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Visit us at Project Stealth

Project Stealth is a UE4-powered game based on Stealth Action Multiplayer (SAM) game play. The defending team plays from a first person shooter viewpoint while the infiltrating team plays in a third person view to aid in increasing situational awareness. Project Stealth will feature intense game play where predicting your opponents movements, misdirection, deception and your knowledge of the environment is key to succeeding in your mission.

If you are new to the concept of SAM, this is how the game works. There are two teams with 2 players each: 1 team is characterized by guns with a lot of payload, heavy armored and relatively slow elite soldiers (Mercs, from Mercenaries). The other team consists of high-tech, agile, atlethic and fast Spies with nonlethal weapons. Both teams have access to a variety of gadgets to aid them in their mission. The mercs got stuff like mines, he-grenades, camnets, gasmask etc. and three vision modes (normal, EMF, movement detector). The spies got flashbangs, smoke nades, heartbeatsensor, camo suit, noise emitters etc. and their own three vision modes (normal, nightvision, thermal vision). Mercs have first person view and will play like a regular shooter with gadgets, while spies will have third person view and will play like something close to the Prince of Persia series.

The goal for the Spies is to acquire data by hacking several terminals, placing bombs or stealing disks and extracting them to a safe location. The Mercs' purpose is to prevent that. This makes for intense gameplay, which SCPT and SCCT has proven to be a success in its niche fanbase.

We are always looking for self motivated committed people that will really try to finish what they start.

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1 comment by frvge on Feb 9th, 2014

Hi stealth fans,

As you can see, we've just launched our redesign for our website. With 12 new screenshots you should definitely check it out at www.projectstealthgame.com . The screenshot section at IndieDB will be updated later this week.

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Spy Model

Spy Model

Oct 14, 2008 Players Model 10 comments

Project Stealth's Spy Character won third place in the "Custom Character" category of Epic Games' "Make Something Unreal Contest." Model and skin by goodkebab...

Post comment Comments  (0 - 10 of 234)
HellzWind
HellzWind Jan 22 2014, 11:23pm says:

whatever form of art it is, got to love the checkered floor right there!

+1 vote     reply to comment
Guest
Guest Jan 4 2014, 9:45pm says:

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frvge
frvge Feb 18 2014, 9:31pm replied:

We just got you a new site :)

+1 vote     reply to comment
t0xicpeanut
t0xicpeanut Dec 23 2013, 3:37pm says:

How will this game differ from the original Splinter Cell SVM ?

+1 vote     reply to comment
frvge
frvge Dec 24 2013, 9:51pm replied:

Better support, more community involvement, direct access to the development team (well, me), better graphics, new maps/models/animations, hopefully less bugs.

+1 vote     reply to comment
Guest
Guest Oct 29 2013, 1:49pm says:

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frvge
frvge Nov 3 2013, 3:44pm replied:

We don't have the resources currently to do that. We will consider it.

+1 vote     reply to comment
Guest
Guest Aug 22 2013, 7:37pm says:

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frvge
frvge Aug 25 2013, 2:14pm replied:

More info about PS's future should be coming in the next month. Maybe even sooner.

+1 vote     reply to comment
ShiftedDesign
ShiftedDesign Apr 9 2013, 3:40am replied:

Actually, I applied a while ago, as a level designer, I was turned down. Thanks for the offer though.

+4 votes     reply to comment
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Project Stealth
Platform
Windows
Developer & Publisher
Project Stealth Team
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Official Page
Projectstealthgame.com
Release Date
TBD
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Style
Genre
Tactical Shooter
Theme
Realism
Players
Multiplayer
Project
Indie
Twitter

Latest tweets from @project_stealth

We've launched our new site! Check out 12 new screenshots. Remember to like us on FB at T.co

Feb 9 2014, 7:22am

Our intel indicates you have missed out on 10 screenshots and 1 video if you aren't a fan of our FB page (https://t.co/Js7R9pmhb2). Hint ;-)

Nov 10 2013, 10:58am

@simonbenjamin1 I'm not sure I answered this before. Moddability is not our current focus due to lack of enthusiasm in the community.

Oct 22 2013, 6:05pm

We're going social with _two_ Facebook pages! Like and Share: T.co and T.co .

Aug 19 2013, 5:57pm

@sneaky_bastards Your email address doesn't seem to work.

Jul 25 2013, 7:18pm

PS team members forms game studio Heartcore Games BV. Press Release: T.co

Jul 13 2013, 1:25pm

@DRSLlives1964 Not sure if we can get to August. We've got things in the works to speed up the development.

Jun 28 2013, 11:58am

@evenfighter3 It will come out eventually =)

Jun 28 2013, 11:57am

@evenfighter3 It would go faster if we had a budget. I tried shouting at the volunteers but it didn't help.

May 31 2013, 6:33pm

Not PS-related, but still interesting for stealth fans: a petition to get Thief's voice actor back. T.co

Apr 13 2013, 11:12am

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Project Stealth
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