• Register

Set in the Dune universe, this free indie game turns Emperor: Battle For Dune into a First/Third Person Shooter. More features are on the way, such as spice fields, capture buildings and explorable vehicles.

Background

The Emperor is dead. The Guild has taken over the Spice production on Arrakis until another great House claims it. Three Great Houses remain after the long fighting on Arrakis. the noble Atreides, The evil Harkonnen and the insidious Ordos. All three houses are after control of Arrakis, for control of the Spice, for control of the Known Universe.

Houses


Atreides

User Posted Image

From the water world Caladan. The Atreides are a righteous and noble people, only doing what they can for good. The Dukes love for his people commands superior loyal and devotion from his troops.

Harkonnen

User Posted Image


From the industrial wastelands of Giedi Prime. The Harkonnen are cruel yet cunning, with leaders and officers being killed by their followers to gain rank, making them harden soldiers.

Buildings

Base Defences

Atreides: Machine gun Post, Rocket Turret

Harkonnen: Flame Turret, Gun Turret

Refineries

Refineries, harvesters and their carryalls are the basis of all Spice production on Arrakis, each House has their own Harvesters and carryalls where they collect the Spice and deliver it to Refineries to refine it.

Atreides
User Posted Image

Harkonnen
User Posted Image


Infantry
Each House has a Barracks for infantry training. In these structures you can refill your ammo and health while also purchasing higher characters with more health and better weapons.

Atreides
User Posted Image

Harkonnen
User Posted Image


Factory
Each House has a Factory where their vehicles are created. You can purchase fast scouting vehicles at low costs, main battle vehicles with more armour and stronger firepower for a higher price or long ranged vehicles for indirect combat.

Atreides
User Posted Image

Harkonnen
User Posted Image


Take a look on www.w3dhub.com for more info on this Indie game. We are part of W3D Hub, along with Apocalypse Rising, Tiberian Sun: Reborn and Expanded Civilian Warframe.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Blog #126

News 0 comments

Hey everyone, so as always it's been a super long time since we've put out any form of real update. Well here's what's been going on and what else we have planned!

So if you were left feeling a little bit confused by our April update, it was indeed an April Fools joke. We aren't going to be moving over to an RTS, I'm sorry to those who were looking forward to the idea but we're still working towards a release with our current project!


What's been going on?


Scripts 5.0 Build


Quite recently we made the jump to the latest scripts build that TT has to offer, version 5.0. This is the version that the currently released APB Delta uses and TS: Reborn are planning on releasing with soon! With these new scripts comes a lot of features with both graphical things and with what we can do.

As most of you who have been following the project might of seen that we've had sprinting for awhile now in a video feature, and those who have played APB will have seen a different version, their's is thanks to 5.0 and ours is thanks to a script by triattack.

Other things we can do with 5.0 is improve upon old features and create them closer to how we originally wanted them implemented, but couldn't due to limitations such as the Carryall and Harvester logic. Along with changing how Carryalls and Harvesters behave we also plan to completely redo the Sandworm script, as this can be improved majorly!

Fixing 5.0 Created Bugs


With new scripts builds come bugs and broken features. We've been busy fixing everything that broke when we moved over to 5.0 but there are still some issues that need ironing out, mostly with harvesting. Our version of sprinting is also not working 100% currently, which is a bit of a drag but should be a-ok next build!

Maps Revamped


The current maps we have ingame are fairly old, and look it. So the objective is to get them up to scratch, make improvements where needed, and update the texture work. They also lack detail in some ways, even more so in light of recent W3D levels!

BFD_Dune_PatrolBFD_Dune_PatrolBFD_Spice

Fine Tuning


Some of our core gameplay isn't exactly where we want it to be, so extra effort is being put in to make sure this changes. We're constantly taking a look at what's working, what doesn't and what just doesn't make sense. All with the hope that when we do get a release out to you guys, it's something we can truly be proud of!


BFD_LimaOutpost

So for those of you who saw our little April Fools update, you may have noticed a new map poking it's head out. This is in fact a new TDM map called Lima Outpost! It's a remake of the Renegade Tutorial terrain, which is a small Harkonnen outpost shielded in a cliff circle.

BFD_LimaOutpostBFD_LimaOutpostBFD_LimaOutpost

There will be weapons, health packs and shield packs to pick up that will spawn in random locations. The time limit will be set to around 5 minutes, expect to hear more on this soon!


Future Happenings

We still have a fair amount left to do before we can release. With this, we are going to try and keep you as updated as possible with small new feeds of our progress!

Some things we hope to show to you soon are;

More Map Updates


With the standards of our levels falling behind other W3D projects we are revamping what we currently have. On top of this we are also working on new maps which we'll hopefully be able to show off soon!

