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UnReal World is a combination of roleplaying game and a survival simulation. In a world inspired by iron-age Finland you can track animals, set traps, hunt with bows and spears, tan hides, go fishing, pick berries, cook food, sleep in a temporary shelter or build a log cottage, trade with the villagers, craft items, etc. It has a randomly generated map, skill development and a detailed wounds and combat system. The item crafting is moddable.

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version 3.18 stable - screenshots version 3.18 stable - screenshots version 3.18 stable - screenshots
Blog RSS Feed Report abuse Latest News: Custom Markers

0 comments by sami_maaranen on Apr 23rd, 2015

As showcased in the previous post, our new redesigned map of know areas screen allows pointing and clicking locations for more information. The fun doesn't stop there, but the new map will also allow adding your own custom markers. Each marker can contain two lines of text, and there are different marker colors to choose from. It's up to the player how detailed information they want to add on the map, but in any case you can create your own marker logic with chosen colors and text fields.

This long-requested addition didn't come easy as portions of menu/hotspot UI needed to be rewritten to allow bending and twisting the map of known areas to the direction we are going. Some polishing and testing remains, but custom markers are now properly implemented - and it's time to take a look at some funky screenshots.

This is how adding/editing a marker looks like. There are currently five marker colors you can choose from (red, green, blue, white, yellow) - and more will be added. We have chosen yellow for our example marker.

UnReal World - our first custom marker

And just like with any marker, simply clicking the area will bring up the information. Should you want to edit your custom marker now, you would press [A]. Editing and removing markers anywhere on the map is possible regardless of your character's whereabouts.

UnReal World - showcasing custom map marker

We've got different colored markers placed here and there. One marker has been set directly at the village. Information about all the markers within the target cursor area are shown. In this example two custom markers and one village are within the area:

UnReal World - showcasing custom markers

UnReal World development now continues with quests, which are huge thing in regards to gameplay - and huge thing to implement. Stay tuned for more - and feel welcome to join at Official Unreal World forums for good talks and frequent tidbits about ongoing development.

This could be a good day to utilize your squirrel hides and
donate to support UnRel World development

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UnReal World RPG v3.20 patch 2 Linux

UnReal World RPG v3.20 patch 2 Linux

Mar 17, 2015 Full Version 0 comments

Released 17th of March 2015. For 64 bit Ubuntu 14.04. For other distros visit the game official page. Patched version ready to download and install.

UnReal World RPG v3.20 patch 2 Mac

UnReal World RPG v3.20 patch 2 Mac

Mar 17, 2015 Full Version 0 comments

Released 17th of March 2015. for Mac OS X (10.6 or higher). Patched version ready to download and install.

UnReal World RPG v3.20 patch 2 windows

UnReal World RPG v3.20 patch 2 windows

Mar 17, 2015 Full Version 0 comments

Released 17th of March 2015. For Windows, patched version ready to download and install.

UnReal World RPG v3.20 patch 1 Linux

UnReal World RPG v3.20 patch 1 Linux

Jan 14, 2015 Full Version 0 comments

Released 14th of January 2015. For 64 bit Ubuntu 14.04. For other distros visit the game official page. Patched version ready to download and install.

UnReal World RPG v3.20 patch 1 Mac

UnReal World RPG v3.20 patch 1 Mac

Jan 14, 2015 Full Version 0 comments

Released 14th of January 2015. for Mac OS X (10.6 or higher). Patched version ready to download and install.

UnReal World RPG v3.20 patch 1 windows

UnReal World RPG v3.20 patch 1 windows

Jan 14, 2015 Full Version 0 comments

Released 14th of January 2015. For windows, patched version ready to download and install.

Post comment Comments  (0 - 10 of 87)
ZemplinTemplar
ZemplinTemplar Dec 13 2014, 12:01pm says:

Honestly, this game was a nice surprise when I stumbled upon it. I've yet to play it all that much, but I mostly like what I see. Keep up the effort guys, I've even voted for your little project in the IndieDB Awards. Good luck with continuing the development. :-)

+4 votes     reply to comment
tamponmania
tamponmania Dec 13 2014, 1:06pm replied:

Yea. I hope they will win! This game deserves it(Developers :D )

+1 vote     reply to comment
Santtu0000
Santtu0000 Nov 23 2014, 5:56am says:

Finland! Perkele!

