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Mine precious gold from the deformable terrain in order to buy better weapons, digging tools, and deployable defenses. Use these assets to defend your disembodied brain and bankrupt your opponent! Old-school 2D sidescroller pixel graphics coupled with an extremely detailed physics simulation makes for a mix of nostalgia and surprising gameplay.
Apr 30th, 2012 0 people agree 0 people don't
This game has a lot of potential. I gave the developers my money and so should you. I will re-score as more updates are put out.
Jan 27th, 2011 0 people agree 0 people don't
I've played through the beta for more than a few hours, between build 20 and 24. Despite the few available levels, I would have to say that the present difficulty offers enough replayability within them. And that is something of a mixed pro/con.
Initially frustrating is losing your first dummy on the tutorial level, and with it, the only gun available in-base. Jetpacks seem to either catapult you across the level or barely lift you up an obstruction, depending on the unit and weapon it's carrying. Switching between weapons can be cumbersome, particularly during combat. And zombies appear to cause instantaneous death on contact, though I'd argue the logistics of an android being eaten.
That aside, the game looks stunning and shows a lot of promise, once the gameplay is tweaked and balanced a little further between frustrating and amusing.