The awesome Command and Conquer 3 Tiberium Wars units, structures, sounds and content wrapped up on the SAGE W3D engine from Renegade in a First Person environment and best of all: Free to play.

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Blog RSS Feed Report abuse Latest News: Tiberium Crystal War Beta 1.30 Released

4 comments by zunnie on Feb 1st, 2012

Tiberium Crystal War Full Beta 1.30 Released (FREE TO PLAY)

IMPORTANT: This is NOT an update for 1.24. If you had previously installed TCW please UNINSTALL that.
Then download 1.30 and install that into a clean folder.

Official Website: Tiberiumcrystalwar.com

DOWNLOAD MIRROR 1: Tiberiumcrystalwar.com
DOWNLOAD MIRROR 2: Zunnie.net
DOWNLOAD MIRROR 3: 213.206.228.133
DOWNLOAD MIRROR 4: Indiedb.com
DOWNLOAD MIRROR 5: Multiplayerforums.com

Please NOTE that the installer might appear to be "non responsive" when installing, just leave it running, it is actually busy extracting the files.
Please NOTE that when you run the GAME for the FIRST time it may take a long time for it to load up and become unresponsive, just be patient :)

GDI Arms and Wrists 01.02.2012 Dev night results

v1.23 Vehicle Spawn Pads Temple Of Nod in game


Installation
Run the Tiberium_Crystal_War_Beta_v1.30.exe installation and follow the onscreen instructions. NOTE: The installer may appear to be unresponsive, just give it a few minutes to complete installing.

VERY IMPORTANT:
You must install the VC Redist which starts when installing Tiberium Crystal War.
You must install the DirectX update which starts after the initial TCW installation completes.
Your pc (XP systems mostly) must have Microsoft .NET Framework installed or the Launcher will not work.
Download it here: Microsoft.com

Configuring Tiberium Crystal War Graphics and Sound
Please run the Configure Tiberium Crystal War shortcut in your Startmenu and configure your options as you see fit.
Note that if it is the first time you run the config it may not save your settings right away. Launch the game, then exit it, and run the config again. It will save the settings on exit.

Playing the Game Online
Simply run the Launcher in administrator mode, enter your nickname and then click "Launch Game" to join and fight for either GDI or Nod in our server :)
If there are any updates available you will be notified to download them.

Internet Relay Chat
IRC = irc.multiplayerforums.com #MPF-TCW
Dont have IRC? Mirc.com or Mibbit.com

Changelist
--- Beta 1.30 Full Release Additions:
Always.dat now is the file containing some needed stuff like loadscreens to work and old renegade stuff that needs to be deleted sometime
Always2.dat now contains all up2date content for TCW specifics
Always3.dat will be used for small client updates in the future
Always.dbs contains the game translation file, presets and several configuration files which may be pushed as smaller client updates in the future
Fixed the map Walls up a bit. In last update it did not work after all, now it does. (forgot to lightsolve so textures on tibfield dont blend, will fix in next update)
--- Beta 1.24 Update Additions:
Commando's now play a sound when placing a C4
Temple of Nod fixed, when nuke is ready it no longer intersects the Nuke Buy PT
Nuke Ready animation fixed
Nuke Fire animation fixed
Temple of Nod no longer floats on The Moon map
Operations Centre no longer floats on The Moon map
Fixed spot where vehicles would get stuck all the time on Walls behind the Hand of Nod
Fixed wall without collisions on Walls
New vehicle spawn platforms on Center_Point
New vehicle spawn platforms on Dominatrix
Added Blue Tiberium Crystals in the tiberium fields on Dominatrix
Fixed Ion and Nuke damage to vehicles so they are blown up on impact
Fixed Ion and Nuke damage to support buildings such as the Armory and Shrine
Fixed Chuck Norris character on The Moon
--- Beta 1.23 Update Additions:
GDI Ion Cannon Control Center is now ingame - Charging time is 7 minutes
Nod Temple of Nod is now ingame - Charging time is 7 minutes
Map The Moon now has the Ion Cannon and Nuclear Missile superweapons available
Map Mediterranean now has the Ion Cannon and Nuclear Missile superweapons available
Map Temple now has the Ion Cannon and Nuclear Missile superweapons available
Nod Rifle Soldier does more damage to Pitbulls
Nod Spawncharacter Chuck Norris model replaced with a Militant from CnC3
New weapon reload sounds for Missile Soldier, Rifle Soldiers, Zonetrooper, Commando and Flamethrower
New taunts: xmas, bleed, afraid, king
Fixed teleporter pedestal textures on Mediterranean
--- Beta 1.22 Update Additions:
Fixed Militant Rifle Soldier PT icon on The_Moon
Fixed sound for purchasing a Flamerguy on The_Moon and lowgravity maps in general
Added sound when purchasing a Battle Engineer on Coop Maps
Added translation entry for the Battle Engineer used on Coop Maps
Spawncharacter Chuck Norris Timed C4 now damages buildings. For reference: It takes 7 Timed C4's to kill a War Factory
Commando's now have one 60 seconds Timed C4 which can kill one building
Fixed textures on SnowWarfare map
Fixed fog and lighting on the map Walls more resembling Mars
--- Beta 1.21 Update Additions:
Added the Nod Stealth Tank
Made scorpion do a little more damage to Pitbulls
Scorpions are now a little slower (about 5%)
Predators are now a little faster (about 5%)
Fixed textures in Hand of Nod
Fixed textures in Nod Weapons Factory
Fixed several texture errors in the Nod Power Plant
Fixed several texture errors on TCW_Temple
Added the new Commando for GDI
Now when either team's Powerplant is destroyed and the Commandpost or Oper.Centre were still alive, radar is turned off anyway because they lost power
When the Command Post or Operations Centre are destroyed a sound will now play indicating the radar went down
Fixed the map Center Point where the Nod Harvester would not spawn anymore, it does now
Removed the Deathmatch stuff from Cruising - You now spawn as Chuck Norris again :P
Fixed Chinook taillights
Fixed texture for tanktraps on TCW_Tropical
Added taunt "move" (18+ taunt)