+2 votes     reply to comment
Silaith
Silaith Nov 13 2014, 10:27am says:

Pour les français de passage : UnReal World est un jeu d'une profondeur, et d'une liberté ahurissante. Il n'en existe pas deux comme lui, n'hésitez pas à l'essayer, même si vous êtes frileux avec l'anglais, il mérite largement de s'impliquer un peu pour dépasser la barrière de la langue, surtout que les mécanismes du jeu et les graphismes sont plutôt intuitifs, donc rapidement assimilables (contrairement à un certain Dwarf Fortress). Le jeu est en développement depuis 1992, il est donc largement mûr et complet ! Et toujours en développement. De plus il est gratuit, mais des donations sont possibles (et méritées).

Que demander de plus? :)

UnReal World is a deep, astonishing game. Give it a try ! It's free, with donation at will (largely deserved).

+1 vote     reply to comment
vfabien21
vfabien21 Nov 20 2014, 12:36pm replied:

Tiens, Silaith, si ça t'interesse j'avais commencé une traduction de l'encyclopedie du jeu il y a quelques temps.

+1 vote     reply to comment
Silaith
Silaith Nov 20 2014, 4:08pm replied:

C'est une bonne initiative, mais je ne vois rien de ta part (lien ou message privé...). Par ailleurs, si tu sais s'il est possible de traduire le jeu je suis volontaire pour t'aider. J'ai participé à celle de Distant Worlds dans l'équipe de Mundus Bellicus.

+1 vote     reply to comment
vfabien21
vfabien21 Nov 21 2014, 3:44am replied:

Ah, effectivement, je n'avais pas le fichier sous la main, donc je ne l'ai pas joints... (Je vais l'exhumer ce week end).

Une partie du jeu peut être traduite, mais pas tout encore. Je vais demander à Sami (le développeur) ce qui peut être fait...

+1 vote     reply to comment
erkka Creator
erkka Sep 16 2014, 4:55pm says:

As you might have noticed, we are on Steam Greenlight. Take a look and cast your vote here: Steamcommunity.com

+2 votes   reply to comment
Silaith
Silaith Nov 13 2014, 10:52am replied:

I already voted for. :)
If accepted and launched, Steam will keep your game free ?
I wonder also if you plan to integrate the wind, the "smell" for animals in the game ? I find some suggestions about it in the forum, but no clear nor "official" answer.

I quote : "This would drastically change hunting. First, the player wouldn't have to get as close to an animal, since a good archer could shoot a bit beyond his range. Second, it means that sneaking is more important, because animals would be able to sense him from further away and be gone before he even saw them. This would mean wind direction would become important, too; you'd need to be sure that you were approaching from down wind".
The last sentence is exactly my mind ! (from : Z3.invisionfree.com)

+1 vote     reply to comment
erkka Creator
erkka Nov 13 2014, 2:22pm replied:

Pricing of a possible Steam release depends on many things.

Yup, wind direction and effects are planned (and already under early development phase), but it will take time until they are ready to implemented in a release version.

+2 votes   reply to comment
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UnReal World
Platforms
Windows, Mac, Linux
Developer & Publisher
Enormous Elk
Engine
Custom Built
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Official Page
Unrealworld.fi
Release Date
Released May 31, 1992
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Highest Rated (5 agree) 9/10

I am following that game since a few years. And to be honest, it evolved a lot lately (in the good direction) and is always a pleasure to discover what new things have been added after a few calm months. It is one of the most in depth survival games around (not the zombie style, but the one were you are sent into wilderness with nothing but a knife and have to find a way to make your own food, fire, clothes, house...). I love the fact too that it is based on the real finnish medieval era, with an…

Feb 16 2012, 9:34am by vfabien21

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Roguelike
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Realism
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Single Player
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