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Project Stealth is a UE4-powered game based on Stealth Action Multiplayer (SAM) gameplay. The defending team plays from a first person shooter viewpoint while the infiltrating team plays in a third person view to aid in increasing situational awareness. Project Stealth will feature intense game play where predicting your opponents movements, misdirection, deception and your knowledge of the environment is key to succeeding in your mission.

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Kickstarter: the final days

Kickstarter: the final days

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With the Kickstarter coming to an end, now is the time to back us!

Announcing our Kickstarter

Announcing our Kickstarter

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We will start our Kickstarter crowdfunding campaign within a week. Check back often or Like us on Facebook to stay up-to-date!

New site launched

New site launched

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As the start of our marketing campaign for 2014, we've launched our new website. A fresh design, 12 new screenshots and more info. Check it out!

Project Stealth goes social

Project Stealth goes social

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With two new Facebook pages, you will be able to keep up with our development efforts even better than before.

Asylum Teaser released

Asylum Teaser released

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A sneakpeek of our dark, creepy and second map "Asylum" is coming your way.

New videos available on IndieDB

New videos available on IndieDB

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Two more videos have been added, showing off our menu idea and some gameplay-ish footage that's still work-in-progress.

Project Stealth on Steam Greenlight

Project Stealth on Steam Greenlight

News 6 comments

Looking back at most of 2012, we've been in a difficult situation with active dev members, but with new successful promotions like Steam Greenlight, we...

New forum skin and music

New forum skin and music

News 4 comments

A standard forum skin is boring, so we switched to our custom forum skin at the start of 2012. The public chose to release an unknown option, which turned...

Still Alive

Still Alive

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The cake is not a lie! With that we mean we're still working on Project Stealth, although a lot slower than expected. There are some cool things coming...

The good, the bad and the beautiful

The good, the bad and the beautiful

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Project Stealth has had an interesting past few months with good things like gameplay getting implemented and bad things like a server crash. In the next...

IOTY 2010 and Epic Games

IOTY 2010 and Epic Games

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We'd like to thank our many fans for voting us into top-100 and would love it if they could find a way to get us into top-10. We've been working extra...

Announcing Asylum

Announcing Asylum

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The first peek at Asylum, new Merc animations and brand new Spy animations. What's more to want?

GamesCom, a new website and new concept art

GamesCom, a new website and new concept art

News 5 comments

We're happy to inform you that we'll be exhibiting at GamesCom. You can find us in Hall 08.1, booth B052b, so come by and say hi.

PC Gamer UK Article

PC Gamer UK Article

Feature

A full page dedicated to Project Stealth in the best-selling games magazine of the UK.

Camo Visual Effect

Camo Visual Effect

News 5 comments

Camo VFX created by Lead Visual Effects MR.Mic. This is a gadget of the Spy to become temporarily invisible.

Dev Commentary (Lakehouse) and a lot of new stuff

Dev Commentary (Lakehouse) and a lot of new stuff

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Our latest Tick Tock thread reveiled our new Developer's Commentary about Lakehouse (almost 8 minutes!), MT vision screenshot, a lot of renders of our...

Spy model finalist in Epic Games' "Make Something Unreal Contest" and more

Spy model finalist in Epic Games' "Make Something Unreal Contest" and more

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Our Spy model has been selected as one of the finalists in Epic Games' "Make Something Unreal Contest." A reminder: images have been added some time ago...

Project Stealth featured in PCGamer UK

Project Stealth featured in PCGamer UK

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Everything you wanted to know about Project Stealth is listed in the July edition of PCGamer UK. One full page covers the basic type of gameplay and gives...

Teaser of our first map called "Lakehouse"

Teaser of our first map called "Lakehouse"

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The Project Stealth team is proud to present "Lakehouse" as our first map. We also released a Developer's Commentary on our EMF vision.

Dev Commentary video, models and concept art

Dev Commentary video, models and concept art

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Project Stealth has released some models, an overview of a work-in-progress map and a Dev Commentary video showing off the Electro-Magnetic Field Vision-mode...

First impression of Vision Modes

First impression of Vision Modes

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Project Stealth reveils the first impressions of three out of six vision modes.

Spy grenades, Promitity Sensor and ARM reveiled

Spy grenades, Promitity Sensor and ARM reveiled

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Another outburst of the Project Stealth team, these gadgets are the second in a row of releases.

RF-Tracker, Frag Grenade and Decoy images

RF-Tracker, Frag Grenade and Decoy images

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We are happy to present our latest images, featuring the RF-Tracker and the Frag Grenade for Mercenaries and the Decoy for Spies.

Image updates and new videos

Image updates and new videos

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Due to popular demand, we released some extra assets, showing off the Adhesive Cam, Dioxin Mine and normal Mine. We also included new 360 degree videos...

New images of Mine-related props

New images of Mine-related props

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New images of the Merc's Mine and Poison Mine gadgets props have been added. We will also update the Developers section soon.

Updated Images Section

Updated Images Section

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The images and video sections have been updated to show the latest public progress of Project Stealth, which are extra renders and screenshots.