Notes
You *must* let the installer run VCRedist and the DirectX Update at the end and install them or TCW may not work correctly.
You *must* install the .NET Framework 4.0 (download: Microsoft.com )
You *must* run the TCW-Launcher in Administrator mode or updates will not function

Greetz TCW Dev Team!

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Tiberium Crystal War Beta 1.30

Tiberium Crystal War Beta 1.30

Feb 2, 2012 Full Version 2 comments

FREE2PLAY: Welcome back Commanders, we have prepared a new version of Tiberium Crystal War in a slick automatic installer, launcher AND updater. v1.30...

Tiberium Crystal War Editor Tools

Tiberium Crystal War Editor Tools

Feb 1, 2012 Mapping Tool 0 comments

Welcome to the world of editing, modding and creating content for Tiberium Crystal War W3D

3DS Max 8 Demo

3DS Max 8 Demo

Jan 9, 2012 Mapping Tool 0 comments

This is the program you use to create terrain, models and animations for Tiberium Crystal War.

3DS Studio Max Tool - W3D Exporter Plugin

3DS Studio Max Tool - W3D Exporter Plugin

Sep 20, 2011 Mapping Tool 2 comments

This is Westwood's plugin for 3DS Max 8. You can use it to export your created assets as W3D's for use in Tiberium Crystal War.

C&C Tiberium Crystal War - Building mapping pack

C&C Tiberium Crystal War - Building mapping pack

Sep 17, 2011 Mapping Tool 0 comments

These are all the building sources for making your maps with buildings by Mauler from the TCW Team :) The sources included are for use in 3DS Max 8

Comments  (0 - 10 of 99)
ARC_Trooper
ARC_Trooper 8hours 53mins ago says:

What happened to the UDK version of the game?

+2 votes     reply to comment
cirex
cirex 7hours 21mins ago replied:

Still under development but they left indiedb because they had some issues with indiedb/moddb. You should check the website multiplayerforums.com for updates of the UDK version.

+2 votes     reply to comment
zunnie
zunnie Feb 16 2012, 2:30am says:

Update 1.33 avail on Launcher (~43MB)

+2 votes     reply to comment
mr.Sinerk
mr.Sinerk Feb 12 2012, 11:58am says:

nice game but I dont like that you can kill any infantry with any weapon with 1-3 shots

+1 vote     reply to comment
zunnie
zunnie Feb 12 2012, 1:35pm replied:

Infantry needs some tweaking here and there but overall its very nice i think already :)

+1 vote     reply to comment
Quik-silver888
Quik-silver888 Feb 11 2012, 2:31pm says:

Uhm I live in South africa... lag

+1 vote     reply to comment
zunnie
zunnie Feb 11 2012, 3:53pm replied:

Won't be too long i think and you'll be able to run your own server.

+1 vote     reply to comment
SoapNukeZ
SoapNukeZ Feb 11 2012, 11:27pm replied:

The game needs more people.

+1 vote     reply to comment
ImperialKaskins
ImperialKaskins Feb 12 2012, 4:03am replied:

Try tell to any of your friends about this game. :)

+3 votes     reply to comment
zunnie
zunnie Feb 12 2012, 2:34am replied:

Yep i know. It's hard to get new players. Go post on a few forums about it :)

+1 vote     reply to comment
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Tiberium Crystal War W3D
Platform
Windows
Developer & Publisher
MPF
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Official Page
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Release Date
Released Jan 3, 2012
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