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Known for Noir Syndrome, Thief Town, and more, Glass Knuckle Games is a studio from Boston, MA focused on creating surprisingly entertaining games. From text-GUI rougelikes to arcade shooters, procedurally-generated detective sims to multiplayer Wild West stabbing sprees, Glass Knuckle experiments with a wide variety of game types and aesthetics. Confident retro art direction and rude teen attitudes push us into the future of game development. Glass Knuckle Games is comprised of Dave Gedarovich, Brett Davis, James Johnston, and Owen Watson.

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Heliophobia

Heliophobia

Adventure

Heliophobia is a dark first-person horror/mystery presented with a non-linear narrative. While the game follows a distinct story, the order of levels...

Defragmented

Defragmented

Role Playing

Defragmented is a cyberpunk action-RPG by Dave Gedarovich and James Johnston. Unravel a power struggle for the future of evolution through lightning-fast...

Nauticalith

Nauticalith

Adventure

Nauticalith, by Glass Knuckle Games, is a procedurally-generated ocean exploration and survival game. It was originally made in one week for both the...

Thief Town

Thief Town

Stealth

The greatest wild west themed multiplayer stealth party the world will ever know.

Noir Syndrome

Noir Syndrome

Adventure

Noir Syndrome is a procedurally generated Detective Murder-Mystery with a new story every time! Featuring slick pixel art animations and a jazzy soundtrack...

Dumble

Dumble

Arcade

Dumble is an arcade-style dual stick shooter with a unique spell combination system. It features over fifty different spells, six handsome worlds, and...

Polygon Storm

Polygon Storm

Arcade

Polygon Storm is fast-paced, minimalistic, arcade action in short doses; featuring a kickass soundtrack by the renowned chiptune artist, ABSRDST. The...

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Latest tweets from @glass_knuckle, @entropy_phi

Kageroh: Shadow Corridor by @ZgjlCuJBeqssYnN is a very cool, very foreign Japanese indie horror. Very impressive th… T.co

Mar 18 2019 by entropy_phi

Happy to see that my dumb YouTube channel (https://www.youtube.com/ephitv) hit 2 million views! I basically just post over… T.co

Mar 18 2019 by entropy_phi

Adding a little bit of weapon and flashlight sway + slow follow really added a lot of feel to some otherwise mundan… T.co

Mar 16 2019 by entropy_phi

PC Gaming circa 2000. HD: Youtube.com #halflife #valve #steam T.co

Mar 16 2019 by entropy_phi

All the unintentional claustrophobic dread of a 90s fps T.co

Mar 15 2019 by entropy_phi

Division 2 so far feels really polished. Even if you don't dig the gameplay you can't deny the environment art team… T.co

Mar 15 2019 by entropy_phi

RT @entropy_phi: Slowly putting together this scene. Just an early shot for this week's (late) #screenshotsaturday. Structures are m… T.co

Mar 10 2019 by glass_knuckle

RT @entropy_phi: I've been putting it off for a long time, but I finally got fully functional ladders in! Grab on from any angle, us… T.co

Mar 2 2019 by glass_knuckle

RT @IndieGala: #TGIF! A new Friday Special Bundle has just been launched to celebrate the beginning of spring! 9 fantastic Steam g… T.co

Mar 1 2019 by glass_knuckle

RT @entropy_phi: One of my goals when designing Heliophobia was to never re-use a puzzle mechanic after each scene. Constantly keeps… T.co

Feb 16 2019 by glass_knuckle

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