Dark times have befallen Earth. The once flourishing human civilization fell into despair and chaos. On the brink of utter destruction came a new hope. A technological breakthrough enabled travel to a new, potentially habitable planet. A place to carry over the human legacy.

The strongest foundations on Earth started amassing the resources needed to make the leap…but such resources were scarce. Not everybody will be able to make the leap, but everybody wants to. World powers formed strong coalitions to secure their passage. They built massive motherships to act as arks and transport their people to their new home. Unfortunately, none of the coalitions had enough resources and energy to send over its entire fleet of motherships to the other side. In their last ditch attempt to escape the doomed planet, the coalitions waged a ferocious war for domination over the resources they needed. For any given coalition, leaving a few ships behind would mean their certain destruction by the other coalitions. Survival became a balancing act of power.

You have been summoned to command one of the motherships. Millions of lives depend on your judgement. You will have to do what it takes to ensure that those that have trusted you live to see the next generation. Your mission is to help the coalition gain the upper hand and keep your mothership afloat. Under no circumstances should you land on Earth, lest your people be destroyed by the savage humans left behind. Your task is to keep your ship in one piece, but you intend to turn your mothership into a force to be reckoned with in its own right. You will see it prosper, gain fame, and instill fear in the hearts of your enemies. Coalition or not, you will harvest Earth down to the core. You will make sure when the time comes, your ship will be ready to make the jump, with allies or on its own and you will be ready to face whatever exists on the other side… and who knows what that may be.

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New Battle UI


We've achieved a lot of progress in the game. Apart from a lot of other improvements done recently (be it stability related stuff or addition of features), we've also updated battle screen UI, now it is a lot cleaner and informative.


If you want to get in touch with us or other players of our game, please join the conversation on Discord​.

Game screenshot

New Planet's Visuals

New Planet's Visuals


We are revamping how the planet feels, and we want to share with you our progress, this new planet model improves visually everything and the results...

Public beta release

Public beta release


We have released our beta to the public on the Windows Store.

War to the Core approaching public beta

War to the Core approaching public beta


We are proud to announce that our real-time tactical multi-player world-domination game War to the Core is about to hit public beta. Please share your...


A strategy game in space 'o' Looking forward to the full release.

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MokhtarKhorshid Creator

We're getting there, but we need everybody's help to make it.

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This game is full of bugs, wasted my time on it

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MokhtarKhorshid Creator

It's still in "beta" for a reason. But can you share the kind of bugs you hit so you can help us fix them?

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Latest tweets from @wartothecore

Here is the gameplay trailer for our game "War to the Core" which is currently in public beta. Youtu.be

Apr 7 2018

Latest beta game play video. New visuals are in. Youtu.be

Feb 1 2018

War to the Core interview on Neocrisis: Neocrisis.com #WarToTheCore

Feb 1 2018

War to the Core Gameplay Video #2: Youtu.be via @YouTube

Dec 27 2017

War to the Core gameplay footage (Beta build 220): Youtu.be via @YouTube

Dec 2 2017

Protect that base. Death matches now have an extra objective: protecting the team base. Decide whether you will wip… T.co

Dec 2 2017

GameEntitiesComparisonFinal: Youtu.be via @YouTube

Aug 28 2017

Check out our new beta on the Windows store: Microsoft.com Tell us what you think on Discord:… T.co

Aug 13 2017

Coming soon to an app store near you. Youtu.be

Jul 2 2017

Our official webpage is up. Check it out Wartothecore.com

Sep 27 2015

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