The Itempocalypse has arrived, bringing a plethora of new loot and many overhauled game mechanics.
Zigfrak is a space-based action RPG, featuring missions, exploration, and crafting. With an emphasis on loot and over-the-top items, it’s not a traditional space sim. Enemy ships explode like loot piñatas, spewing forth useful pickups.
The game employs subtle humor to poke light at a dark situation -- a human civil war on a galactic scale, complicated by the invasion of technologically superior aliens. During the campaign, players encounter clues and artifacts which could reveal ancient secrets of humanity.
I don't always post news on Desura, but when I do, it's because I really mean it.
It's been almost a year since Zigfrak was officially released, and we're pushing hard through the top 100 on Steam Greenlight. Your vote counts, and would really help!
We're Greenlit, and heading to Steam! Huge thank you to Zigfrak fans on IndieDB and Desura!
To help with this push, we're participating in Build a Greenlight Bundle 4 over at Groupees. Pay what you want, help a swathe of promising games get greenlit, support charity, and also you get games. Yes? Choose Zigfrak as part of the bundle, and you'll get a key which can be redeemed here on Desura.
Thanks for your support!
Highest Rated (4 agree) 10/10
Great new approach to space shooters. Open world (ilovit), crafting, docking spacecrafts and looting. Boobietrapped loot. This programmer makes you crave for more! Keep on the great work. Cudos!
Jan 23 2012, 4:32pm by kujahn
Latest tweets from @zigfrak
@IndieGameStand is this feature live?
3hours 36mins ago
@BlackIceTheGame careful with those bleeding edge releases. i've got my eye on 5.1
Mar 3 2015, 11:43am
RT @TheRealNimoy: A life is like a garden. Perfect moments can be had, but not preserved, except in memory. LLAP
Feb 27 2015, 3:08pm
started wiring up the expansion content yesterday. this is the slowest and most painstaking part of developing zigfrak; also my favorite.
Feb 22 2015, 1:41pm
Emergency broadcast from Freerunner Command: We've gone to from Code Mauve to Condition Puce. Repeat: Condition Puce. T.co
Feb 21 2015, 11:54am
@urzo there's not really a reason to wait. you can pick up from where you left off when the expansion arrives; should be seamless-ish.
Feb 18 2015, 8:33pm
@MrBenjammmin yeah, doesn't contribute to fun. i added stuff like fuel scoop, emergency fuel, eventually was like "why am i doing this."
Feb 17 2015, 8:56pm
@MrBenjammmin i removed fuel from zigfrak because screwing the player != cool
Feb 17 2015, 8:39pm