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Swordy is a local multiplayer physics based brawler. It is designed to be played with friends in the same room, on the couch, sharing the experience together. Players use analog input to control weapons directly, trying to master the momentum and timing to swing and throw them at each other, sending them to their colourful deaths. The emergent physics based combat offers nuance and mastery while being accessible and easy to pick up, with expressive character control and hilarious chaotic moments.

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Steam Greenlight

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We've reached an important milestone. Swordy is now on Greenlight. We have surpassed top 100 in just 17 hours and broke top #10 in 4 days! The Greenlight community has been great and we are grateful for everyone's support, comments, votes and shares!

We haven't been active on IndieDB, because it's costly to update every outlet on the internet. Our primary platforms for Swordy news are our Devblog, Twitter and Facebook, and now Steam. Whenever we have new content to share, it takes a lot of time to prepare and upload all the gifs, images, videos and text to all the websites and keep everything up to date, so we choose to concentrate the efforts towards those platforms.

If you wish to follow our incremental updates, check out our above mentioned streams!

Thank you for your support!

Screenshot Saturday 211

Screenshot Saturday 211

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We posted some screenshots and latest development updates to Reddit's Screenshot Saturday! New arena, tutorial system, new audio framework. Let us know...

WIP PAX Australia banner

WIP PAX Australia banner

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Sneak peak of our PAX Australia banner by Steve Salmond!

PAX Australia prep

PAX Australia prep

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Our PAX Australia preparations are going well. Feels like its coming up fast. Four weeks to go!

Screenshot Saturday!

Screenshot Saturday!

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This week we took a break from polish and business stuff to do a rough prototype of HORDE MODE with (barely) AI - super stupid colliders that charge at...

Comments
PigPew
PigPew

cool

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TheScriptan
TheScriptan

Awesome news!

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Jerikøh
Jerikøh

Great !!

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Swordy
Platforms
Windows, XONE
Developer
Frogshark
Engine
Unity
Contact
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Homepage
Swordygame.com
Release date
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Genre
Arcade
Theme
Fighter
Project
Indie
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Twitter

Latest tweets from @swordygame, @frogshark

"Examiner Exclusive: Inside Swordy" Examiner.com interview with #indiedev @kormyen about #swordygame by @examinercom!

Jun 28 2016 by frogshark

Just minor fixes and a bell sound in version 0.0.32. Changelog: Community.frogshark.com

Jun 28 2016 by swordygame

RT @swordygame: Weapon balancing and system menu fun times continued in update 0.0.31. In-depth notes test and how you can help: Community.frogshark.com

Jun 28 2016 by frogshark

Weapon balancing and system menu fun times continued in update 0.0.31. In-depth notes test and how you can help: Community.frogshark.com

Jun 28 2016 by swordygame

RT @ClevEndeavGames: #STEAM SUMMER SALE IS ON!!! Get Ultimate Chicken Horse 33% OFF, Retweet please! Store.steampowered.com #SummerSale T.co

Jun 24 2016 by frogshark

Just minor fixes and sneaky fire tweak in Swordy version 0.0.22. Out now. Changelog: Community.frogshark.com

Jun 23 2016 by swordygame

Swordy version 0.0.21 is out. Special thanks to our testers for all the feedback so far! Changelog: Community.frogshark.com

Jun 22 2016 by swordygame

RT @tom_nz: Just started streaming Swordy beta by @frogshark games. Testing out the AI. Awesome as game. Come and check it out. Twitch.com

Jun 22 2016 by swordygame

RT @frogshark: Swordy Beta sign-ups are now closed! Thank you all 300+ testers who joined to help us! Please use our forum! Community.frogshark.com

Jun 22 2016 by swordygame

RT @sandwich_cool: ⭐️

Jun 22 2016 by frogshark

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