Swordy at it's core is a physics based brawler. Our unconventional twin stick control scheme lets you wreak havoc on your opponents. Analogue sticks and triggers directly translate into character and weapon movement, enabling you to time your swings, throws and stabs. Swordy’s weapons and damage model are completely physics based, you’ll need to master the momentum and weight of your character and weapon together to fight effectively. It’s easy to pick up but leaves a lot of space for mastery.

Check out Swordy on Steam.

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Until now Swordy was only available if you came to one of our PAX showcases or local NZ gamedev events, and we are extremely excited to enter the stage of development where we can invite the community to play Swordy and take on the next chapter of development. Local multiplayer games have been growing in popularity and we are stoked to finally be part of the family and evolve Swordy along with it!


We've been working on the game in our spare time at first. After PAX AUS 2014 we were lucky to have been picked up by Xbox, which allowed us to work on the game full time since then. It is now at a stage where we feel the game is ready to be played by a larger audience and for us to step out of the dark as a studio. Early Access give us the opportunity to refine Swordy, connect with players and build towards a better experience. We hope you enjoy being part of it with us!

If you're a member of the press and wish to know more about Swordy or request a review key, please contact us through presskit (please make sure we can verify who you are).

Join the discussions on the steam page or our forums. Follow us on Twitter, Facebook, Youtube, and if you want to be notified of larger updates, subscribe to our newsletter.

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Steam Greenlight

Steam Greenlight

News

Swordy is on Greenlight! Share & Vote! Help us spread the word!

Screenshot Saturday 211

Screenshot Saturday 211

News

We posted some screenshots and latest development updates to Reddit's Screenshot Saturday! New arena, tutorial system, new audio framework. Let us know...

WIP PAX Australia banner

WIP PAX Australia banner

News

Sneak peak of our PAX Australia banner by Steve Salmond!

PAX Australia prep

PAX Australia prep

News

Our PAX Australia preparations are going well. Feels like its coming up fast. Four weeks to go!

Comments
twinklefingers
twinklefingers

You should really consider changing the name of this game. Swordy sounds too similar to Sword Art Online, and the last you'd want are people who view this page to feel cheated. Unless, you really are trying to fool everyone....

Reply Good karma Bad karma-3 votes
UpgradeFour
UpgradeFour

lmao here we have the native babby weeb.

Reply Good karma Bad karma+1 vote
Guest
Guest

Doesn't sound even remotely similar lol :D

Reply Good karma Bad karma+1 vote
nomand Creator
nomand

Genuine question, how can the two be possibly confused?

Reply Good karma+3 votes
PigPew
PigPew

cool

Reply Good karma Bad karma+2 votes
ScriptanGames
ScriptanGames

Awesome news!

Reply Good karma Bad karma+2 votes
Jerikøh
Jerikøh

Great !!

Reply Good karma Bad karma+2 votes
Guest
Guest

Looks great.

Reply Good karma Bad karma+1 vote
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Swordy
Platforms
Windows, XONE
Developer
Frogshark
Engine
Unity
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Swordygame.com
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Style
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Arcade
Theme
Fighter
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Indie
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Latest tweets from @swordygame, @frogshark

Beautiful and fun #localmulti BRIEF BATTLES by #indiedev @thejuicycupcake NEEDS OUR SUPPORT! 35 HRS LEFT on kicksta… T.co

Nov 20 2017 by frogshark

"The Smash Brothers Documentary" is an awesome in-depth documentary series on competitive Smash Bros. Youtube.com

Nov 19 2017 by frogshark

More hairs! Full album: Imgur.com #screenshotsaturday #gamedev T.co

Nov 18 2017 by frogshark

Improved the pickup targeting and shape (now egg shaped) - longer reach distance for things forward, doesn't reach… T.co

Nov 18 2017 by frogshark

Hairs in the 060 update. Dreds, spikes and sides. #screenshotsaturday #gamedev Steamcommunity.com T.co

Nov 18 2017 by frogshark

Here are some GIFs showing the development progress of the armour UI Imgur.com #gamedev

Nov 11 2017 by frogshark

Armour UI! #screenshotsaturday #gamedev T.co

Nov 10 2017 by frogshark

RT @frogshark: Swordy 060 update is available for testing =) Steamcommunity.com #gamedev T.co

Nov 10 2017 by swordygame

RT @frogshark: Native Steam Controller support in SWORDY 050 update! Steamcommunity.com #gamedev T.co

Nov 10 2017 by swordygame

RT @frogshark: Keyboard and mouse support in SWORDY 050 update! Steamcommunity.com #gamedev T.co

Nov 10 2017 by swordygame

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