The Itempocalypse has arrived, bringing a plethora of new loot and many overhauled game mechanics.
Zigfrak is a space-based action RPG, featuring missions, exploration, and crafting. With an emphasis on loot and over-the-top items, it’s not a traditional space sim. Enemy ships explode like loot piñatas, spewing forth useful pickups.
The game employs subtle humor to poke light at a dark situation -- a human civil war on a galactic scale, complicated by the invasion of technologically superior aliens. During the campaign, players encounter clues and artifacts which could reveal ancient secrets of humanity.
I don't always post news on Desura, but when I do, it's because I really mean it.
It's been almost a year since Zigfrak was officially released, and we're pushing hard through the top 100 on Steam Greenlight. Your vote counts, and would really help!
We're Greenlit, and heading to Steam! Huge thank you to Zigfrak fans on IndieDB and Desura!
To help with this push, we're participating in Build a Greenlight Bundle 4 over at Groupees. Pay what you want, help a swathe of promising games get greenlit, support charity, and also you get games. Yes? Choose Zigfrak as part of the bundle, and you'll get a key which can be redeemed here on Desura.
Thanks for your support!
Highest Rated (4 agree) 10/10
Great new approach to space shooters. Open world (ilovit), crafting, docking spacecrafts and looting. Boobietrapped loot. This programmer makes you crave for more! Keep on the great work. Cudos!
Jan 23 2012, 4:32pm by kujahn
Latest tweets from @zigfrak
i don't know what unity did to resource loading, but it takes seconds instead of minutes now to load the game in latest dev builds. <3
Nov 19 2014, 11:16am
i promise not to cancel zigfrak's single player offline mode
Nov 18 2014, 10:33am
looks like i'm going to need snappier than "you can actually fly your ship in zigfrak" when asked about eve T.co
Nov 14 2014, 8:21pm
that loud "squee" sound was me seeing a new feature in action for the first time. sorry about that
Nov 7 2014, 9:24pm
Nov 5 2014, 10:50am
changelist for the next release is already huge, and that's just prep work.
Nov 1 2014, 2:05pm
RT @SomeIndieGames: Single worst thing in game translations: character limits. Don't you just hate it when you're writing something brillia…
Nov 1 2014, 2:02pm
on this day two years ago, zigfrak ended beta and was released. get off my lawn
Nov 1 2014, 2:01pm
RT if you like weird shit! T.co
Oct 31 2014, 9:49pm