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Known for Noir Syndrome, Thief Town, and more, Glass Knuckle Games is a studio from Boston, MA focused on creating surprisingly entertaining games. From text-GUI rougelikes to arcade shooters, procedurally-generated detective sims to multiplayer Wild West stabbing sprees, Glass Knuckle experiments with a wide variety of game types and aesthetics. Confident retro art direction and rude teen attitudes push us into the future of game development. Glass Knuckle Games is comprised of Dave Gedarovich, Brett Davis, James Johnston, and Owen Watson.

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Defragmented Release Date (and two trailers!)

Defragmented Release Date (and two trailers!)

Defragmented 2 comments

Defragmented comes to Steam on February 12th, 2016. Check out our two official release trailers!

Defragmented Closed Beta!

Defragmented Closed Beta!

Defragmented

After nearly a year and a half in development, Defragmented enters Closed Beta! Read on to find out how to get in!

Defragmented Devlog #9

Defragmented Devlog #9

Defragmented

Story content! Character creation! Closed beta info! Profiles and plenty more!

Nauticalith Devlog #16

Nauticalith Devlog #16

Nauticalith 2 comments

The first Nauticalith update in a long time brings menus, fires, and highlighting! Oh, and we also got accepted to BFIG! Check us out!

Defragmented Devlog #8

Defragmented Devlog #8

Defragmented 4 comments

Revamped lighting system, talents, abilities, legendary weapons and much more!

Defragmented Devlog #7

Defragmented Devlog #7

Defragmented

We've been Greenlit! Plus: check out the mountain of brand new features we've added since last time!

Defragmented Kickstarter Launch!

Defragmented Kickstarter Launch!

Defragmented 3 comments

Defragmented is now live on Kickstarter! Take a peek at our launch trailer and play a pre-alpha demo!

Defragmented Devlog #6

Defragmented Devlog #6

Defragmented

Tons of new features and our official Kickstarter announcement!

Nauticalith Devlog #15

Nauticalith Devlog #15

Nauticalith

Reagents, collectibles, new items, and even more procedural elements!

Nauticalith Devlog #14

Nauticalith Devlog #14

Nauticalith

Much has changed since the last devlog, huge implementation of waves, fishing, and more!

Spooky Town Update this Friday!

Spooky Town Update this Friday!

Thief Town

A massive new update is coming to the game this week. Spooky ghosts, invisible showdowns, lightning, and more!

Defragmented Devlog #5

Defragmented Devlog #5

Defragmented

Demo builds, improved menus, UI advancements, new levels, new actions, new FX, and much more!

Nauticalith Devlog #12

Nauticalith Devlog #12

Nauticalith

UI reworks, public events, and data visualization - all new this week!

Nauticalith Devlog #11

Nauticalith Devlog #11

Nauticalith

Prep week for upcoming events, getting a stable build ready, new UI elements, and Data collection!

Nauticalith Devlog #10

Nauticalith Devlog #10

Nauticalith

New UI features, equipment and more! Check out this week's devlog!

Nauticalith Devlog #8

Nauticalith Devlog #8

Nauticalith

Some spooky happenings on the wide ocean as well as some new features in Nauticalith!

Nauticalith Devlog #9

Nauticalith Devlog #9

Nauticalith

Atmospheric effects, skybox gradients, heavy fog, and a massive cave system to explore!

Defragmented Devlog #4

Defragmented Devlog #4

Defragmented

Inventory and equipment menus, new human models and animations, UI improvements, additional screen effects, and a whole lot of item balancing!

Nauticalith Devlog #7

Nauticalith Devlog #7

Nauticalith

Introducing an all new survival mechanic! Check out this week's Nauticalith Devlog!

Nauticalith Devlog #6

Nauticalith Devlog #6

Nauticalith 2 comments

Brand new UI, NPC AI, atmosphere and environmental improvements!

Defragmented Devlog #3

Defragmented Devlog #3

Defragmented 2 comments

Massive UI updates, item stats, level progression, and even more awesome loot!

Nauticalith Devlog #5

Nauticalith Devlog #5

Nauticalith

A brief update on the progress of Nauticalith including updates on new islands and the day/night cycle.

Nauticalith Devlog #4

Nauticalith Devlog #4

Nauticalith

The scenic views are real! Check out our new day/night cycle!

Defragmented Devlog #2

Defragmented Devlog #2

Defragmented 2 comments

Post-processing, highlighting shaders, UI, and all sorts of fancy effects!

Nauticalith Devlog #3

Nauticalith Devlog #3

Nauticalith

Underwater effects, deep islands, lighting and shadows, and much more!

Nauticalith Devlog #2

Nauticalith Devlog #2

Nauticalith

Nauticalith cleanup week, the boat and water got a complete rework. Check out some of our recent progress!

Nauticalith Devlog #1

Nauticalith Devlog #1

Nauticalith

Nauticalith's weather system is coming along nicely, check out some of our most recent progress.

Defragmented Devlog #1

Defragmented Devlog #1

Defragmented 1 comment

Ammo variety, money, item rarity, loot explosions, and more!

Nauticalith Announcement!

Nauticalith Announcement!

Nauticalith

Nauticalith is a procedurally-generated endless ocean exploration and survival game now in development! Brought to you by the devs at Glass Knuckle Games...

Defragmented Announcement!

Defragmented Announcement!

Defragmented

Defragmented is an all-new third-person cyberpunk action RPG in development by Glass Knuckle Games. From the people who brought you Noir Syndrome, Thief...

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