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Kinigits is 'Design By Chris' 's first game. It takes some ideas from games like super mario war and Super Smash Brothers, and other ideas from early gaming history. The graphics are not likely to wow you, but the gameplay should stand for itself. It takes place in the middle ages and details the conflict between The Kinigit of Wind (Blue) and The Kinigit of Fire (Red), and this story ends however you allow. In closing, I hope you enjoy the game. - Wyatt White, Design By Chris.

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0 comments by Design_By_Chris on Feb 2nd, 2013

Kinigits has lain dormant for quite a while, that was intentional. I've been accumulating the skills I need to make better games. Now that I have some of those skills under my belt I'm coming back and working on Kinigits as a side project. I have a fairly long list of features that really should have been in from day one but for the purposes of this news-bit I'll stick to the fairly near future. Here goes:

~Character Selection~
This is one of those features that should really have been in from the get go. It's simple to implement and important to the game.  This will give each player the ability to choose from 3 playable characters before entering each arena. 

~New Playable Character~
This character has actually been in the game since the second 'Alpha' release, but has not been playable. The exact nature of the character will be revealed when he is implemented along with his special move.

~Resolution!~
Kinigits now runs at 800x400 resolution! (I know I know, its still small) all the original maps have been converted to this new resolution. Because of this resolution bump up the game will have less bugs, more precise collision checking, and allow for backgrounds to be 4 times as detailed. This should also fix the terrible automatic anti-aliasing issue on Windows 7.(that ones a long time coming)

*Real Characters*
Due to the graphics being scaled up and (possibly) having a real artist on the team, I plan on adding fully animated sprites.

*Singleplayer*
In an effort to make Kinigits a legitimate indie game rather than an experiment to see if i could make a game. I'm not entirely sure yet what the singleplayer will be comprised of, whether it will be like the bots in Counter Strike: Source or closer to a linear, almost Ghosts and Goblins style game, either way it will have single player implemented sometime in the fairly near future

*LAN and Online Multiplayer*
As a programmer I've been playing around with network based multiplayer in Super Time Dungeon, and as soon as its ready I pla to bring that knowledge into Kinigits. Keep in mind that this feature is still a ways out (hence it being marked by ** and not ~~) and  will not be in the next release.

ARTISTS! Want to make a stage for Kinigits?  contact me at this email and I'll be happy to provide you with details on what is needed. 

I hope this excites at least some of you  and gives hope to others that this game wont stay stagnant. 

Thank You for your time, 

Wyatt White
Design By Chris

Downloads RSS Feed Latest Downloads
Kinigits 1.0.1

Kinigits 1.0.1

Nov 16, 2012 Full Version 0 comments

Release patching main menu combat crashes. New updates will be released as other jazz is fixed.

Kinigits 1.0

Kinigits 1.0

Oct 20, 2012 Full Version 0 comments

The Final content update! Bug fixes, new maps, and re-done backrounds will be provided as updates as I make them.

Kinigits Beta 1

Kinigits Beta 1

Sep 1, 2012 Demo 0 comments

-Map updates -New maps -Balance updates -New artwork

Kinigits Alpha 2.2

Kinigits Alpha 2.2

Aug 19, 2012 Demo 0 comments

Newest Update of Kinigits, this is the last update guaranteed to be 100% free so Download now!!

Kinigits OST - Chasing Bleeps

Kinigits OST - Chasing Bleeps

Aug 18, 2012 Audio 0 comments

The collection of Craig Mitchell's(Chasing Bleeps) music that was listened to and used in the creation of Kinigits. WARNING: grade A content contained...

'Kinigits' Alpha 1

'Kinigits' Alpha 1

Aug 6, 2012 Demo 0 comments

Kinigits is a game under development by Design by Chris. Its a 1v1 combat game featuring simple controls and simple graphics. Design by Chris's mission...

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SamSky
SamSky Sep 25 2012, 2:05pm says:

Will this game ever be finished? I wanna see more updates...

+2 votes     reply to comment
Design_By_Chris
Design_By_Chris Nov 6 2012, 1:26am replied:

Further updates depend on how many want it. I've began developing my next (and much more ambitious) game, so if theres not interest in 'Kinigits' then I'm content to let it lay dormant.

+1 vote     reply to comment
steadi
steadi Aug 28 2012, 8:25am says:

Hey Man,

I love the game, it has a great concept and I always appreciate work created using the game maker engine. I played the 2nd Alpha you released and so far, I really love the game, it was fun to see a combat game much like this and I enjoyed the game play. However, the only bug I could find was when using the shield power, when you move away from your position, the shield bugs out but apart from this it is a very enjoyable game and I cannot wait for some more news or better yet, another Alpha.

Thanks,
Steadi

+3 votes     reply to comment
Design_By_Chris
Design_By_Chris Aug 30 2012, 2:14am replied:

Hmmm. . . interesting. People have been reporting that the game alpha 2 wont load. Are you running XP, Vista, or Win7?

+2 votes     reply to comment
steadi
steadi Sep 16 2012, 10:22am replied:

I was running Win7 :)

+2 votes     reply to comment
Design_By_Chris
Design_By_Chris Aug 20 2012, 10:23pm says:

I appreciate comments! tell me if you like what you see!

+2 votes     reply to comment
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Kinigits
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Windows
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Released Dec 1, 2012
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Arcade
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Fighter
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Multiplayer
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Indie
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Latest tweets from @wy477wh173

Why is everyone doing #ff its not even-- oh f*ck it IS Friday!

21hours 13mins ago

Hey, what would I sacrifice to a computer god? maybe RAM? or power supply's? Hard drives?

May 24 2013, 1:48am

Working on funding now. Oh boy. . . better not screw this up.

May 23 2013, 10:20pm

The thing is, what makes a system is the exclusive games, not the specs. specs are what make gaming cults.

May 22 2013, 12:35pm

So, the new xbox looks like they just made the kinect mandatory and slapped some more hardware into it.

May 22 2013, 12:35pm

Gonna play some halo1 for PC. Anyone care to join?

May 21 2013, 10:35pm

@voxel This looks pretty nice. . . I think I may settle on @webfaction

May 21 2013, 7:49pm

@voxel Will check out.

May 21 2013, 7:40pm

Ok, I'm sick of this bullshit. Where do y'all host your sites? My current provider is ass.

May 21 2013, 6:50pm

@kelsie_sara lelelelelelelelelelelelelelelele

May 21 2013, 5:51pm

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