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Verdun is a squad-based multiplayer FPS set in First World War(WW1) . The game is inspired by the infamous battle of Verdun in 1916.

The game includes historically accurate features such as true WW1 weaponry, historical maps based on sectors of the Western Front and authentic uniforms and equipment. The game immerses you audiovisually into one of the bloodiest conflicts fought in Europe.

The merciless trench warfare offers a unique battlefield for tactical squad play in the realistic Frontlines game mode, and raw gameplay in the rifle-deathmatch.

The Frontlines game mode is unique in its tactical complexity, where you are levelling different types of squads, each with your own tactics and roles. The realistic trenches are an extra challenge in the fight, where teamwork and tactical cunning are essential for success. Drive your enemies from their trenches and dominate the Western Front!

Verdun key features include:
Unique World War 1 gameplay: Authentic weaponry, characters levelling and realistic historical battlefields set in France and Belgium
Tactical squad-based FPS: Squad assembling and levelling
True trench warfare: Real-time dynamic frontline; momentum-based attack and counter-attack gameplay
WW1 atmosphere: Typical WW1 music, art, units, grim battlefields and an immersive user interface
Challenging game modes: Dynamic Frontline and rifle Deathmatch

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German officer 1914 Flanders Verdun Beta - November 2013
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6 comments by VerdunLeo on Sep 23rd, 2014

First off the team wants to thank all players participating in the early access. Your dedication and willingness to give feedback have been pivotal in the development of the beta since our early access launch 1 year ago. Today's update features a lot of improvements based on valuable feedback from the huge group of players that dove into the tactical trench warfare of Verdun this summer. (Thank you!)


Sneaking up on a German Stormtrooper with a trench club

New Squads

The gameplay of Verdun is has received a massive update with no less than 3 new squads taking the field adding 2 historically important nations. Next to the existing French and German squads (2 riflemen and 2 reconnaissance) there will be a new type of squad: Assault. The Central powers will be reinforced with the German "Stosstruppen" squad, the "Entente" (allies) will get its equivalent: The Canadian Assault Squad.As each squad type has its own unique gameplay experience, the assault squads will focus on close quarters combat and specialist weaponry, including the fearsome mp18, trench clubs, shovels and revolvers. Aside from this fearsome reputation the Stosstruppen and Canadians will be able to call in a dreadful new weapon: Gas.


Claustrophobic gas mask experience

Chemical Warfare

Gas was one of the most iconic elements of the first world war. With Verdun we want to do justice to how this weapon was used in combat, and how it effected the experience of the soldiers. As the war progressed there were several different types of gas developed; from simple tear gas to the horrific mustard gas. These will be used in the game and linked to Verdun's unique squad leveling system. Gas was mainly used a harassment weapon and protection was generally very effective so in Verdun gas warfare is about protecting yourself using an immersive 3D gasmask experience. Players will find themselves having to quickly put on their "gas helmets" when a gas cloud is approaching having only seconds to put on the mask.


Putting on the mask (or gas "helmet" as they called it back then, fully animated in first person detail

British Forces

Last but not least, with the mayor role the British "Tommies" played on the western front, players will be able to choose to fight as British Rifle squad, with a range of new weaponry available to them. This includes the famous Lee-Enfield (SMLE) rifle and the iconic Lewis light machine gun. 


British Tommy in 1914 outfit

Verdun's gameplay is also undergoing major improvements. With the recent inclusion of the bullet physics, netcode and performance optimizations. Bullet ballistics add a new challenges to the game as players have to lead targets and adjust sighting on the longer ranges to make an accurate shot. In the past few months we have taken an enormous amount of community ideas and feedback. We have worked actively with the community to improve the game taking full advantage of the early access beta program. We will continue to do so up until the moment we can the game 'dun. 

Canadian Assault Squad

With the addition of the new assault squads we were looking for iconic and distinguishable units that fought on the western front. As we did with the light recon units such as the French "Chasseurs" which were traditionally the light units and visually very distinct we also sought these in the Assault units. For the Germans the infamous stormtroopers instantly made the most sense. On the other side of the front we had to find an historically equivalent unit on the side of the "entente powers".Here the choice fell on the Canadian corps. They were regarded as the shock troops of the British Empire and supposedly even nicknamed stormtroopers by the Germans themselves. They saw action in most areas, but are famous for the capture of several hard points on the western front including the Vimy Ridge in Artois sector, and Passchendaele village in Flanders. As the game covers the entire western front they will see action on these important battlefields.They were also one of the first units to experience gas warfare during the second battle of Ypres in 1915. They are equipped similarly to the British, but have several unique elements, such as different Canadian cap badges and tunics. Like the other squads, the change of uniforms and equipment they underwent during the war is also reflected by Verdun's unique squad leveling system. For instance the early war soft caps and obsolete leather ammo pouches as used by  light units which the Canadians represent were replaced by steal helmets and modern webbing pouches and backpacks.


