Seed Of Andromeda is a Voxel based Sandbox RPG in a futuristic setting. The player will crash land on a fully round voxel planet and will be forced to survive hostile creatures. As the player progresses through the game, they will be able to form settlements, develop technology, and eventually escape the rock they are stranded on!

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Development Summary - 8th August 2015

Development Summary - 8th August 2015

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We have a brand new developer update blog post for you all. The blog covers topics from game design and programming work to a new web service that will...

SSAO in SoA

SSAO in SoA

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A quick rundown on the new Screen Space Ambient Occlusion method used in Seed of Andromeda to make the game even prettier than it already was! The blog...

Bloomin' Bloom

Bloomin' Bloom

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Today we bring you a blog discussing how we have implemented Bloom, and how it will affect the visuals of the game! We hope you like the look of it, we...

Developer Summary - 4th of July 2015

Developer Summary - 4th of July 2015

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There are lots of interesting things in this weeks Developer Update, including displacement mapping, new generation, a new Gas Giant, faster meshing...

Procedural Heightmap Terrain Generation

Procedural Heightmap Terrain Generation

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In this blog Ben shows how to create complex heightmap terrain for planets with procedural generation, using a variety of noise functions and a YML file...

Principles of Design

Principles of Design

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Matthew discusses the principles of design in Seed of Andromeda. Topics covered include Challenging vs. Punishing Gameplay, Immersion, Difficulty Curve...

Developer Summary - 6th of June 2015

Developer Summary - 6th of June 2015

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Development update for the week of June 6 2015, detailing what the team has been working on since the demo release.

0.2.0 Demo Released!

0.2.0 Demo Released!

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We have just finished a bug fixing round for the 0.2.0 demo and it is now released on the website for you all to download!

The Vision for Seed of Andromeda

The Vision for Seed of Andromeda

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Ben, Lead Dev, and Matthew, Designer, of the SoA dev team sit down and discuss the vision for the game, and what is in store for the future!

Procedural Star Rendering

Procedural Star Rendering

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Space Engine has such cool stars. Wouldn't it be great if we had cool stars too? In this tutorial you will learn to create realistic stars that follow...

Developer Summary - 18th of April 2015

Developer Summary - 18th of April 2015

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Hello everyone! If you take a quick second to look away from your brand new smart watches, you may notice that you’ve spent a ton of money on a watch...

Procedural Gas Giant Rendering with GPU Noise

Procedural Gas Giant Rendering with GPU Noise

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The title sounds scary, but I assure you that you can do this too! In the main storyline for Seed of Andromeda the player crash-lands on Aldrin, which...

Seed of Andromeda Developer Summary - 4th April, 2015

Seed of Andromeda Developer Summary - 4th April, 2015

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This week we look at a new set of models and animations from Andreas as well as some normal maps he has made. We also show off the first iteration of...

Excavating Earthy Goodness

Excavating Earthy Goodness

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The first in the Developer Delving series, today we discuss how mining will be implemented in Seed of Andromeda. We'll cover the mechanic of mining itself...

Seed of Andromeda Dev Summary 21st March 2015

Seed of Andromeda Dev Summary 21st March 2015

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There's lots of good stuff in this Dev Summary, namely some new engine changes, animations, and a new voxel mapping scheme!

Seed of Andromeda Development Summary January 14th, 2015

Seed of Andromeda Development Summary January 14th, 2015

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Well, would you look at that, its time for another "weekly" development update! I promise they will become weekly, but due to most of the work being back...

Progress Video

Progress Video

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A video about the progress towards the next SoA update, featuring Ben, Matt, and Cristian.

Weekly Development Summary

Weekly Development Summary

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Hello everyone! Today marks the first iteration of the Weekly Dev Summary Blog, its a pretty hefty name by just roll with it. The WDSB is a little creation...

0.2.0 Development Status Update

0.2.0 Development Status Update

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A quick update on the progress for the 0.2.0 update, coming later this year.

Seed Of Andromeda 0.1.6 is now available!

Seed Of Andromeda 0.1.6 is now available!

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You can now download SoA 0.1.6! This version features some important bugfixes, and performance improvements for higher end processors! Come grab a copy...

SoA Pre-Alpha 0.1.4 is now available!

SoA Pre-Alpha 0.1.4 is now available!

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Great new, you can now download 0.1.4 of the pre-alpha here on indiedb! This build fixes many important bugs and adds a few new features! Check the download...

Seed of Andromeda website just went live!

Seed of Andromeda website just went live!

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So the website just went live, go check it out! and sign up for the newsletter!

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Seed of Andromeda
Platforms
Windows
Developer
Regrowth Studios
Engine
Vorb
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