Swordy at it's core is a physics based brawler. Our unconventional twin stick control scheme lets you wreak havoc on your opponents. Analogue sticks and triggers directly translate into character and weapon movement, enabling you to time your swings, throws and stabs. Swordy’s weapons and damage model are completely physics based, you’ll need to master the momentum and weight of your character and weapon together to fight effectively. It’s easy to pick up but leaves a lot of space for mastery.

Check out Swordy on Steam.

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Until now Swordy was only available if you came to one of our PAX showcases or local NZ gamedev events, and we are extremely excited to enter the stage of development where we can invite the community to play Swordy and take on the next chapter of development. Local multiplayer games have been growing in popularity and we are stoked to finally be part of the family and evolve Swordy along with it!


We've been working on the game in our spare time at first. After PAX AUS 2014 we were lucky to have been picked up by Xbox, which allowed us to work on the game full time since then. It is now at a stage where we feel the game is ready to be played by a larger audience and for us to step out of the dark as a studio. Early Access give us the opportunity to refine Swordy, connect with players and build towards a better experience. We hope you enjoy being part of it with us!

If you're a member of the press and wish to know more about Swordy or request a review key, please contact us through presskit (please make sure we can verify who you are).

Join the discussions on the steam page or our forums. Follow us on Twitter, Facebook, Youtube, and if you want to be notified of larger updates, subscribe to our newsletter.

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Steam Greenlight

Steam Greenlight

News

Swordy is on Greenlight! Share & Vote! Help us spread the word!

Screenshot Saturday 211

Screenshot Saturday 211

News

We posted some screenshots and latest development updates to Reddit's Screenshot Saturday! New arena, tutorial system, new audio framework. Let us know...

WIP PAX Australia banner

WIP PAX Australia banner

News

Sneak peak of our PAX Australia banner by Steve Salmond!

PAX Australia prep

PAX Australia prep

News

Our PAX Australia preparations are going well. Feels like its coming up fast. Four weeks to go!

Comments
twinklefingers
twinklefingers

You should really consider changing the name of this game. Swordy sounds too similar to Sword Art Online, and the last you'd want are people who view this page to feel cheated. Unless, you really are trying to fool everyone....

Reply Good karma Bad karma-3 votes
UpgradeFour
UpgradeFour

lmao here we have the native babby weeb.

Reply Good karma Bad karma+1 vote
Guest
Guest

Doesn't sound even remotely similar lol :D

Reply Good karma Bad karma+1 vote
nomand Creator
nomand

Genuine question, how can the two be possibly confused?

Reply Good karma+3 votes
PigPew
PigPew

cool

Reply Good karma Bad karma+2 votes
ScriptanGames
ScriptanGames

Awesome news!

Reply Good karma Bad karma+2 votes
Jerikøh
Jerikøh

Great !!

Reply Good karma Bad karma+2 votes
Guest
Guest

Looks great.

Reply Good karma Bad karma+1 vote
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Swordy
Platforms
Windows, XONE
Developer
Frogshark
Engine
Unity
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Swordygame.com
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Fighter
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Twitter

Latest tweets from @swordygame, @frogshark

#localmulti physics mayhem GRABITY by our friends @TeamNinjaThumbs on Greenlight! Vote yes! Steamcommunity.comT.co

Apr 20 2017 by frogshark

RT @TheSpinoffTV: The NZ games industry is taking off – here're @LiamMaguren's picks of what to buy to support the home team

Apr 13 2017 by frogshark

RT @Powerhoof: Crawl 1.0 live now on Steam! Full launch trailer: Youtu.be Store page: Store.steampowered.com Th… T.co

Apr 11 2017 by frogshark

Play SWORDY at @Chromacon at the Aotea Center in Auckland until 5pm - last day! T.co

Apr 8 2017 by frogshark

See you at NZ art festval Chromacon! Today and tomorrow at the Aotea Events Center in Auckland @Chromacon Chromacon.co.nz

Apr 7 2017 by frogshark

Last chance to back @Chromacon Indie Arts festival in New Zealand Kickstarter.com. Come along 8-9th April free entry. See you there!

Apr 3 2017 by frogshark

RT @mordhaugame: And we're live on @Kickstarter! #UE4 #gamedev #indiedev Kck.st

Mar 9 2017 by frogshark

RT @tinyphx: Hey @frogshark, we fell in love with your melee mechanics and jacked them straight into Frank, our lovable pug. T.co

Mar 7 2017 by frogshark

An indie arts festival for indie creators and all art-lovers. Help #Chromacon2017 remain free for everyone! Thndr.me

Mar 6 2017 by frogshark

RT @frogshark: Keyboard + mouse input added to SWORDY on the "beta" branch! Try it and give us some feedback! More info: T.co #gamedev

Feb 9 2017 by swordygame

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