This update improves the look and feel of the intro of the game, balances many in game entities and mechanics, as well as modifying character select...
Public Alpha Demo is now live! Check it out under the downloads section. We appreciate your feedback!
Hey everyone! We’ve been working hard on Alpha Revision 8, which is now available for download. In this revision, we focused on improving the accessibility of Vagante.
- New game menu
- New tutorial
- New rooms
- In-game menu tweaks and polish
- Re-added weapon swapping
- Reworked Mage’s starting abilities
- Balance changes
- Countless bug fixes
Thanks to all of our supporters who have been reporting bugs and sending us feedback. We’re doing our best to respond to every e-mail, but we’ve still got quite a backlog; sorry if you haven’t received a response from us yet!
We’ve partnered with Curse to bring you an Official Vagante Wiki! Although it’s still very young, we hope to work with contributors to bring a central information source for everything Vagante.
The Future of Vagante
We launched this Kickstarter to fund the rest of the development of Vagante. If the Kickstarter fails to reach its goal, we’re not going to stop working on the game; we’ll just have to explore alternate avenues of funding. Several of the options available to use include independently selling pre-orders to the game (which include alpha/beta access), publishing on Steam Early Access, or even re-launching our Kickstarter. We’d love to hear from you what you’d like to see!
Latest tweets from @nukeninegames
@wes1327 Make sure that the game is fully unzipped, and double check your antivirus tool if you have one.
Sep 17 2014, 6:25pm
Thanks everyone for the support! We just posted our final thoughts and KS post-mortem here: T.co
Sep 17 2014, 6:12pm
Sep 15 2014, 6:36pm
@MartinTsang Sending us the entire /logs folder would be really helpful, it includes the crash report as well as replay files.
Sep 15 2014, 6:33pm
@MartinTsang Sorry! We've found certain machine-specs to be much stable than others. Shooting us a crash report can help out though.
Sep 15 2014, 6:28pm
@Ruikion Online multiplayer is going to take us a while, sorry!
Sep 15 2014, 6:27pm
Sep 14 2014, 10:41am
There's only a couple of days left in our Kickstarter! We appreciate any retweets or help spreading the word! T.co
Sep 12 2014, 7:36pm