time! Featuring slick pixel art animations and a jazzy soundtrack...

Dumble

Dumble

Arcade

Dumble is an arcade-style dual stick shooter with a unique spell combination system. It features over fifty different spells, six handsome worlds, and...

Polygon Storm

Polygon Storm

Arcade

Polygon Storm is fast-paced, minimalistic, arcade action in short doses; featuring a kickass soundtrack by the renowned chiptune artist, ABSRDST. The...

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Twitter

Latest tweets from @glass_knuckle, @entropy_phi

Today I walked past a crime scene from a shooting that just happened on my way to get a burger. Felt like a very American day.

May 26 2022 by entropy_phi

Finished @DreadXP_'s latest collection and I have so much to say about all the games. 300+ lines in fact. Holding o… T.co

May 25 2022 by entropy_phi

RT @colorfiction: ___RESVER___ IS OUT NOW! Mosh your sorrows away at the gnarliest rave in town. Get moving! Your friends are waitin… T.co

May 23 2022 by entropy_phi

Love Death + Robots s3 was pretty solid. Definitely enjoyed it more than the last one. David Fincher's crab segment takes the cake 🦀

May 20 2022 by entropy_phi

For some reason, I spent the past few weeks building a Subnautica mod from scratch. So it was only appropriate to m… T.co

May 17 2022 by entropy_phi

Making a Subnautica mod from scratch, plus a whole video on the process, turned out to be quite the time-sink (who… T.co

May 16 2022 by entropy_phi

RT @entropy_phi: New enemy is fully functional, so I made this portal shader/animation to spawn 'em in just about anywhere.… T.co

May 14 2022 by glass_knuckle

New enemy is fully functional, so I made this portal shader/animation to spawn 'em in just about anywhere.… T.co

May 14 2022 by entropy_phi

RT @Johnny13: This is a real scene from that new Netflix show Mike Myers made. I didn’t mess with this footage at all! T.co

May 7 2022 by entropy_phi

While I did work on my game this week, I ended up spending most of my time coding a dumb Subnautica mod instead. Wi… T.co

May 7 2022 by entropy_phi