• Register

Another Castle combines classic platforming gameplay with the randomness of a rouguelike. You play as Andy, a kid who's looking for a random item, whether it be a kick ass magical sword, a wizard hat, or royalty. To find the item you must run, jump, and fight your way through a randomly generated castle. When you beat the game, you sadly won't get the item, as it's always in another castle. Instead, the item is now unlocked and can be found in future playthroughs of the game.

You can play the current prototype at AnotherCastleTheGame.com

Image RSS Feed Latest Screens
Owl Mount Desert Spider Boss
Blog RSS Feed Report abuse Latest News: Another Castle Preview

0 comments by Pixabyte on Apr 1st, 2013


Play the prototype now at AnotherCastleGame.com!

For more indie game previews and reviews, visit us at Pixabyte.tv.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
0.06 Windows

0.06 Windows

Jan 29, 2013 Full Version 2 comments

This version adds a freeze ray, summon shark, space suit, and redesigned Andy.

0.06 Mac

0.06 Mac

Jan 29, 2013 Full Version 0 comments

This version adds a freeze ray, summon shark, space suit, and redesigned Andy.

0.05 Windows

0.05 Windows

Dec 7, 2012 Full Version 0 comments

This version adds a jetpack, flamethrower, spinning platforms, bouncy mushrooms, lava, and a fire golem to the game.

0.05 Mac

0.05 Mac

Dec 7, 2012 Full Version 0 comments

This version adds a jetpack, flamethrower, spinning platforms, bouncy mushrooms, lava, and a fire golem to the game.

0.04 Windows

0.04 Windows

Nov 2, 2012 Full Version 0 comments

This version adds spells, clothing items, and falling platforms

0.04 Mac

0.04 Mac

Nov 2, 2012 Full Version 0 comments

This version adds spells, clothing items, and falling platforms

Post comment Comments  (0 - 10 of 12)
Tizz98
Tizz98 Feb 4 2013, 8:09pm says:

It works very good for me but I feel like the jump height needs to be bigger, it's hard to make big jumps and reach higher platforms. But overall, very good game! I like the pixel art!

+2 votes     reply to comment
UncadeDave
UncadeDave Feb 5 2013, 1:17am replied:

Thanks! I think I'm going to try and make the jumping a bit more forgiving in the next update.

+1 vote     reply to comment
JenHaav
JenHaav Mar 11 2013, 3:59pm replied:

The jumps are just right! No need for that.
+ If you get your hands on a jetpack you are suited to go everywhere.

+2 votes     reply to comment
Bigpather12
Bigpather12 Feb 4 2013, 3:56pm says:

8.also will there be a minj map or map

9.will the overword be enpty or will it cobtain specil dungeons or oplaces syudff like that?

+2 votes     reply to comment
UncadeDave
UncadeDave Feb 5 2013, 1:18am replied:

overworld will contain special level types

+2 votes     reply to comment
Bigpather12
Bigpather12 Feb 4 2013, 3:53pm says:

also will thwre be bosses?

+2 votes     reply to comment
Bigpather12
Bigpather12 Feb 2 2013, 2:03pm says:

Also will there be ltos of bosses?

+2 votes     reply to comment
Bigpather12
Bigpather12 Feb 2 2013, 2:02pm says:

Awomse cope of questinos

1.Are oytu thinkign of adding side quests to the game?

2.How many enviroemtns are you going to have in the final release?

3.Is there going to be a hige number of iteams and enyes to ciollect and battle agaist?

4.How will the overworld work?

5W.Will you add qa map in furture releases?

Your voice is awsome

+2 votes     reply to comment
UncadeDave
UncadeDave Feb 5 2013, 1:16am replied:

it's hard to answer your questions, as the scale of the game will largely depend on how successful the Kickstarter I'm going to run relatively soon is. I'll give it a shot:

1 - There will definitely be mini games, as well as secret paths in the game.

2 - No idea at this point, minimum 5 different climates

3 - Yes lots of items! at least 100. Lots of enemies as well, no idea on the number yet.

4 - I'll be showing it off later

5 - a level map is a definite possibility, not sure yet

6 - there will be bosses, not sure how many yet

Thanks!

+2 votes     reply to comment
UncadeDave
UncadeDave Feb 1 2013, 11:35pm replied:

Awesome, thanks!

Just to let you know, the end text is just a placeholder for the prototype. You won't be able to unlock items by beating the game until I've implemented the overworld :)

+3 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Another Castle
Developer
Uncade
Engine
Unity
Contact
Send Message
Official Page
AnotherCastleTheGame.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @uncadegames

I can't wait for new and exciting ways to watch The Price is Right.

May 21 2013, 3:07pm

@RockLeeSmile Ahh, Ok. Silly Japanese accent it purely optional

May 8 2013, 7:10pm

@RockLeeSmile anything I could clear up?

May 8 2013, 7:07pm

@RockLeeSmile It's all good! In the beginning of the vid you mentioned something about pronouncing a name, wasn't sure what you meant

May 8 2013, 7:06pm

@RockLeeSmile Awesome! Thanks for checking it out!

May 8 2013, 6:17pm

@rvagamejams Ahhh, it's a bit too late for me to come out now, hopefully next week!

Apr 30 2013, 10:32pm

Galaxy justice is in danger! Will you sink all the shot to win FREEDOM? @x01010111 #ld48 T.co

Apr 29 2013, 9:13pm

@abstracte I haven't decided if I'm going to have the ability to save a game, because a playthrough will be so short.

Apr 4 2013, 2:17pm

@abstracte Thanks! You'll start out with a few lives, and the overworld will regenerate instead of having continues

Apr 3 2013, 10:45pm

Pretty cool preview for Another Castle: T.co

Apr 2 2013, 11:20am

Statistics
Rank
1,976 of 9,424
Last Update
1 month ago
Watchers
40 members
Files
10
News
7