This is something i've been experimenting with,its just a straight up drag'n drop (with minor tweaks)
Makaqu, anyone remember it? No?Ah well, its the engine used for the Dreamcast port of Halo Revamped and RADQuake (all versions),i took one of those engines (V1.6) and got it running on modern 32 and 64 bit hardware (aka PCs with windows),Qmod0.1 (also known as Qreate) was a sandbox mod for the psp version of quake,in terms of gameplay,yes,it is very similar to Garry's mod,the only version that was ever released, version 0.1 was put on MODDB and INDIEDB,the also had a PC version (check it out and doownload it here: Moddb.com),today,we are not focusing on those versions,instead,today,i annouce that i ported the only version that wa on psp to PC (again),here are the added controls:
A= item scroller
F= place the item selected
E=Technical effects (move object's X/Y/Z postion)
Maps:
START.BSP = QM_CONSTRUCT.BSP
E1M1.BSP = MARINE.BSP (from ultramarine)
E1M2.BSP = QM_FLATGRASS
E1M3.BSP= QM_bedroom.bsp
E1M4.BSP=QM_ART01.BSP
E1M5.BSP=DM_KILLFLOOR.BSP
E1M6.BSP=QM_CONSTRUCT.BSP (again)
E1M7.BSP= DM_ARISEN.BSP (found in Not half-life psp:https://www.indiedb.com/games/half-life-psp)
E1M8.BSP= TNTMAP01.BSP (from Quaddicted)