Tiberian Sun Reborn is a standalone game that aims to recreate the atmosphere and combat of Tiberian Sun in a FPS. The original effort was started in 2004 by a small group of dedicated modders, leading to its first official release in 2008 as C&C Reborn.
As of November 2011, TSR has been entirely reimagined and redesigned to stick closer to its Tiberian Sun roots while allowing you to benefit from what we've learned from playing the original Reborn and our work on the other Bluehell Productions projects, with room left for imagination and exploration of the Tiberian Sun atmosphere. We invite you to visit our website for more information.
Be sure to check out our forums for the latest news and discussion, plus our semi-regular development blogs!
Source: Cobra's Nest Actual
Scramble Index: Foxtrot-Beta-9
Intel has discovered that GDI has undertaken a redesign of their detestable War Factory, unlike what our operatives on the field have encountered thus far. One of our Black Hand operatives, codename "Hasak", has managed to infiltrate a nearby GDI base in the area and we have received his findings via comlink.
Hasak's initial analysis shows that the master control terminal has been moved to an upper location, much like our own Nod War Factory. The hangar area appears to have been repurposed as a Wolverine maintenance bay. Also, a large area has been opened up in the back and what appears to be a surplus of vehicular components are now stored there. Observations have noted that the production speed of the War Factory has not been affected by these changes.
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A teaser voideo made from the latest internal alpha!
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Highest Rated (2 agree) 8/10
Awesome game! i always dreamed about it! but sadly the lack of Offline bots and players to play with online make it not what i should be...
it hope we get AI maps one day so we can enjoy max number bots in maps and big battles, then i will give it 10
Dec 9 2013 by Ahrimansiah