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Project Stealth is a UE4-powered game based on Stealth Action Multiplayer (SAM) gameplay. The defending team plays from a first person shooter viewpoint while the infiltrating team plays in a third person view to aid in increasing situational awareness. Project Stealth will feature intense game play where predicting your opponents movements, misdirection, deception and your knowledge of the environment is key to succeeding in your mission.

Report RSS Basic movement Animations (medium quality)
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Soviet_Deso
Soviet_Deso - - 140 comments

Very cool, tho two animations need some work; the one where he is walking on his toes, he slides on the ground as before he even makes a step and the last one where he is supposed to carry a weapon and walk at the same time he seems very stiff like his upper body doesn't move at all. Just some feedback i wanted to post, i know its still in pre alpha so i'm sure you'll fix it for the final version.

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frvge Author
frvge - - 109 comments

It's not the animation that's bad, it's the speed of the mesh that needs adjustment ;)

The stiffness in the Merc is because the upper half of his body will move when the player aims. As you can see, the Merc was recorded in third-person, so there was noone to aim. We are looking into ways of animating the upperchest so it looks better. The Merc was only re-implemented 2 days before I recorded this, so you should see a lot of improvement in the final version I think.

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frvge Author
frvge - - 109 comments

And the pose will also be blent (blended?) with the idling animation, so then the chest will also move.

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Soviet_Deso
Soviet_Deso - - 140 comments

Ah ok, then everything is good i suppose hope you post a final video with final adjustments :)

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MastaGunZ
MastaGunZ - - 317 comments

What he said ^

but the running animations for the spy, crouched and standing, are perfect! Especially that roll animation!

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DarkDeadly
DarkDeadly - - 9 comments

Amazing WOOW!!!keep it up ;)!!!!Maybe a release date for the beta?

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frvge Author
frvge - - 109 comments

When it's done...

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SneakySoft
SneakySoft - - 340 comments

When spy is crouched his right hand is in a very unnatural position. Also the mercenary walks to much like an old man, his back is kinda weird...

but overall its a very nice start :)

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DarkDeadly
DarkDeadly - - 9 comments

Well start was about 3+ years ago???and im really proud of those guys,because the are no Quiters! ;)

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Description

A quick showcase of some basic movement in an unlit testroom.

David Weinstein: Spy Animator
Wolf: Merc Animator
FoxDie: video-editor