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Join Clive, an anthropomorphic rabbit, and Wrench, the literal monkey on his back as they travel through time and space in a lead-lined 1950's fridge. All in pursuit of the evil Dr Daucus and his plan for a rabbit-ruled world!


Featuring time travelling, plenty of collectables, enemies, mini-games and tight controlling platforming.


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Hello hello!

It's been a fair old while, but now seems like an ideal time to discuss some recent changes and progress!
So, in the last update I covered the change in art direction and clearer vision for the game as a whole. I am very pleased to report that this transition is going very smoothly! In fact Clive now has scripted cutscenes under way (more on that in the future)!

The first thing to discuss is the two levels "The Great Wen" and "Tempus Tombs". Those of you that have followed us for a while may recognise the first. The Great Wen is an overhaul of a previously started level set in Victorian London. The level is split into three fairly distinct areas; an exterior street area, the interior of the Unnatural History Museum and a sewer.


The three distinct areas allow for a lot of flexibility in both gameplay and aesthetics as well as hidden areas and puzzles to solve! Aesthetically I'm making a conscious effort to make every level feel distinct, and The Great Wen is no different. It features rolling fog, rain and reflective surfaces. We also have two separate tunes, one for the museum (with a variation for the sewer) and another for the museum's interior.



The next level to cover is Tempus Tombs. This level is set in Ancient Egypt, in the year 1352 BC. Visually this level is the polar opposite of The Great Wen. Bright, vibrant and open we see our unlikely duo venture deep into the desert to find Tempus City. The main bulk of the level is focused within the city walls and will allow exploration both inside and outside of many varied buildings and landmarks.

Ancient Egypt in CnW's universe was mainly inhabited by simians (Wrench should feel right at home!). This is not only limited to grunt enemies, but also the still-in-design boss - TutanBahboon!


That's not quite it for this time, we also have our final main character set in stone. Thanks once again to the talented artist Luigi Lucarelli. Meet Dr Daucus' right hand lady - Olga Chestycough. Hailing from Mother Moschoof she leads Dr Daucus' army, as well as acting as his personal bodyguard!

Her regular workout routine includes bench pressing a bull and pulling double-decker buses with her ears. Thanks to the replacement bionic hand built by Dr D, she's stronger than the average bear... well err, rabbit!

And that about wraps it up today (fitting given the season!). I should have plenty of spare time what with a long Holiday break coming up, so expect plenty of work to be done over the coming weeks. As always you can keep up to date with all things Clive 'n' Wrench either on our website, or through social media (links below).


As always, thanks for the continued support! See you in the new year!
Rob

www.clivegame.co.uk
Twitter: @ClassicGJ
Facebook: www.facebook.com/clivegame

Character, Environment & Control Overhaul

Character, Environment & Control Overhaul

News 4 comments

Well it has been a while, here we'll detail a whole bunch of new, improved and changed stuff. Including new animations, controls and even a full graphics...

Is This Fur Real!?

Is This Fur Real!?

News 1 comment

New character designs, a new level, some impressive new fur shaders... It's a biggen! It's about time Clive n Wrench started to look like a modern day...

Playable Demo & Kickstarter Launch

Playable Demo & Kickstarter Launch

News 0 comments

Our brand new shiny trailer, playable demo and crowdfunding campaign launches!

Clive Playable Alpha Demo Release

Clive Playable Alpha Demo Release

News 2 comments

A full playable alpha demo of our 3D action platformer is now available to download! We'd love to hear some feedback, suggestions or the like.

Post comment Comments  (0 - 10 of 63)
tomjscott
tomjscott

Have you considered another kickstarter or indiegogo campaign? I think at this stage, you might just have what you need to get the funding you deserve. Especially if you market at Nintendo sites like NintendoEnthusiast.com.

One thing I noticed from the new video is that your rain doesn't have collision turned on so that it actually rains underwater. You might want to fix that.

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RAWTalent93 Creator
RAWTalent93

Thanks mate! As for a Kickstarter, I don't think so for a couple of reasons; running a campaign is super intensive and time consuming, after running and failing at two already I'd rather not lose any more development time. The other reason being that I predict a lot of people who see the Kickstarter would ask "why do we need this when we have Yooka-Laylee?

Which video do you mean? The latest one is Ancient Egypt, but that one doesn't have rain?

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tomjscott
tomjscott

At the moment all videos seem to have disappeared. I didn't see any ancient egypt video. The video that was the first on the list yesterday was one where the characters were going through a graveyard area and skeletons were popping up out of the ground.

As far as fundraising campaigns, I don't blame you. They are a huge disappointment. I made a comment on Playtonics site about how I feel they just feed the money to the people who shouldn't be asking for it anyway and the poor guy who needs it never gets it. I've been there too and gotten nowhere. So, I understand. But why do we need this when we already have Yooka Laylee? I'd say because yours is going to be more original and fresh and interesting. The more I see Yooka Laylee, the more I don't think I want to play it.

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RAWTalent93 Creator
RAWTalent93

Ah I see, those videos were very old hence their removal! I'm not a fan of IndieDB's recent changes, but the latest video is always added in the main description. If you click "read more" at the top, you should be able to see it there, apologies for the confusion!

I appreciate the support! I can though understand why YL got the funding, people feel they can trust a proven team of people over an unknown such as myself. There's also the press angle, by which I mean a journalist is far more likely to cover a veteran than someone new, simply because they don't want to end up blamed if a funded campaign fails to bear fruit! Having said that though, it is a disappointment and a shame, but I supposed we can only play with the hand we're dealt.

As for YL, your words are very humbling; I just hope CnW will live up to them! For the record though I am still looking forward to Yooka though!

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tomjscott
tomjscott

I just started looking at the new videos and screens and it's looking and sounding better than ever. I said it once and I'll say it again, I'll take this over Yooka Laylee any day. Keep up the awesome work. I look forward to playing this some day.

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Bryman04
Bryman04

Ok, I just came here after seeing that August 2015 video demo, and I gotta say, this looks a thousand times better than I saw it before. Keep up your excellent work, and keep that style, I absolutely love it. The medieval music sounds cheap, but that's my only complaint, I still would love to play this.

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billhilly
billhilly

This looks fantastic!

Not sure if you have ever played "Toy Story 2 - the video game" As I would love to see you do a fan game or similar game on that <3

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RAWTalent93 Creator
RAWTalent93

I have, I love it (well except the lazy final boss/s. Got my hands full with CnW at the moment though!

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boothj25
boothj25

Hey, it looks cool. I have a 3d platformer of my own Boothj1985.itch.io would you care to cross promote?

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Guest
Guest

Game looks good, I hope it starts to find its shape. Its looking better from when I first saw it, however, as long as art is still being worked on and updated I would love to see this game come to fruition. It just looks rough in some area's. But I guess thats to be expected from an indie dev still in pre-alpha.

It is incredibly impressive to see you continue even after how to kickstarter went.

I loved Banjo and this is a great game to see! It's nice to see a lower budget game compared to the other 3d platformers being developed now like A Hat in Time and Yooka Laylee.

All the best

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Clive 'N' Wrench
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RAWTalent93
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