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Through is an RPG with a focus on tactical combat and resource management. It is heavily inspired by other Roguelikes. However, Through carries some key differences. There is a large focus on accessibility and ease of use as well as simplicity and transparent design (for instance, your character only has a Strength and Intelligence stat). If you're looking for a deep RPG system thats easy to pick-up and play but difficult to master, give Through a shot. Open Source Art Credits: Oryx: Characters, tilesets | Atuun: Menu Music | Aaron P: Floor 1-5 music | Craig Stern: Floor 6-10 music | cheapshot: Floor 11-15 music | Ails: Icons and Items art

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Favorite strange builds (Games : Through : Forum : General Discussion : Favorite strange builds) Locked
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May 1 2012 Anchor

Post your favorite weird build you assume no one else is doing.

Mine is a high intelligence Elf Thug. Every level I put 2 points in intelligence and 1 in HP. The thug starting equipment and stats can get you through the first 3-4 floors on tough without having to use too many items. By the fifth floor, you'll have enough intelligence to use your alchemy to turn weapons, Intelligence potions, and any extra scrolls into wands. Then you can alternate wands and your low level melee combat. With your class ability, high HP, and high starting strength, you can still do melee fine if you pepper an enemy down to half health with wands before you engage. Your race ability can also help you get out of tight spots, making it easier to run-and-wand or just double up on your attacks for a bit.

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