Late war canadian infantry

Fighting in Artois

Exciting news for WW1 history fans, Verdun has another new realistic WW1 map inspired by the battles of Vimy Ridge, Loos and Neuve Chapelle which took place in the Artois sector of the Western Front. The map named Artois features a massive German "redoubt", which was a mine quarry turned fortress. The grim soil landscape is reflected visually, with slag heaps towering over the battlefield and endless rows of barbed entanglements dominating the scenery. Harsh conditions for the soldiers to live and fight in. It's main inspiration was drawn from the infamous battle of Loos, which took place a few days short of 99 years ago: the 25th of september 1915. Which also saw the first time the British used gas on a massive scale.



Impression of the new Artois map

New weapons

A whole range of new weaponry is available, spread out over several squads.

  • Machine Gun Model 1914 "Lewis"
  • Webley Mk VI Revolver
  • Mk I No. 5 "Mills Bomb"
  • Lee Enfield Mark III*
  • Maschinenpistole 18/I
  • Gas: { Xylyl Bromide gas (White Cross), Chlorine gas (Green Cross) ,Phosgene gas ,Mustard gas (Yellow Cross) }
  • Trench Club
  • M1887 Feldspaten
  • Boker M1915 Trench Knife
  • Trench Knife Mle 1916 "Le Vengeur" 

Attachments:

  • Pattern 1907 Bayonet for the Lee Enfield Mark III*
  • Pritchard Bayonet for the Webley Mk VI Revolver

Lee-Enfield No1. Mark III* ingame

EGX

Should you be visiting EGX in London between 25th – 28th of September, be sure to visit us at stand 85E, where you can have a chat with the developers and play the latest version of Verdun! 


Post comment Comments  (0 - 10 of 203)
btwinch
btwinch Sep 24 2014, 2:39pm says:

I've seen gameplay videos where people just run into no-man's-land and everywhere else without getting shot to pieces. This may have been an old video from last year, but I would just like to say I would like to see more of a gridlock, where the defending trenches beat off most attacks, unless you organize a powerful, full scale attack involving everyone on the team. The gameplay didn't seem similar to how it really was back then.

+1 vote     reply to comment
btwinch
btwinch Sep 25 2014, 10:30am replied:

I just bought and played the game, and it is so much fun. I must've been watching rifle deathmatch gameplay.

+4 votes     reply to comment
NathanCade
NathanCade Sep 24 2014, 7:07am says:

If you guys would like to play the game you can play it on kongregate

+1 vote     reply to comment
kickme003
kickme003 Sep 23 2014, 11:56pm says:

dude you know what would make the gas mask even more realistic if the right eye hole moves to the center while aiming, that would be awesome.

+3 votes     reply to comment
Wojtek1944
Wojtek1944 Sep 23 2014, 5:32pm says:

Looking Good!!! Tracking

+1 vote     reply to comment
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VerdunLeo
VerdunLeo Jul 30 2014, 9:01am replied:

We hope to add more. Canada and Britain are up first

+4 votes     reply to comment
Generalfeldmarchall
Generalfeldmarchall Aug 31 2014, 4:17am replied:

why only the entente? why not the Austria-Hungray and Canada or Britain?

+2 votes     reply to comment
EITY10
EITY10 Sep 24 2014, 11:14am replied:

Austria-Hungary didn't participate in the western front except sending some artillery units.

+3 votes     reply to comment
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Verdun
Platforms
Windows, Mac, Linux, PS4
Developer
BlackMill Games
Publisher
M2H
Engine
Unity
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Official Page
Verdungame.com
Release Date
TBD
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First Person Shooter
Theme
War
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Multiplayer
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Indie
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Latest tweets from @verdun_status

We launched two updates today: Big performance improvements and a lot small features T.co

Oct 20 2014, 6:54pm

v165 is live with a few fixes: T.co

Oct 3 2014, 2:24pm

v164 is live which concludes our big update with the addition of the the Artois map and several tweaks to gas etc.

Sep 23 2014, 3:19pm

Join us on the Verdun steam chat group to discuss update 164

Sep 21 2014, 12:30pm

V158 is now Live! Rebalancing the weapons again

Aug 11 2014, 11:27am

Verdun V156.1 Hotfix is now live! Restart the game

Aug 3 2014, 6:05pm

Verdun is up for community choice at Steam summer sale! Whether you have the game or not, please vote here: T.co

Jun 23 2014, 5:33am

v150: Engine update (Unity 4.5), In-game loading screens, matchmake balancing & more

Jun 4 2014, 11:39am

V147: Network stability fixes, UI bugfixes.

May 4 2014, 4:59pm

V146: We have some issues with matches going out of sync when the server switches level resulting in odd behavior. We are working on a fix

May 4 2014, 3:03pm

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