New Harkonnen Weapons


We have a couple of new Harkonnen weapons that we need to rig up and get ingame, what they are and how they'll work we'll hopefully be demonstrating in our next update.

New First Person Hands


Since day one, we've been using the old C&C Renegade hands and we thought that it was about time that we finally set up our own. There isn't much else to say on the matter right now, but hopefully in the near future we'll have something to show off!


Do not trust the Lady Elara

That's it once again for another one of our rare updates (hopefully not so rare from here on..), as always be sure to tell us what you think and keep following us here, on Facebook, Twitter and Forums!

Tester Applications are Open!

Tester Applications are Open!

News 0 comments

W3D Hub have once again open their doors to accepting tester applications! If you enjoy following games such as Tiberian Sun: Reborn, Red Alert 2: Apocalyse...

Blog #124

Blog #124

News 4 comments

In this much overdue update we show off the new Atreides Infantry, a new map Dune Patrol and our Atreides Repair Fuses along with how they will work!

W3D Hub is looking for testers!

W3D Hub is looking for testers!

News 5 comments

Our new community W3D Hub is looking for testers! We are a community housing 5 W3D Engine games such as Apocalypse Rising, Tiberian Sun: Reborn and Battle...

Blog #123

Blog #123

News 6 comments

Happy Halloween everyone! In this much needed blog we have the new Carryall & Harvester logic, House Atreides Building interiors and House Atreides...

Comments  (0 - 10 of 422)
Guest
Guest

Looking forward to it!!!

Reply Good karma Bad karma+1 vote
TryToEpic
TryToEpic

Looks awsome! But Please Donat add worms. I hatte this motherf#ckers!

Reply Good karma Bad karma+1 vote
Talorcan
Talorcan

Dune without worms? Wat.

Reply Good karma Bad karma+5 votes
TeamWolf Creator
TeamWolf

Sandworms will not be on every map due to how close rocks and cliffs are. But rest assured, we will have Shai-Hulud roaming free!

Reply Good karma+8 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

saukrippl
saukrippl

Wow! I still love Dune and cannot wait to play this game!

Reply Good karma Bad karma+1 vote
darkyuri
darkyuri

Is game alive?

Reply Good karma Bad karma+1 vote
TeamWolf Creator
TeamWolf

Yeah we are still very much alive and are very busy hard at work!

Reply Good karma+2 votes
rebelteiboku
rebelteiboku

I and some friends of mine are rooting for you! We really want this to come because we love dune, and it looks good so far. Keep it up, and never give up.

Reply Good karma Bad karma+3 votes
TeamWolf Creator
TeamWolf

Thank you for the comments, we have no intention of giving up!

Reply Good karma+2 votes
rebelteiboku
rebelteiboku

Cant wait for a beta, wish I could help more, but Im rather terrible at things.

Reply Good karma Bad karma+2 votes
TeamWolf Creator
TeamWolf

Just showing your support and stay being a fan is all you need to do, we really do appreciate it.

Reply Good karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Battle for Dune: War of Assassins
Platforms
Windows
Developer & Publisher
W3D Hub
Contact
Send Message
Homepage
Battlefordune.eu
Release date
Game watch
Follow
Share
Style
Theme
Sci-Fi
Players
Multiplayer
Project
Indie
Twitter

Latest tweets from @warofassassins

Hello everyone, as always it's been far too long since our last update. So, here it is! Secure.w3dhub.com T.co

May 24 2016

Hello there, here's our first update from our new! In this we pretty much clear everything up from May and more! Secure.w3dhub.com

Jul 25 2015

Good Morning everyone! We've been very quiet but also very busy. Our new home is at W3D Hub, but more on that soon! T.co

May 30 2015

Blog 123 has been up for 2 of weeks now. This blog has new Atreides basement designs, Carryall script and more! Battlefordune.eu

Oct 27 2013

Blog 122 is up and has been written by our coder, Triattack. It contains information about our script features! Battlefordune.eu

May 28 2013

Blog 121 is live! It features the Atriedes Binoculars, Repair Tool, Harkonnen Claymore and our finished sprint script! Battlefordune.eu

Feb 10 2013

Blog 120 just went live! This blog contains a video of one the maps, Shield Wall. Also help us reach the IGOTY top 100! Battlefordune.eu

Dec 7 2012

Hey all, I know it's been awhile since our last blog but see what we've been getting up to! Battlefordune.eu Silent is sometimes good!

Nov 29 2012

Sorry for all of the spam messages, I haven't been on here in awhile. But don't worry, a new blog will be posted soon!

Nov 18 2012

Embed Buttons
Link to Battle for Dune: War of Assassins by selecting a button and using the embed code provided more...
Battle for Dune: War of Assassins
Statistics
Last Update
Watchers
598 members
Articles
116