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We've been working on Proven Lands with a super small team for some months now, creating a game in you become an explorer - not just another sandbox item collector. Packed with the real mysteries of physics, biology and chemistry, plus tons of (hopefully) reasonable science-fiction, influenced by Star Trek, Don't Starve and Project Zomboid.

In Proven Lands survival is our strongest concept. It starts with a stranded astronaut -- you. You fight hunger, thirst, strange animals, weather and even the nature itself. Give the pre alpha demo a try, attempt to survive for a few days. Right at this moment you’re able to eat everything with your helmet on (for demonstration reasons) but because we aim to be a hard sci-fi game in the future you’ll have to take off your helmet first before you can eat anything. Your initial spacesuit is weak and old. However you’ll need an armored one to survive against stronger animals and armed aliens later on – oh, and you’ll need better weapons than an axe.

As soon as you’ve mastered the first terrain biome (desert), there will be plenty to discover such as steppes, savannah like environments, forests, big rivers, caves and different planet types such as ice or volcano - each filled with tons of items and characters. The AI game master will watch your influence in a region so after some time more intelligent animals, and perhaps even aliens will start to attack you. First off though we start with simple alien villagers and introduce you to a rather basic storyline. And, because it’s a sci-fi survival game, build devices, smaller machines, factories and before you basically upgrade your “camp” to a small one-man outpost -- similar to an advanced camp in Don't Starve, just deeper, bigger, and more sci-fi.

provenlands.com

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3 comments by thesetales on May 31st, 2014

Hey folks, 

we’re still negotiating with publishers which takes time, the bigger the publisher the slower the process. Naturally publishers insist on waiting with Humble pre orders or further game details for instance and since we’d like to be fair with you but them as well, let’s do something about it: Until we have made a decision we’ll just proceed in stealth mode. So no further screenshots for some time from now on. It’s sad because darn, some crazy stuff is going on, but let’s wait how everything turns out. So stay tuned for more details within the year.

Why does it take so long? We’ve met some cool people. However, publishers tend to be greedy. So, we refused a couple of offers in the range from $500k to $1m. Why? Because we’d like to stay independent.

You might ask what kind of offers publishers make. Well, it depends on how much money you take and whether your game is commercial or not. Let’s say you have a shiny game that might become a commercial success. You might end up losing your IP and game production control for let’s say $500k (game production budget, not for your personal use) and 5-10% royalties before taxes for a limited time. Besides from that the publisher decides what, when and where to produce. This is one of the reasons why none game developer or designer is as rich as Zuckerberg, Dorsey or even Karp. So, a publisher might be good for the game (?), but ultimately you end up as an employee that has to beg for stuff, which of course makes us sick. ;)

Cheers

Post comment Comments  (0 - 10 of 78)
Geras
Geras Jul 16 2014, 7:18pm says:

is this game still happening?

+1 vote     reply to comment
daley-stephenson
daley-stephenson Jun 19 2014, 9:04am says:

Looking good, UI looks sick! Best of luck.

+1 vote     reply to comment
Proteus123
Proteus123 Mar 16 2014, 6:50pm says:

Fantastic idea! Tracking and will check out the Kickstarter too. :D

+1 vote     reply to comment
Guest
Guest Mar 16 2014, 3:11pm says:

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ShakesGaming
ShakesGaming Mar 12 2014, 12:53pm says:

Looks very promising...tracking for sure!

+1 vote     reply to comment
Guest
Guest Mar 11 2014, 4:45pm says:

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ArtiQ
ArtiQ Mar 10 2014, 7:07am says:

Yes! Another survival sandbox game, i was looking around for some, finally found this! It is looking great, can't wait for it. Keep up the good work guys ;)

+2 votes     reply to comment
thesetales
thesetales Mar 10 2014, 12:16pm replied:

:D hm. we probably should call it a 3d survival sandbox? hm

+1 vote     reply to comment
thesetales
thesetales Mar 10 2014, 3:50am replied:

thank you! btw, nice zombie game you have there. looking forward to

+1 vote     reply to comment
Dakcenturi
Dakcenturi Mar 10 2014, 8:32pm replied:

Thanks! Best of luck on the Kickstarter.

+1 vote     reply to comment
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Proven Lands
Developed By
thesetales
Engine
Unity
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Official Page
Provenlands.com
Release Date
TBD
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Role Playing
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @couchmonaut, @btxsqdr

RT @NoMansSky: Somebody please stop me watching the new Interstellar trailer on loop. I feel sick with excitement T.co

4hours 14mins ago by btxsqdr

@scotttyy Also because you are cool. Keep up the good work, mate ;)

Oct 1 2014, 5:23am by btxsqdr

@wrenchse @dhackathon_live Cheers, man! Dixieland Fitzpatrick looks cool

Sep 28 2014, 8:32am by btxsqdr

@dhackathon_live @wrenchse Jonas? Is it you? Oh my. Congrats

Sep 28 2014, 8:24am by btxsqdr

@FriendAndFoeDev I like desert

Sep 25 2014, 11:09am by btxsqdr

RT @FriendAndFoeDev: The Vane TGS 2014 teaser is here! T.co

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@rauper @mikeBithell I see them. Wait, Leia! Whheeeeee ROOAAARRRR

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@btngames thank you mister :)

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@pontifexmaximu5 That's the spirit! ;)

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RT @bldgblog: Cool history of low-poly digital landscape art, citing Monet, Rembrandt, etc., by @TFS3000: T.co T.c

Sep 24 2014, 12:01pm by btxsqdr

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