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Defragmented is a cyberpunk action-RPG by Dave Gedarovich and James Johnston. Unravel a power struggle for the future of evolution through lightning-fast combat, three character classes and a pulsing synth soundtrack. Welcome to Entropolis – New World, Bad Blood.

Features:
- New World, Bad Blood:
Explore the neon city of Entropolis and uncover the conspiracies that lurk within its walls. Museum curators, rogue police agents and benevolent scientists struggle to enforce their world views... but who can you trust?
- RPG character progression: Play as three different classes as you shoot, loot, and repeat at lightning speed. Multiple skill trees let players craft personal characters for a challenging end game.
- Super fast-paced combat: Health points are precious in Defragmented! Players will need to plan their attacks ahead of time. Make use of unique class skills and item loadouts or meet certain death.
- Procedural loot: Collect procedurally-generated futuristic guns and gadgets. Enemies change their weapons every time you replay a level, forcing players to switch up strategies.
- Synthwave soundtrack: Pulse-pounding beats from a diverse group of electronic musicians. Includes artists from works like KUNG FURY, Far Cry 3: Blood Dragon, Hotline Miami 2 and original Defragmented music.
- Destructible Environments: Entropolis is not stationary. Tactical cover can be shot through, knocked over and blown apart - keeping players and enemies on the move.

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After nearly a year and a half of hard work, we're finally finishing up development on Defragmented. We have our official Steam page all set and ready to go for our launch on February 12th, 2016. In addition to our release date announcement, we've created an official trailer for the game. Take a look below!

We took quite a while to make that trailer. However, we didn't want to simply stop there. In addition to working on this trailer, I was also modeling a full 3D environment for a 360 degree video. We then took our official release trailer and put it inside a 360 trailer! Check out the second trailer below - preferably on mobile as you can look freely around the scene. We've hidden plenty of cool easter eggs within for you to find.

That about wraps up our release announcement. Spread the word and be sure to pick up the game on Steam when it comes out on February 12th!

-Dave

As always, feel free to check us out on our:
Twitter | Facebook | Website| Newsletter | IndieDB Group

Defragmented Closed Beta!

Defragmented Closed Beta!

News

After nearly a year and a half in development, Defragmented enters Closed Beta! Read on to find out how to get in!

Defragmented Devlog #9

Defragmented Devlog #9

News

Story content! Character creation! Closed beta info! Profiles and plenty more!

Defragmented Devlog #8

Defragmented Devlog #8

News 4 comments

Revamped lighting system, talents, abilities, legendary weapons and much more!

Defragmented Devlog #7

Defragmented Devlog #7

News

We've been Greenlit! Plus: check out the mountain of brand new features we've added since last time!

Comments
booman
booman

Awesome looking game! Thanks for supporting Linux gaming!
I am now tracking and looking forward to more updates.

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dgedarovich Creator
dgedarovich

Thank you. There's plenty more to come!

Reply Good karma+1 vote
codergames
codergames

So, are you receiving enough support for the game? Sometimes I'm under strong impression that there are no gamers visiting this website, only us, the developers and we're checking out each others games, which fine, fine, but futile.

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dgedarovich Creator
dgedarovich

IndieDB does give a decent amount of traffic. Nothing remarkable, but it's a good place to host a lot of content. I'd say it's largely developers, but there are a few gamers who frequent the site as well.

Reply Good karma+1 vote
codergames
codergames

If you say so, I really hope you're right, because I received very little traffic from here to my website, and I'm assuming those are indeed mostly gamers. I've noticed that your KS campaign failed, just as I told you. Have you ever wondered how come some ridiculous campaigns get funded and serious don't? Do you know who's really behind KS?

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azultain1999
azultain1999

Hotline Miami meet Tron ?

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Defragmented
Platforms
Windows, Mac, Linux
Developer & Publisher
Glass Knuckle Games
Engine
Unity
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Glassknuckle.com
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Sci-Fi
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Latest tweets from @entropy_phi

RT @Glass_Knuckle: Steam's condensed gif trailers are pretty neat! We didn't have to do anything on our end. Here's one for Heliophobi… T.co

May 25 2020

💥🔫 Can't fit all the individual effects in one screenshot, and they're too fast to break down in a video, so this w… T.co

May 23 2020

RT @Glass_Knuckle: Final bump on this. We'll be closing up submissions tomorrow and hoping to get back to everyone by the end of the w… T.co

May 21 2020

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May 21 2020

RT @Glass_Knuckle: Are you a game composer looking for work? Know a friend? Email us at: glassknucklegames@gmail.com Spread the word!… T.co

May 20 2020

Been a little while since I updated the public page for Ad Infernum, so I grabbed a bunch of new screenshots for it… T.co

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RT @tobashi_rj: 筋トレ中に狩人の夢に迷い込んでしまったちゃちゃまる T.co

May 18 2020

Workin' on a grungy tunnel underneath a mysterious runed door that leads down in to [҉R҉E҉D҉A҉C҉T҉E҉D҉]҉. #gamedevT.co

May 17 2020

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