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Join Clive, an anthropomorphic rabbit, and Wrench, the literal monkey on his back as they travel through time and space in a lead-lined 1950's fridge. All in pursuit of the evil Dr Daucus and his plan for a rabbit-ruled world!


Featuring time travelling, plenty of collectables, enemies, mini-games and tight controlling platforming.


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Hello all!

What an inspiring couple of months it has been! There's lots to discuss, so I I'll get into it right away!

Trailer & Annie Oaktree Cutscene

First up, we have a brand new trailer. This is the first time I've created a proper trailer since the Kickstarter campaign launch in 2015! Usually Clive 'N' Wrench's update videos feature whichever single level I've been working on; but I figured it was about time to show the bigger picture, including 9 of the 11 levels as well as a few snippets of some cutscenes:

As well as that, we also have the full length version of Annie Oaktree's (The Chimp, The Bag & The Bunny's boss) cutscene! This should give you a good idea of what to expect with the direction and tone of Clive 'N' Wrench's story (spoiler alert: dad jokes and slapstick humour, with some heart)!

Patreon

Next up is our Patreon launch. Over the last year or so, I've had several people asking to support CnW's development monetarily. I've always been a little uncomfortable with the idea because I didn't feel I had enough to offer. Now that the game is far enough into development that it's starting to resemble a finished product (at least as far as my vision for it goes), I feel a little more comfortable with the idea. As such our Patreon is now live! I have been blown away by the response so far, within 48 hours (at the time of writing) we're already looking at 14 backers supporting with $52 a month! This is fantastic news as it will really help development speed along!

The two tiers both offer different rewards, with the $5 tier giving access to some alpha test builds of the game. The test phase will be starting over the next few weeks, just in time for Christmas! This will hopefully be mutually beneficial; in that supporters will be able to play some of the game for the first time in nearly 3 years, and I will garner some invaluable feedback that should help shape and improve the game! Feel free to check out the page below:

Patreon.com

Discord

Last but not least is Clive 'N' Wrench's Discord server. For those who don't know, Discord is effectively the modern answer to a chat room. CnW's server only recently launched, but seems to be already growing a healthy community of people! I try and stay as active in it as I can, and am happy to answer questions and take suggestions. So please feel free to stop by and say "hey"!

Discord.gg

That's about it for today, thank everyone as always for your continued support!
Rob

Bunny, I Shrunk The Chimp

Bunny, I Shrunk The Chimp

News 2 comments

Clive 'N' Wrench take a trip... to their own house; although not quite as they know it! Plus a behind-the-scenes peek at our boss intro cutscenes!

Cartoony Animation

Cartoony Animation

News

Improved character animation, finished levels and lore!

Where has the time gone!?

Where has the time gone!?

News 2 comments

It's been a long time coming, but it's time to delve deep into the last 8 months of work! Including new and updated worlds, refined controls and other...

Middle Ages & Ancient Greece!

Middle Ages & Ancient Greece!

News

Quite a biggen this time! Showcasing the dungeon crawling, castle scaling Middle Ages as well as the sunny port side Flambé Island in Ancient Greece!

Comments  (0 - 10 of 91)
doncornel2
doncornel2

Wonderful work you did here. My Son son is game developer​ aswell. Praise God.

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SamVision
SamVision

One issue I keep seeing with these kinds of cartoony 3D platformers is the lack of a unified art-style. The screenshots you have there look nothing like the 2D art. It is possible to get around this with a limited budget, for example A Hat in Time made use of a stylized aesthetic akin to cell-shading.

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RAWTalent93 Creator
RAWTalent93

I see where you're coming from, I think it's a subjective thing. Personally I don't think the 2D key are necessarily has to match the art style. I did try cell shading for a while, but it just didn't work as well as the style eventually settled on. I think of it like box art back in the PS1/PS2 days, it often featured high polygon renders which looked vastly different from the actual in-game models.

Thanks for the feedback though!

Reply Good karma+1 vote
Checkin4Indie
Checkin4Indie

Hey, would you happen to have a business e-mail address publicly available somewhere? I would like to contact you a little more formally, but I couldn't find your address. I'd appreciate it if you could let me know your public business e-mail, if you just have one. Thanks in advance!

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RAWTalent93 Creator
RAWTalent93

Sure, rob(at)clivegame.co.uk would be the place to send it to.

Reply Good karma+1 vote
tomjscott
tomjscott

Looking great and still so much more interesting than Yooka Laylee. One thing. I pray that you do not make this game a parody that makes fun of itself or platformers in general. Yoooka Laylee and many other platformers are doing that now. It's so lame and ruins the whole experience. I love this genre and style and making fun of itself is just a bad idea.

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RAWTalent93 Creator
RAWTalent93

Thanks! Not it's not a parody of itself, the humour mostly comes from old school cartoony antics and terribly good puns! There's also plenty of in-jokes and self referential stuff, but based on story beats as opposed to the genre itself.

Reply Good karma+2 votes
Checkin4Indie
Checkin4Indie

It seems Unity now supports Nintendo Switch natively, if I understood correctly. I recommend you to check it out, someday! Would love to see Clive as a Switch title eventually, even though I'm not the biggest fan of the console itself.

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Lionx_Dagger
Lionx_Dagger

rip off banjo kazooie i see, please just don't end up like Fur Fun
becide that it looks quite interesting and nice :)

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Guest
Guest

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RAWTalent93 Creator
RAWTalent93

I've never been a fan of the term "rip off" in this context. It'd be the same as calling every 3D platformer since Mario 64 (including Banjo) a rip-off, or every fighting game since Street Fighter a rip-off. Have no fear, it won't end up like Fur-Fun!

Glad that you're liking it regardless.

Reply Good karma+3 votes
Checkin4Indie
Checkin4Indie

"Rip-off"? As in Yooka-Laylee?

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Guest
Guest

cant rip-off your own creation, just saying.

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Checkin4Indie
Checkin4Indie

What do you mean? Simply because you worked for some company it doesn't make their productions yours.

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Clive 'N' Wrench
Platforms
Windows, Mac, Linux
Creator
RAWTalent93
Engine
Unity
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Latest tweets from @classicgj, @clivegame

RT @pushsquare: Interview: MediEvil Creators Give Their Verdict on the Forthcoming PS4 Remaster Pushsquare.com #Sony #PS4T.co

Dec 14 2017 by classicgj

Clive ‘N’ Wrench’s first proper multilevel trailer also dropped since the last time I remembered #indiedevhourT.co

Dec 13 2017 by classicgj

Hey #indiedevhour I’ve been working on the #CliveNWrench level, Iceceratops this week! #3DPlatformer #gamedev T.co

Dec 13 2017 by classicgj

RT @pushsquare: Sony Uses Fan Art in MediEvil Remaster Reveal Trailer Pushsquare.com #Sony #PS4 #MediEvil #Trailers T.co

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RT @GunnComics: Fans of the original MediEvil (announced by Sony as a 4K remaster) will be interested in my upcoming fantasy graphi… T.co

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Feb 24 2015 by clivegame

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Clive 'N' Wrench - 3D Action Platformer - Kicksta…: Youtu.be

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RT @ClassicGJ: Clive the cave dweller... #3DPlatformer #indiedev #gamedev #indiegames @CliveGame T.co

Dec 21 2014 by clivegame

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