Since 2004 I've taught myself, and others, in just about every discipline the Source engine offers.
Following the relaunch of TF2 as a free-to-play game, the Source SDK and SDK Base 2006 game have been made available to everyone on Steam.
After more than 50 releases, the Blender SMD Tools have left beta. Import and export all types of SMD, compile QCs automatically and import DMX with 100...
Gabe Newell: "We’re spending more time on tools development now than anything else."
"The mod tools have to stay on PC, but the content that comes out is agnostic."
Blender is getting one hell of an upgrade, and the new version will have support for Source's SMD format from day one.
A new UDK! Valve have launched their new SDK without access restrictions, allowing TC Source mods to become totally free – no purchase necessary.
A new TFC! Black Cat Games were hired by Valve two years ago and have been quietly developing AS for Monday's free release, which includes source code.
If your mod mounts a game instead of SDK Base, it is likely to have been broken in the recent Steam updates that brought in the Mac-supporting "Source...
New UI, new IntelliSense, and lots more. Yes, there's an Express edition!
Code will be available for building Source SDK mods on Mac OS X "shortly after release", Alfred Reynolds has confirmed on hlcoders.
A replacement for most functions of the Source SDK and Left 4 Dead 1 & 2 Authoring Tools, for Windows Vista or later.
The TF2 team have opened a new web page, where you can upload your hat and weapon models for inclusion in the game as unlockables.
E.Y.E's release has been delayed to an indeterminate date - we hope before the end of the year - in order to add 3 new chapters, new enemies, new researches...
FaceAPI can track a user's facial features via a standard webcam and immediately map them onto a virtual character.
The new player limit was hit just hours after its arrival in a truly epic deathrun match. Video inside!
"It's as must-play as an HL2 mod gets" - Research and Development has received a glowing review from Rock, Paper, Shotgun!
Beta ends with a bonus: VMFs for Lumberyard, Ravine, Badlands, Dustbowl, Granary, Gravelpit, 2Fort, Badwater, Goldrush, and Hydro. Model sources and more...
How to get started with modding Braid, including accessing the editor and launching custom universes.
It's not Left 4 Dead, but it's still worth trying out! Shaders, source code and tools have all been updated.
Custom maps will be discoverable from matchmaking; release to coincide with 'Survival Pack' DLC.
A free and open source 2D game prototyping engine based on OpenGL and C++, created for last year's Indie Game Jam.
Help beta test the new VDC wiki. (There need to be 50 characters here.)
Creator of the Minerva: Metastasis starts Ep3 work this October.
Mike Durand has added Valve's internal documentation for Source's particle editor to the Valve Developer Community wiki.
Released, that is, but barely usable. All the same: launch with -tools to access them.
The network has consumed society. What will change take? A machinima by Sam Goldwater.
Any PC version made will "follow after" releases on the next generation of consoles.
DIPRIP's first release has been a success - but it needs to use its new momentum to capitalise on that fact.
Four of the presentations given by Valve at the Game Developers Conference are now available from their publications page.
Source mods can now run from the Orange Box engine code without requiring an Orange Box game.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.